Talondown Arena

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Representational map of the in-game rooms comprising Talondown Arena.

Talondown Arena is located aboard the Firebird and is a place to battle and train Spirit Beasts. It can be accessed via a concealed passage on the Firebird's Orlop Deck while aboard the airship. It is also accessible from magical portals placed in many towns, allowing Spirit Beast trainers to easily gather together at the same time from across Elanthia for friendly competitions.

Access to Talondown Arena via magical portal only provides entry to the Arena and related areas; the rest of the airship is not accessible. Leaving the Arena via the exit passage will return you to the town of origin. Talondown Arena does not permit magic or passing of items between characters.

Talondown Arena

Talondown Arena consists several rooms hidden within the depths of the Firebird. Its entry is at the southern end of the room cluster, via a concealed passage if arriving via the airship. Entry portals in towns also provide access to the same entry room. In all cases, when leaving via the exit passage, you will return to your point of origin, whether it is a town or aboard the Firebird. Only the Talondown Arena portion of the Firebird is accessible if arriving via town portal; the rest of the airship can only be reached if boarding it via gangplank when it lands in a given town.

North of the entry is a gate that leads to the arena stands, where one may WATCH to get a list of who is battling in the arena. WATCH {person} will watch that battle. This north room also provides access to the Marks of the Beast shop, which sells Spirit Beast related items for silvers.

Northeast of the entry is the Talondown Arena Cashier, with a snooty green goblin working as the Cashier. The Cashier handles prizes for matches. He also sells Spirit Beast related items in exchange for redsteel marks, and he can repair or purchase unwanted Spirit Beast armaments. INQUIRE to access the options with the NPC and ORDER to see items for sale.

Northwest of the entry is the Pit Boss, a colorless elven woman. INQUIRE with her to see the battle options, which consist of training matches, blood matches, listed fights, and weekly challenges. The arena itself is through the steel grate, accessible after speaking with the Pit Boss and declaring which type of match you wish to fight.

Access Locations

a twisted stone doorframe

Town Location Portal Room # Lich # Shattered #
Icemule Trace Frozen Garden, Pond
outside South Gate, in thyrils
a mist-shrouded spiraling blue portal u4160003 #3158 #2302
Kharam Dzu Glaes Street a twisted stone doorframe filled with a swirling mist u3001043 #1955 #1955
Mist Harbor Oleander and Rose Avenue a twisted stone doorframe u3201026 #3660
Ravelin Wyvern Plaza a twisted stone doorframe u14200006 #13920
River's Rest River's Rest, River Beach
outside The Stone Eye
a mist-filled portal shimmering off to one side u2101103 #10883 #10883
Solhaven Redwing Spire, Anteroom a twisted stone doorframe u4749821 #17425 #17425
Sylvarraend Mistglin Wey a twisted stone arch u13050012 #682 #682
Wehnimer's Landing Wehnimer's, Exterior
northwest of North Gate
a twisted stone doorframe u9005 #417
Zul Logoth Zul Logoth, Ruby Tunnel a twisted stone doorframe filled with a swirling mist u13006006 #1008

Note: While Kraken's Fall does not have direct Arena access via a portal, the Firebird does land there periodically and provides access when it is at port.

Matches

Blood Matches

In the Blood Pit, health is tied to that of the Spirit Beast and death may occur. Battles may be done with other players or NPCs. Winning a Blood Match will earn redsteel marks, and experience for the beast and character. The NPC trainers will match their beasts' levels.

Training Matches

Fight an NPC of the same skill and beast level for 1,000 silvers, which are automatically withdrawn from your local bank. Beasts receive a bonus 100 experience for every fight won in the Training Arena.

Listed Fights

Every week, the Talondown gives a mysterious prize to the winner of its listed matches. Listed matches reset overnight weekly Sunday-Monday. Players get 3 fight tokens to spend weekly and will lose one token per loss. Players accrue points by winning, and the top three on the leaderboard by the week's end win a gilded lockbox.

Weekly Challenges

Every week, the arena sets out seven of its deadliest trainers to fight. This list resets overnight Sunday. The NPC trainers do not level-match, and they are not nice. Players have the entire week (Monday-Sunday) to defeat all seven NPC trainers. Each match win will earn 150 experience for the spirit beast and a little experience for the character. Defeating all seven trainers will earn a large amount of field experience and a gilded lockbox.

Prizes

Prize redemptions are handled by the Cashier, a snooty green goblin in Talondown Arena Cashier. INQUIRE REDEMPTION to see if you have any pending prizes from completed matches, then REDEEM to claim them. If multiple prizes are redeemed at once, they are bundled together in a woven red and gold sack. The sack is a standard shop package and is discarded when dropped.

Prize wins that include redsteel marks come in stacks. You must BREAK the stack in order to redeem them. Redeemed redsteel marks are visible via BEAST STATUS.

>LOOK MARK
There are an awful lot of redsteel marks there, stacked together and secured by thin mesh.  You're pretty sure you could BREAK the mesh if you tried.  There's little to lose, and well... again, it's a lot of marks.
>BREAK MARK
With a quick twist of your wrists, you break the mesh holding the marks together.  The marks come apart freely, but you discover that some are just wooden chips!  What a ripoff!  You pocket 300 and discard the counterfeits.

Gilded Lockbox

This impressive prize can be REDEEMed at the Talondown Arena Cashier once earned. Players have one week to REDEEM their lockboxes or they will be lost at the start of the new week on Monday. The lockbox contains the following:

  • A stack of 200-600 redsteel marks. You must BREAK the stack to redeem them.
  • Several random high level gems (possibly from Reim) worth 10k to 25k silvers.
  • A random weapon, shield, armor, or accessory. This item is randomly enchanted by the treasure system and can possess flares, padding, or enhancives.
  • 1,000 field experience upon redeeming the lockbox.

Random Prize Wins

Defeating master opponents in training or in the weekly challenges will sometimes earn random prizes in the form of redsteel marks or something else found at the cashier.

Deltus's Wehnimerian invader lets out a keening death cry!  Its form begins to lose cohesion just moments before it collapses completely into ethereal mist.  The fog that remains of Deltus's vanquished beast creeps back toward his golden talisman, swirling around it before seeping back inside.

Your efforts have earned you a stack of redsteel marks!  Visit the cashier to REDEEM your prize!


You feel wiser somehow, enriched by the experience of having defeated one of the seven trainers.  Or maybe you just like hurting things.

Shops

Main article: Category:Firebird shops

Marks of the Beast - Sells Spirit Beast talismans, Spirit Beast syringes, and vials for syringes. Sells items for silvers.

Talondown Arena Cashier - Sells Spirit Beast armaments, Spirit Beast buffing items, enchiridions, and random gems. Sells items for redsteel marks.

See Also