Category:The Nazhor Chronicles
The Nazhor Chronicles was a storyline by GameMaster Quilic set in Mist Harbor that ran from March through December, 2019. It was prefaced by minor environmental messaging in January, 2019. NPCs featured included some from 2018 storylines, Those Aren't Tears in Mist Harbor and The Green Lady in River's Rest.
Summary
Part One
Part one spanned roughly March through April, 2019, before a brief break.
2/13/2019: Ilsola replies to many who wrote to her as Town Administrator.
2/22/2019: Ilsola replies to another adventurer.
3/2/2019: Socius arrives at Mist Harbor.
3/3/2019: Socius' arrival at Mist Harbor brings out many interested in meeting him.
- The events of the night kick off with a vision. Suddenly, the air in front of you begins to waver. As the disturbance grows, occasional flickers of strange scenes are visible between the ripples. A candle. A temple. A waterfall. And then... a large island, with a heavy layer of mist across the northern edge. The image slowly fades, to be replaced with a new one... A wide, toothy grin in place beneath a heavy red cowl. After a heartbeat, your vision returns, leaving you slightly disoriented.
- Ilsola arrives at Gardenia Commons and greets adventurers. She seems nervous and tries to pass off the vision as imagination and the weather playing tricks. She says Socius will be along presently and that he intimated he had something else to do first. She said Socius arrived yesterday and they were on the same page that everything that happened before was in the past. She also stated that Duvainiel is still in the cell.
- Socius arrives and immediately says, "I'm pleased to see so many here, willing to assist with the troubles plaguing our town. Ilsola whispers something to him and he glances at her and says, "For those who have not heard, or who have been misled by those who are... deluding themselves..." and he glances at Ilsola again. He then says madman Nazhor has wrought havoc in Mist Harbor and is at large and a threat. Ilsola tells him to wait a minute, he tells her to remember their conversation of the day before, and she stomps off.
- Socius continues that Nazhor has acquired a pair of significantly powerful artifacts (a necklace of great power and a chest that was the property of a trader from River's Rest) and has made severe threats. Adventurers challenge this. Socius replies that Nazhor "has threatened to cause chaos, and unbalance. He has shown no hesitation to kill to achieve his means. He has beguiled many, and there is some foolish talk about mind control floating around." He lists off the First Sergeant, Cendadric, and Penre as people affected. He also answers Elysia's question of whether or not he's under mind control by saying, "I have resources at my disposal that prevent such a thing." Socius quietly says, "This town is my home. I was born here, and lived here for most of my childhood. I will not stand by and see it tainted in any fashion."
- Socius coerces Naamit into helping by stealing a deep black bracelet of finely polished glaes from her. At the end of the night, Naamit requests an eonake dagger from Socius as collateral for the bracelet he stole from her. He agrees and hands it over.
- Socius announces that he is putting out a bounty on the merchant Penre. Anyone who brings him in alive gets 250,000 silvers from Socius' pocket.
- Socius announces that he is reinstating the Mist Harbor Militia.
- Adventurers begin to have visions (Elysia, Maylan, Khobra, Avawren, Amalara, Roblar, Ysharra, Rohese, and Jahadeem) They are outlind in detail in the log.
- Twice, adventurers see a ripple streak across the sky overheard, the ground rumbles, and then a popping noise. They also find a creeping miasma and a dark sludge. Both are killed before anything is learned.
- Darcena takes the adventurers and Socius to the Sunset Cay Dock where she and Avawren met a ghost a few days previous. While there, an indistinct entity arrives. The indistinct entity has tough, leathery hide, as black as midnight. Bat-like wings sprout from its back, but they do not look large or strong enough to support its weight in flight. The entity's claws are long, sharp and appear to be stained with the blood of many victims. Its eyes are eerie, solid green orbs that seem to glow with an inner power. It shudders, in obvious pain, throws back its head, screaming in agony, before vaporizing.
- The adventurers take a tour of the Sunset Cay cabin. A discussion occurs around the bedroom door with red runes on it. Khobra posits they are fire runes to trap water magic and counter Elspie. Darcena says maybe they were a warning of the fire and cell inside. Naamit states they resemble the red runes all over Socius, which he denies and says they are different. As adventurers talk, they hear a deep laugh among the thunder far in the distance.
