First Aid: Difference between revisions

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== Roundtime Reduction in the Use of Herbs ==
== Roundtime Reduction in the Use of Herbs ==
Eating various herbs takes [[roundtime]], and is reduced by training in first aid at a rate of -1 roundtime per 20 skill bonus. Thus, four ranks of first aid (which imparts a skill bonus of 20) provides the first -1 roundtime reduction, where 40 ranks of first aid translate into a -7 roundtime reduction (at 140 skill).
Eating various herbs takes [[roundtime]], and is reduced by training in first aid at a rate of -1 roundtime per 20 skill bonus. Thus, four ranks of first aid (which imparts a skill bonus of 20) provides the first -1 roundtime reduction, where 40 ranks (140 bonus) of first aid translate into a -7 roundtime reduction.


== References ==
== References ==

Latest revision as of 12:40, 31 March 2024

First Aid is a skill that is used in skinning and tending wounds. It is also taken into account when diagnosing another character's injuries, appraising skins, and using herbs. It affects the roundtime incurred by the use of herbs, and aids in successfully piercing another character.

First Aid is also taken into account when resisting certain poisons and diseases.

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 2 2 2 2 2 2 2 3 - 2 2
Training Point Cost 1/2 1/2 1/2 2/1 1/1 2/1 1/1 1/0 - 2/1 2/1

Roundtime Reduction in the Use of Herbs

Eating various herbs takes roundtime, and is reduced by training in first aid at a rate of -1 roundtime per 20 skill bonus. Thus, four ranks of first aid (which imparts a skill bonus of 20) provides the first -1 roundtime reduction, where 40 ranks (140 bonus) of first aid translate into a -7 roundtime reduction.

References