Property Change Vouchers: Difference between revisions

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==Vintage Visions:==
==Voucher Options==
Some of the below items make use of the {{boldmono|DELAYED}} system for tracking when the certificates are redeemed and updates completed. The process moves from "purchased" (certificate purchased) to "issued" (certificate redeemed) to "claimed" (a GM has assigned themselves to this work item) to "completed" (work completed). Items that apply customizations but do not use the {{boldmono|DELAYED}} system require the voucher to be taken to a GALD merchant (or Sadie scroll) beforehand to fill out all required or requested fields before the voucher is applied to a given room.

===Property Permanency===
This will allow you to make your property permanent. You must stand in your property and whisper the name of the property to the deed before submitting it.

This is for those who have properties with an older style rent system, where silvers have to be paid regularly for rent or the property will be repossessed. Using this certificate will permanently remove the need for rent.

This uses the {{boldmono|DELAYED}} system.

===Keyless Entry===
This will allow you to apply keyless entry to your property's entry and any other doors that you do not want others to go through. To use it, stand on the OUTSIDE of the door that you want to be able to enter through. This will allow the INSIDE to let others exit the space if you are not around.

Using this voucher on the exterior door of your property sets it up so that you as well as ''any guest with a key'' can simply {{boldmono|GO DOOR}} (or whatever the entry portal noun is) to enter the property without having to take the key out. The person trying to enter the property must either have the key in hand, worn on them, or on a keyring that is worn by them. If the key is inside any other container than a worn keyring, you will not be able to enter the property until you take the key out. The door has to be closed and locked for this to work.

This is redeemed by the property owner on the entry doorway. It automatically impacts all keys for the property. Guests cannot be locked inside the property; they will be able to exit through the exit portal (such as a door) even if it is closed and locked.

Specially scripted property entry doors, such as Password/Whisper Doors, are not eligible due to script incompatibility.

This does not use the {{boldmono|DELAYED}} system.

===Teleporting Key/Transporting Key===
This turns one of your keys into a [[transportation key]]. This will provide teleportation services for your item. You must whisper to the slip the specific key you wish to have the service added to.

A teleporting key can be used as one way cross-realm travel to your property. These are typically set up to either teleport you to just outside or just inside the front door. Use a teleport key via {{boldmono|TURN}}. Only the homeowner can use a teleport key. It will not work for anyone else even if the teleporting key is given to another character.

Teleporting to a property can be done in any outdoors room that is flagged as being in a town (or is close enough to a town to be considered in town for teleportation purposes, such as certain areas of Kraken's Fall). Teleporting keys cannot be used when on Mist Harbor. Teleporting keys are one way; once you have teleported to your home, you will have to exit it normally and walk (or sail) back to wherever you came from.

This uses the {{boldmono|DELAYED}} system.

===Property Design/Alter Certificate===
Also known as the '''Bungalow Slips''' or '''Bungalow Alter Certificates''', these allow you to design and alter an item on your property. Simply {{boldmono|POINT}} the slip AT the item you want to design and then begin working with the slip.

There are two versions of this type of certificate. Both versions require the slip/certificate to be attuned with an existing object in a room before they can be modified.

The original Bungalow Slips require the property owner to utilize a live merchant GALD service (or Sadie scroll) to create an alteration design on the certificate. All standard merchant fees apply as if it were a normal object alteration.

A newer Property Design Certificate was introduced at Rumor Woods 2023 which makes use of the {{boldmono|DELAYED}} verb for the entire alteration/design process. Instead of bringing the certificate to a live GALD merchant (or Sadie scroll), the requested alteration is reviewed and approved remotely through the {{boldmono|DELAYED}} system. There are no additional merchant fees applied.

In both cases, once the alteration design has been applied to the slip/certificate by a GM or merchant, the slip/certificate can be used to change the description of one object in the room.

This was first introduced with the Bungalow Slips as this was the only way for individual pre-made bungalows to have the objects located inside customized. Bungalow Slips and Property Design Certificates are interchangeable and can be used with either Bungalow System properties or Private Property System properties. These are useful for adding, changing, or updating the description of an existing object in either style property.

===Move a Room Item===
A minute furniture mover request will allow you to move a permanent item in your property in, on, behind, or under another item in your property. You must stand in the room the item is in and whisper to the request before submitting it.

This certificate allows you to move any object (that you can interact with) which already appears in the "You also see" line following the room description so that it no longer shows in that line. The object can be moved to be in, on, under, or behind another object (that you can interact with) that is in the same room.

For example, if your room looks like:
<pre{{log2}}>
[Your Home, Kitchen]
This home is pretty cozy on the inside, with a {{blue|large fireplace}} set into one wall opposite a pair of curtain-draped {{blue|windows}}. A {{blue|large table}} with an ample workspace stands in the center. Several jars and a decorative pot rest on a windowsill above a wash basin, a {{blue|small stove}} standing nearby. There is a {{blue|fancy wooden cabinet}} standing against one wall. It smells like recently baked cookies.
You also see a {{blue|doorway}} and a {{blue|plain trash can}}.
Obvious exists: {{blue|north}}
</pre>
You can request that your "plain trash can" be moved so that it is located under the "large table" object that already exists in the room. Once moved, you will only ever see the trash can if you {{boldmono|LOOK UNDER TABLE}}. You will still be able to interact with it. The end result looks like:
<pre{{log2}}>
[Your Home, Kitchen]
This home is pretty cozy on the inside, with a {{blue|large fireplace}} set into one wall opposite a pair of curtain-draped {{blue|windows}}. A {{blue|large table}} with an ample workspace stands in the center. Several jars and a decorative pot rest on a windowsill above a wash basin, a {{blue|small stove}} standing nearby. There is a {{blue|fancy wooden cabinet}} standing against one wall. It smells like recently baked cookies.
You also see a {{blue|doorway}}.
Obvious exists: {{blue|north}}
>look under table
Under the {{blue|large table}} you see a {{blue|plain trash can}}.
</pre>

This is especially handy if you do not like having many objects in the "You also see" line or if you have an object that would make more sense to be located on, in, under, or behind another object also in the room.

