Morphing Armor: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (VANKRASN39 moved page Morphing armor to Morphing Armor: proper name)
(OTS analyze added.)
 
(11 intermediate revisions by 6 users not shown)
Line 1: Line 1:
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Morphing armor''' first made an appearance at [[Festival of the Fallen]] in [[Ta'Vaalor]] in 2015 by the merchant '''Rikelle'''. In the same vein as [[Grobey shield]]s, armor will morph into a regular chest-worn clothing item, such as a shirt or gown, and can be unlocked to have more than one alteration for the non-armor side. Like Grobey shields, this item counts as two inventory slots when stored in one's locker.
{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
'''Morphing Armor''' first made an appearance at [[Festival of the Fallen]] in [[Ta'Vaalor]] in 2015 by the merchant '''Rikelle'''. In the same vein as [[Grobey shield]]s, armor will morph into a regular chest-worn clothing item, such as a shirt or gown, and can be unlocked to have more than one alteration for the non-armor side. Like Grobey shields, this item counts as two inventory slots when stored in one's locker.


These items should not be confused with previous 'morphing armor', which could become any of the AsGs within an Armor Group (so the 'plate' could be a breastplate, augmented breastplate, half plate, or full plate).
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
Tiers:
You analyze your leather corslet and sense that the item is largely free from merchant alteration restrictions.
O: Unlocked with '''TICKLE''' verb to morph from armor into a shirt.
1: Unlocks the '''TURN''' verb to change between shirt descriptions, unlocks up to 2 sides.
2: Unlocks up to 4 sides.
3. Unlocks up to 6 sides.
Auction Quality. Unlocks up to 10 sides. Weightless in shirt form.
</pre>

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=OTS/Tier 0 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Off the shelf with the verb {{boldmono|TICKLE}} that converts the item from one an armor side to a shirt side, and back again.<!-- Brief explanation of what this tier does, if any. -->
|analyze=You analyze your armor and sense that the item is largely free from merchant alteration restrictions.


The creator has also provided the following information:
The creator has also provided the following information:


This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Twice, one tier remaining.
This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Off the Shelf, three tiers remaining.




The clothing portion of this item has been unlocked. It can morph between four different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows.
</pre>


You might be able to have a talented merchant lighten the armor for you.
==Verb Traps==
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
{| {{prettytable}}
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
!VERB !!FIRST !!THIRD
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%" | First
! scope="col" style="width: 45%" | Third
|-
|-
! scope="row" role="rowheader"|TICKLE
|rowspan="2"|'''TICKLE'''|| Running your fingers over your leather corslet, you locate a small gown-shaped depression. Placing your finger into the depression, you feel your armor shudder and begin to move. A soft *WHIR* accompanies the metallic gnashing of gears as your leather corslet contracts, drawing itself into the depression. With a sharp metallic *CLICK*, the gears reverse direction and push a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves into where your armor once was.|| XXX runs her fingers over the surface of her leather corslet. A soft *WHIR* accompanies the metallic gnashing of gears as her corslet transforms into a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves.
|<!-- First Person View --> Running your fingers over your leather corslet, you locate a small gown-shaped depression. Placing your finger into the depression, you feel your armor shudder and begin to move. A soft *WHIR* accompanies the metallic gnashing of gears as your leather corslet contracts, drawing itself into the depression. With a sharp metallic *CLICK*, the gears reverse direction and push a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves into where your armor once was.
|<!-- Third Person View --> XXX runs her fingers over the surface of her leather corslet. A soft *WHIR* accompanies the metallic gnashing of gears as her corslet transforms into a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves.
|}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Adds a side. Unlocks the {{boldmono|TURN}} verb, which morphs between shirt sides. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%" | First
! scope="col" style="width: 45%" | Third
|-
|-
! scope="row" role="rowheader"|TURN
|colspan="2"|''Triggers armor/clothing morph.''
|<!-- First Person View --> As your fingers graze the edge of your gown, it shimmers slightly and transforms into a gown.
|-
|rowspan="2"|'''TURN'''|| As your fingers graze the edge of your gown, it shimmers slightly and transforms into a gown.|| XXX touches her fingers along the edge of a gown.
|<!-- Third Person View --> XXX touches her fingers along the edge of a gown.
|-
|colspan="2"|''Cycles through clothing sides.''
|}
|}


{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
[[Category: Item Scripts]]
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
[[Category: Scripted Items]]
|itemsummary= Adds two shirt sides per unlock, with four total at Tier 2.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Adds two shirt sides per unlock, with six total at Tier 3.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 4/Auction Quality <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Adds four more shirt sides, for a total of ten. Makes the shirt form weightless. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You analyze your <ARMOR> and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Auction Quality.

