Elemental Wave (410): Difference between revisions

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An '''Elemental Wave''' is a forceful wave of energy which emanates from its caster. [[CAST (verb)|Casting]] this [[spell]] will cause a disruptive physical pulse to travel throughout the caster's [[room|immediate area]], potentially [[prone|knocking down]] all [[creature]]s and [[character]]s not [[JOIN (verb)|joined]] to the caster. In addition to becoming prone, targets which fail to out-maneuver this pulse are "buffeted" by the waves, and can suffer [[roundtime]]s up to 20 sec, depending upon the severity of their failure. The combination of these two states effectively "pins" its targets down for a period of time, making them vulnerable to follow-up attacks (especially susequent [[maneuver]] attacks).
An '''Elemental Wave''' is a forceful wave of energy which emanates from its caster. [[CAST (verb)|Casting]] this [[spell]] will cause a disruptive physical pulse to travel throughout the caster's [[room|immediate area]], potentially [[prone|knocking down]] all [[creature]]s and [[character]]s not [[JOIN (verb)|joined]] to the caster. In addition to becoming prone, targets which fail to out-maneuver this pulse are "buffeted" by the waves, and can suffer [[roundtime]]s up to 20 sec, depending upon the severity of their failure. The combination of these two states effectively "pins" its targets down for a period of time, making them vulnerable to follow-up attacks (especially subsequent [[maneuver]] attacks).


The primary success factor of this spell is a level comparison of the caster vesus its targets. [[Minor Elemental]] ranks are also factored in.
The primary success factor of this spell is a level comparison of the caster versus its targets. [[Minor Elemental]] ranks are also factored in.


*Creatures [[flying|in flight]], [[non-corporeal]] [[undead]], and certain others may be immune to the effects of this magic.
*Creatures [[flying|in flight]], [[non-corporeal]] [[undead]], and certain others may be immune to the effects of this magic.

Revision as of 20:34, 21 June 2011

Elemental Wave (410)
Mnemonic [ELEMWAVE]
Duration Instantaneous
Attack Magic - Disabling  
Subtype Maneuver 
Target(s) Ungrouped 
Interval One-shot 
State(s) Inflicted Prone, Roundtime (0-20 sec)
Minor Elemental Spells
Elemental Defense I (401) Defensive
Presence (402) Utility
Lock Pick Enhancement (403) Utility
Disarm Enhancement (404) Utility
Elemental Detection (405) Utility
Elemental Defense II (406) Defensive
Unlock (407) Utility
Disarm (408) Utility
Elemental Blast (409) Attack
Elemental Wave (410) Attack
Elemental Blade (411) Offensive
Weapon Deflection (412) Attack
Elemental Saturation (413) Attack
Elemental Defense III (414) Defensive
Elemental Strike (415) Attack
Piercing Gaze (416) Utility
Elemental Dispel (417) Attack
Mana Focus (418) Utility
Mass Elemental Defense (419) Defensive
Magic Item Creation (420) Utility
Elemental Targeting (425) Offensive
Elemental Barrier (430) Defensive
Major Elemental Wave (435) Attack


An Elemental Wave is a forceful wave of energy which emanates from its caster. Casting this spell will cause a disruptive physical pulse to travel throughout the caster's immediate area, potentially knocking down all creatures and characters not joined to the caster. In addition to becoming prone, targets which fail to out-maneuver this pulse are "buffeted" by the waves, and can suffer roundtimes up to 20 sec, depending upon the severity of their failure. The combination of these two states effectively "pins" its targets down for a period of time, making them vulnerable to follow-up attacks (especially subsequent maneuver attacks).

The primary success factor of this spell is a level comparison of the caster versus its targets. Minor Elemental ranks are also factored in.

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