House Brigatta

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Amici Per Aevum

House Brigatta is a Great House in the outpost town of Wehnimer's Landing, and a member of the Co-operative Houses of Elanthia. It was founded by Lady Taarna, after whom Taarna Road is named, as well as Lords Zinderin and Sterling, and was built in the year 5091. Brigatta celebrated its 25th anniversary in the year 5116.

House Brigatta is one of the oldest Houses in Elanith, located in the center of Wehnimer's Landing (three blocks due north of the infamous cul-de-sac.) The House has annexes in all major towns and cities. It is open to all races and professions, with membership being extended by personal invitations by existing members.

Many members of House Brigatta speak of a level of camaraderie similar to an extended family within the House - rather than that of a typical club or organization.

Officers

Luminary : Krystanne
Matriarch : Berkana
Master of Coins : Mithumbras
Provost : Dara
Overseer : UNAPPOINTED
Archivist : Tenser
Imperatrix : Lylia
Vice Chancellor : Xorus
Sword Warden : Vadun
Scribe : UNAPPOINTED
As of Feastday, day 6 of the month Lormesta in the year 5118.

How to Join

Tours and inductions are held on the second-Niiman (Thursday) of the month, starting at 8:00 PM EST.

  • must be level 5
  • must not belong to any other House
  • must pay an Initiation Fee: bring 5,000 coins and a note for 15,000 silvers

Members

Some of our active and/or past memorable members, include:

  • Aavuri
  • Acidomi
  • Adamina
  • Ahzai
  • Aintryg
  • Airechtach
  • Aldie
  • Allarain
  • Allequerie
  • Allynia
  • Alturiak
  • Alynith
  • Andwyn
  • Angkatell
  • Aniska
  • Appraise
  • Araelduin
  • Aaramon
  • Arasleaf
  • Argahast
  • Arianiss
  • Arianwen
  • Arleana
  • Arlia
  • Artans
  • Artemysia
  • Ashanor
  • Asterran
  • Astron
  • Ataxius
  • Attoll
  • Augierose
  • Aurangzeb
  • Ayaki
  • Ayi
  • Aylkar
  • Baffled
  • Bandanas
  • Barlimoeur
  • Barloff
  • Benalian
  • Berkana
  • Bialstoc
  • Blessour
  • Blystar
  • Boringarr
  • Bozez
  • Bradamante
  • Brastius
  • Bravlyn
  • Brianwen
  • Bronwen
  • Brudaghast
  • Bruteum
  • Cardrossa
  • Carindhe
  • Cearid
  • Celnak
  • Cercola
  • Cerulean
  • Cheska
  • Cigger
  • Cilk
  • Cinabar
  • Clancity
  • Clerweis
  • Colomba
  • Conarr
  • Covannent
  • Crista
  • Cromir
  • Culaan
  • Cyco
  • Czeska
  • Daiyon
  • Danay
  • Danle
  • Dannai
  • Dannir
  • Dante
  • Dara
  • Darsham
  • Deavon
  • Debie
  • Delashio
  • Devience
  • Dgry
  • Dragsho
  • Dread
  • Eardog
  • Eivar
  • Elana
  • Elrikt
  • Elte
  • Endoro
  • Enfar
  • Enkidu
  • Enterobios
  • Equisturgis
  • Evrem
  • Ewin
  • Faent
  • Farimer
  • Fermi
  • Fernshade
  • Fisher
  • Fivel
  • Flannedrius
  • Forreva
  • Frorin
  • Geraldd
  • Gheristt
  • Gervais
  • Glynis
  • Greely
  • Greysleeve
  • Grumbler
  • Guironne
  • Gwendolyne
  • Gwynn
  • Heavenleigh
  • Heavenscent
  • Higher
  • Higlac
  • Holoni
  • Hunthor
  • Ibero
  • Impudent
  • Irar
  • Ismurii
  • Ivaere
  • Jaffler
  • Jakaesa
  • Jaldaren
  • Jazmeena
  • Jeldharr
  • Jendha
  • Jilyae
  • Jjustinian
  • Johanna
  • Jonsho
  • Julieana
  • Kabann
  • Kadiann
  • Karasye
  • Katrinia
  • Kearivon
  • Keevara
  • Kencyrath
  • Khitajrah
  • Kilrod
  • Kinre
  • Kioya
  • Kireta
  • Kiske
  • Kithara
  • Kitton
  • Kolts
  • Krishana
  • Krystanne
  • Kyal
  • Kyota
  • Kyshaa
  • Kytaara
  • Laij
  • Lascivia
  • Leelan
  • Lenah
  • Liamare
  • Libane
  • Llyrrick
  • Lorissia
  • Luky
  • Lylia
  • Lystra
  • Lyzzi
  • Maerc
  • Magnas
  • Makkyver
  • Mamu
  • Marijka
  • Matiisse
  • Meagle
  • Megnar
  • Melangell
  • Melchaeus
  • Melisani
  • Meltun
  • Mercul
  • Merranda
  • Mikiala
  • Mistomeer
  • Mistytwilight
  • Mithumbras
  • Moirane
  • Mojo
  • Morgynn
  • Morte
  • Myrilia
  • Nali
  • Nicodemus
  • Niseira
  • Omnirus
  • Petru
  • Petyr
  • Pinipin
  • Polveiss
  • Poyye
  • Praytus
  • Psionix
  • Qhadijah
  • Quiet
  • Rabenwolf
  • Rasko
  • Ravenstorm
  • Ravinold
  • Realk
  • Reawing
  • Riftur
  • Rikkit
  • Rilla
  • Roiken
  • Rubi
  • Rues
  • Rumpleman
  • Rusaler
  • Rustybeard
  • Sadrae
  • Sarnth
  • Saschia
  • Seesfar
  • Sepher
  • Seremnon
  • Serynia
  • Sesar
  • Shanng
  • Sinari
  • Siphere
  • Skrad
  • Skrul
  • Sleet
  • Sparked
  • Sterling
  • Stjarn
  • Suzan
  • Sydna
  • Synyster
  • Systra
  • Taarna
  • Taezel
  • Tala
  • Taliadra
  • Talthan
  • Tasch
  • Tchzin
  • Tecilar
  • Telekin
  • Tenser
  • Thoryon
  • Thrasyllus
  • Thyestes
  • Tinkabell
  • Titaniia
  • Torts
  • Treme
  • Tressilian
  • Tsimer
  • Tsin
  • Tykeara
  • Tyranthraxus
  • Vadun
  • Varsric
  • Velher
  • Vinnyne
  • Vladnar
  • Voor
  • Voosir
  • Vyrshkana
  • Wado
  • Whirlin
  • Weishulin
  • Wordek
  • Xygon
  • Yundah
  • Zachion
  • Zedorra
  • Zelinna
  • Zepath
  • Zeveris
  • Zhert
  • Zinderin
  • Ziny
  • Zirthiluntha
  • Zodin
  • Zurion