- Socius refuses to release his last name or his family's last name. Khobra asks if the name is one among the five families. Socius retorts, "What are the five families?" Socius tells Khobra that his father is the sole owner of the island and he purchased it from the Chronomages.
- In the bedroom, Nazarr unlocks the hatch and the adventurers enter to find it... empty. Duvainiel is not there. Darcena suggests the footsteps and rustling noises they heard when Ilsola was presumably locking up Duvainiel may instead have been Ilsola helping Duvainiel escape. Socius wants to question Ilsola. The group heads to Hale Hall to find Ilsola.
- Ilsola comes out at Hale Hall and states that Duvainiel is in her cell. Adventurers state that isn't so. Socius states "This is pointless." and he fishes a small whistle out from under his tunic and blows it. A low note sounds through the room. Two large men step into the hall and seize Ilsola by the arms, dragging her away as she starts to protest. Socius justifies this by saying, "She lied on her reports. She refuses to even admit that Nazhor is still a problem. She's a coward, a weakling, and an amateur. She would get us all killed." He states he will hold Ilsola and will question her in four days; he states that in his experience, that's the appropriate length of time for individuals to have their tongues loosened. He also states Ilsola will not be harmed in any way during her incarceration.
- Maylan challenges Socius to a duel, but he sadly does not partake.
- Socius says, "I can no more keep her safe than I can keep any of us safe from whatever that phenomenon might be. This is why we Must. Find. Nazhor."
- Darcena asks Socius if he only tells the absolute truth and only the truth at all times. Speaking quietly to Darcena, Socius says, "I am completely capable of lying to suit my purposes, as are all." Darcena states Luukos is going to eat Socius' soul if he keeps it up.
- Socius quietly says, "For tonight... I have a report to write. Thank you all for coming out. I will see you in four days, for Ilsola's questioning. A messenger will be sent with the location and time."
3/7/2019: The jail cell where Ilsola is being held is broken into by unknown individuals.
- Adventures arrive for the scheduled questioning of Ilsola to find Gardenia Commons filled with a clamor of guards trying to find Socius. They inform those gathered that there has been a break in at Ilsola's holding cell and they have been unable to locate Socius and confirm that the administrator is alright.
- A guard leads the group to the lockup and then to a hidden cell used only by Socius. There they find a reinforced iron door and a magical mirror that allows them to peer into the cell itself where they see Ilsola.
- Noticing activity on the other side of the door, Ilsola begins to cry for help. She informs the adventurers that someone else had been in there and harmed her while asking questions. The guard is questioned about how to gain access through the door, but the gaurd informs them that only Socius has access.
- After many creative attempts to thwart the door, the guard asks if anyone has an item that belongs to Socius. Ilsola remembers that he had left one of his knives behind with her. She slides the knife under the door but only guard is able to pick it up, explaining that it is warded to everyone but "Socius' people". The knife is then used to unlatch the door.
- Once inside Ilsola begins to tell everyone about three birds who had just been there and hurt her, and to answer questions. In the middle of her explaining who the Five Families are another ripple is seen in the air and Ilsola suddenly is confused by the questions, claiming she has never heard of any five families. The adventurers also realize that the door has locked behind them.
- At this point several adventurers begin seeing visions. Avawren and Nehor are rendered motionless while words are carved into their faces, leaving the last phrase behind across their cheeks and nose. The wounds are unable to be healed by an Empath.
- A confused guard opens the door, allowing everyone to finally leave and after some discussion, it's decided to lead Ilsola somewhere more comfortable, and get her drink, before more intense questioning can continue.
- Ilsola is poisoned shortly after arrival and taken home by a family guard.
3/11/2019: Socius checks in with the night watch and finds that things are quiet, though he does not expect them to stay that way for long.
4/21/2019: One of the Meek makes its presence known.
- Memory meek Kheelin manifested and created resonance through Darcena's memories in order to lead the adventurer's to Nazhor's Laboratory where they found a new cipher.