The clothing portion of this item has been unlocked. It can morph between ten different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows.

You can tell that the leathers is as light as it can get.
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}

</td><td>
{{iteminfo
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Armor <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass2=Clothing
|itemtype=Chestworn <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Festival of the Fallen <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2015 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=TICKLE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=TURN
}}
</td></tr></table>

Latest revision as of 16:53, 25 April 2023

This section has not been added yet; please add to it now!

Morphing Armor first made an appearance at Festival of the Fallen in Ta'Vaalor in 2015 by the merchant Rikelle. In the same vein as Grobey shields, armor will morph into a regular chest-worn clothing item, such as a shirt or gown, and can be unlocked to have more than one alteration for the non-armor side. Like Grobey shields, this item counts as two inventory slots when stored in one's locker.

These items should not be confused with previous 'morphing armor', which could become any of the AsGs within an Armor Group (so the 'plate' could be a breastplate, augmented breastplate, half plate, or full plate).

Tiers:
  O: Unlocked with TICKLE verb to morph from armor into a shirt.
  1: Unlocks the TURN verb to change between shirt descriptions, unlocks up to 2 sides.
  2: Unlocks up to 4 sides.
  3. Unlocks up to 6 sides.
  Auction Quality. Unlocks up to 10 sides.  Weightless in shirt form.

OTS/Tier 0

Off the shelf with the verb TICKLE that converts the item from one an armor side to a shirt side, and back again.

Analyze

You analyze your armor and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This armor is able to transform from armor into clothing at a simple TICKLE.  Both the armor and clothing may be freely altered.  The unlocking status of this item is:  Off the Shelf, three tiers remaining.



You might be able to have a talented merchant lighten the armor for you.

Usage

Verb First Third
TICKLE Running your fingers over your leather corslet, you locate a small gown-shaped depression. Placing your finger into the depression, you feel your armor shudder and begin to move. A soft *WHIR* accompanies the metallic gnashing of gears as your leather corslet contracts, drawing itself into the depression. With a sharp metallic *CLICK*, the gears reverse direction and push a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves into where your armor once was. XXX runs her fingers over the surface of her leather corslet. A soft *WHIR* accompanies the metallic gnashing of gears as her corslet transforms into a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves.

Tier 1

Adds a side. Unlocks the TURN verb, which morphs between shirt sides.

Usage

Verb First Third
TURN As your fingers graze the edge of your gown, it shimmers slightly and transforms into a gown. XXX touches her fingers along the edge of a gown.

Tier 2

Adds two shirt sides per unlock, with four total at Tier 2.

Tier 3

Adds two shirt sides per unlock, with six total at Tier 3.

Tier 4/Auction Quality

Adds four more shirt sides, for a total of ten. Makes the shirt form weightless.

Analyze

You analyze your <ARMOR> and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This armor is able to transform from armor into clothing at a simple TICKLE.  Both the armor and clothing may be freely altered.  The unlocking status of this item is:  Auction Quality.

The clothing portion of this item has been unlocked.  It can morph between ten different looks by TURNing.  Please note that the base description (15/15/15) must remain the same for all alterations.  Additionally, the alteration type must remain the same as well:  Either ALL long descriptions OR ALL shows.

You can tell that the leathers is as light as it can get.
Morphing Armor Information
Type Fluff
Item Classification Armor
Clothing
Item(s) Applied to Chestworn
Alterable Yes
Light/Deep Yes
Original Release Venue Festival of the Fallen
Original Release Year 2015
Tiered Yes
Number of Tiers 5
How to Unlock Merchant
Item Verbs
TICKLE TURN