Talondown Arena
Talondown Arena is located aboard The Firebird and is a place to battle and train Spirit Beasts. It is also accessible from a twisted stone doorframe in the following locations:
Town | Location | Lich Room ID |
---|---|---|
Icemule Trace | Portal outside south gate, [Frozen Garden, Pond] in thyrils | 3158 |
Kharam Dzu | Doorframe on Glaes Street | 1932 |
Ravelin | Doorframe in Wyvern Plaza | 13920 |
River's Rest | Portal outside The Stone Eye, [River's Rest, River Beach] | 10883 |
Solhaven|Doorframe at Redwing Spire in South Haven (west of Eider and Murre) | ||
Sylvarraend | Arch on Mistglin Wey | 682 |
Wehnimer's Landing | Doorframe northwest of the North Gate | 417 |
Accessing Talendown Arena from a location where The Firebird is not located will not give access to the rest of the airship; exiting through the passage will return the character to its respective originating town. However, using LOCATION (verb) within Talondown will let one know the current location of The Firebird.
Talendown Arena consists of the six rooms just below the title of the map. Through the gate is the arena stands, where one may WATCH to get a list of who is battling in the arena. WATCH (person) will watch that battle.
To the northeast is the Cashier, where one may trade in redsteel marks for items. INQUIRE to access the options with the NPC, ORDER to see items for sale.
To the northwest is the Pit Boss. INQUIRE with her to see the battle options.
Blood Matches
In the Blood Pit, health is tied to that of the Spirit Beast, and death may occur. Battles may be done with other players or NPCs. Winning a Blood Match will earn redsteel marks, and experience for the beast and character. The NPC trainers will match their beasts' levels.
Training Matches
Fight either a friend or NPC of the same skill and beast level for 3000 silvers per person. Beasts receive a bonus 100 experience for every fight won in the Training Arena.
Listed Fights
Every week, the Talondown gives a mysterious prize to the winner of its listed matches (resets overnight Sunday-Monday). Players get 5 fight tokens to spend weekly and will lose one token per loss. Listed fights are awarded 15 points for a win, 10 points for a loss. Listed fights can only be played against other players. Players accrue points by winning and whoever is at the top of the leaderboard by the week's end wins.
Weekly Challenges
Every week the arena sets out seven of its deadliest trainers to fight (resets overnight Sunday). The NPC trainers do not level-match, and they are not nice. Players have the entire week (Monday-Sunday) to defeat all seven NPC trainers, and each match win will earn 150 experience for the Spirit Beast, and a little experience for the character. Defeating all seven will earn a radiant bestial soulstone, 160 redsteel marks, and an amount of experience.
Cashier
Inventory appears to refresh every few minutes.
>inquire
A snooty green goblin glances at you and mutters, "You can inquire about the following here: your BALANCE, REDEMPTION for outstanding prizes you may have won, REPAIRS for beast armaments, the WARES we've got for sale, and, of course, how many TOKENS you have left for listed fights."
>order
According to a nearby sign, the following items are available for sale (4 or 5 at a time):
(See table below)
If you'd like to purchase any of the above, please BUY {#}, where {#} is the number of the item you wish to purchase.
All prices in redsteel marks.
Item | Price | Function |
---|---|---|
a small burlap pouch | 10 | |
a small crystal vessel | 20 | |
a multifaceted crystal vessel | 100 | |
a wide glass flacon filled with crimson fluid | 65 | Health |
a wide crystal flacon filled with crimson fluid | 250 | Health |
a smoky glass flacon filled with black fluid | 45 | Clear enhancives |
a narrow glass flacon filled with saffron fluid | 65 | |
a thick glass flacon filled with emerald fluid | 65 | Defense |
a thick crystal flacon filled with emerald fluid | 250 | Defense |
a speckled glass flacon filled with golden fluid | 65 | Speed |
a speckled crystal flacon filled with golden fluid | 250 | Speed |
a cut glass flacon filled with indigo fluid | 65 | Power |
a clear glass flacon filled with violet fluid | 65 | Insight |
a tiny ancient armament | 75 |