- Rohese revealed that she had Nazhor's tome and Nehor revealed he had the key. A meeting was discussed for the future to discuss working together.
Part Two
Part two spanned roughly June through July, 2019, before a brief break.
6/15/2019: Nazhor is killed, though he threatens to return with with the aid of demons and retake his position as Meek of this realm.
7/3/2019: Greth hosts adventurers at his bar where they all discuss what had occurred earlier in the year. Greth shares the details of what happened and answers questions.
7/7/2019: Elspie speaks with adventurers about Nazhor, who has not yet been located. She explains what the Meek are and answers questions about them.
7/22/2019: Nazhor rises again, just as he had promised.
Part Three
Part three, ran and concluded in September, 2019. It included the storyline finale.
Using the nullifying agent forged through a bond with the Blood Meek Aahlara from a parallel Elanthia, adventurers were able to oust Nazhor and silence him once and for all, solidifying the seat of a new Meek, Elspie, in this realm.
Cast of Characters
- Aahlara - Blood Meek, or Adversary
- Cendadric - a wealthy merchant and proprietor of Cendadric's Collectibles
- Duvainiel - a human from Talador and known associate of Nazhor
- Elspie - former Imperial Drake and eventually the new Meek of this Elanthia
- Ghaila - the former Memory Meek, deceased
- Greth Rottgut - proprietor of the Stumbling Pebble Bar II on Mist Harbor
- Ilsola Tuulikki - the Town Administrator of Mist Harbor
- Kheelin - the current Memory Meek and daughter of Ghaila
- Mazorn - a wealthy human trader who spends most of his time at sea
- Mist Harbor's First Sergeant
- Music Meek (unnamed)
- Nazhor - the Fallen Meek of this Elanthia, now deceased
- Palorus Leiffen - Socius' father and owner of the Isle of the Four Winds
- Penre - human merchant who came to Mist Harbor on the pretense of helping his friend, Nazhor
- Selbi - appointed as Interim Administrator of Mist Harbor by Socius
- Socius Leiffen - Headsman of Mist Harbor
Meeks are protectors of balance and there is one assigned to each alternate reality of Elanthia. Adventurers were introduced to Meeks during the Nazhor Chronicles. There were six Meek known to adventurers: Aahlara, Elspie, Ghaila, Kheelin, Nazhor, and a sixth unnamed Meek of Music.
Official Vignettes
- A series of replies - 2/13/2019
- Ilsola Replies - 2/22/2019
- Socius' Arrival - 3/2/2019
- Night Watch - 3/11/2019
Character Vignettes
- Preparation, Preparation - by Sarmoya on 2/7/2019
- Darcena Writes a Letter - by Darcena on 2/22/2019
Logs
- Arrival of Socius - 3/3/2019
- Ilsola's Break In - 3/7/2019
- Darcena has Daddy Issues - 4/21/2019
- Greth's Summary of the Nazhor Chronicles Chapter 1 - 7/3/2019
- Storyline log - 7/7/2019
Additional Information
- 2019 Premium OOC Meeting
- Those Aren't Tears 2019 Mist Harbor storyline
- The Green Lady 2018 River's Rest storyline
Pages in category "The Nazhor Chronicles"
The following 22 pages are in this category, out of 22 total.
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- The Nazhor Chronicles (storyline)/2019-03-03 - Arrival of Socius (log)
- The Nazhor Chronicles (storyline)/2019-03-07 - Ilsola's Break In (log)
- The Nazhor Chronicles (storyline)/2019-04-21 - Darcena Has Daddy Issues (log)
- The Nazhor Chronicles (storyline)/2019-07-03 - Greth's Summary of The Nazhor Chronicles Chapter 1 (log)
- The Nazhor Chronicles (storyline)/2019-07-07 - QST (log)
- The Nazhor Chronicles (storyline)/A series of replies (vignette)
- The Nazhor Chronicles (storyline)/Ilsola Replies (vignette)
- The Nazhor Chronicles (storyline)/Night Watch (vignette)
- The Nazhor Chronicles (storyline)/Socius' Arrival (vignette)