Annexes

Name Location
Huckleberry Room Icemule Trace
Villa Brigatta Kharam Dzu
Hale Hall, House Brigatta Lobby Mist Harbor
Timor's, Storage River's Rest
The Lapis Lounge Ta'Illistim
The Lapis Lounge Ta'Vaalor
Lockers, Antechamber Solhaven
Brigatta Annex Zul Logoth

Behind the Scenes

On October 28, 2009, the House opened its Memorial Garden, a public space near the front entrance with a plaque commemorating those House members who have passed away. The area is a node and contains a trash receptacle as well, making it an ideal place for members and non-members to meet.[[1]]

Mission Statement

Brigatta always has been, and will continue to be... just a home. A cozy place to relax among friends and family. We have no political agenda nor will we impose any upon our families. We will not discriminate against any of our families by way of race, gender, profession, or alignment. Brigatta has no aspirations to become the largest or most powerful house in the landing. To become the largest by means of structure or residents would mean housemates could lose themselves within our walls and the closeness of family and camaraderie would be lost. To become the most powerful would put burdens of political agendas and structure upon us which we do not want.

We are not an institution or a club, hence we have no need for by-laws. We are a simply a home, and as such it is only expected that housemates treat one another with respect and kindness. Title, age, wealth nor power shall give any Brigattan superiority over another of our house while residing in Brigatta. Nor shall the aforementioned command another's friendship or respect.

House Colors: White and blue. White for purity, truth and honesty. Blue for loyalty and inner strength.

House Coat-of-Arms: A staff crossing a sword with the image of a unicorn's head behind them and stars sparkling in the background. The sword represents those professions that live by the sword. The staff represents those professions that live for life. The stars represent those professions that live by magic. The unicorn represents power, change and growth. (Arms concept by Lord Quiet Pheonix)

House Motto: Amici Per Aevum, which translates to "friends through time," or "friends throughout eternity."

House Religion: Members of House Brigatta may worship any deity of their choosing.

Races and Professions: All welcome.

Resources