'''Note:''' If you are moving an object to be on, in, under, or behind an existing storage container (such as moving a vase onto a table that already has storage set up to be ON the table), then this may reduce the total available storage capacity for that container.

This uses the {{boldmono|DELAYED}} system.

===Imbed a Room Item===
This will allow you to embed a permanent item into the room description of your property. It will need to go through QC and the requested item MUST already be mentioned but unlinked in your room description. We are not rewriting room descriptions at this time. In order to use this slip, you must stand in the room with the item and whisper the room name and the item you want to be embedded before submitting the slip.

This certificate allows you to move any object (that you can interact with) so that instead of appearing in the "You also see" line, it instead becomes a hyperlink in Wrayth somewhere else in the room description.

For example, if your room looks like:
<pre{{log2}}>
[Your Home, Kitchen]
This home is pretty cozy on the inside, with a {{blue|large fireplace}} set into one wall opposite a pair of curtain-draped {{blue|windows}}. A {{blue|large table}} with an ample workspace stands in the center. Several jars and a decorative pot rest on a windowsill above a wash basin, a {{blue|small stove}} standing nearby. There is a {{blue|fancy wooden cabinet}} standing against one wall. It smells like recently baked cookies.
You also see a {{blue|doorway}} and an {{blue|herb-filled pot}}.
Obvious exists: {{blue|north}}
</pre>
There already exists reference to "a decorative pot" in the written room description which does not have a hyperlink. The object "an herb-filled pot" can be set up to act as a hyperlink in the room description where "decorative pot" is currently written. The same "herb-filled pot" will no longer appear in the "You also see" line, however you will still be able to interact with it and it will still be referenced in the room description with the hyperlink. The end result looks like:
<pre{{log2}}>
[Your Home, Kitchen]
This home is pretty cozy on the inside, with a {{blue|large fireplace}} set into one wall opposite a pair of curtain-draped {{blue|windows}}. A {{blue|large table}} with an ample workspace stands in the center. Several jars and a decorative {{blue|pot}} rest on a windowsill above a wash basin, a {{blue|small stove}} standing nearby. There is a {{blue|fancy wooden cabinet}} standing against one wall. It smells like recently baked cookies.
You also see a {{blue|doorway}}.
Obvious exists: {{blue|north}}
>tap pot
You tap an {{blue|herb-filled pot}}.
</pre>

This is especially handy if you do not like having many objects in the "You also see" line, or if you have had an item created to appear like something already referenced in the room description.

This uses the {{boldmono|DELAYED}} system.

===InnFun Window===
This will allow you to add the InnFun script to a window. Please remember, you can customize the {{boldmono|EXHALE}} design before applying.

This can be used on an existing window object. If your window is not already set up as an object, it will not work. This will add the InnFun Window script, which has several fluff verbs. When someone {{boldmono}|EXHALEs}} on a window with the InnFun script, a brief image will show up on the window glass. Their demeanor impacts what the image is. The script can have five different images that show up based on if their demeanor is set to cold, reserved, neutral, friendly, or warm.

This voucher does not use the {{boldmono|DELAYED}} system. Customizations for the window images must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

===InnFun Basin===
This can either be {{boldmono|POINTed}} at a non-functional basin on your property to give it the InnFun script OR it can be {{boldmono|RAISEd}} in a specific room to add a basin.

This can be used to do one of two things. It can be {{boldmono|POINTed}} at an existing object that makes sense to be a wash basin to upgrade it to having the InnFun Basin script. It can also be {{boldmono|RAISEd}} in a room to add a wash basin with the InnFun Basin script. If creating a new wash basin object, it follows standard alter rules and can have a base description as well as a show description. Wash basins work like sinks; they are not bath tubs.

If the room does not yet have a basin object in it that can be interacted with (via {{boldmono|TAP}}, {{boldmono|LOOK}}, etc.), then a basin will be created in the room that appears in the "You also see" line. In this case, if you want the basin created to become a hyperlink in the room description, then you need to use an "Imbed a Room Item" certificate on the basin after it is created in the room.

This voucher does not use the {{boldmono|DELAYED}} system. Customizations for basin creation must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

===Herb Garden===
This voucher creates an [[Herb Garden]] in the room where it is used. The herb garden appears in the "You also see" line.

If you want your herb garden to appear in, on, under, or behind another object already in the room when you look in, on, under, or behind that object, you will need to use a "Move a Room Item" voucher on it after it has been created. If you want your herb garden to appear as a hyperlink in the room where there currently isn't one, the herb garden noun MUST match the noun referenced in the room description (pot, jar, box, etc.), and you will need to use an "Imbed a Room Item" voucher on it after it has been created.

This voucher does not use the {{boldmono|DELAYED}} system. Customizations for the herb garden creation must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

===Foraged Item Prop===
This voucher creates a [[Foraged Item Prop]] in the room where it is used. The foraged item prop appears in the "You also see" line.

If you want your foraged item prop to appear in, on, under, or behind another object already in the room when you look in, on, under, or behind that object, you will need to use a "Move a Room Item" voucher on it after it has been created. If you want your foraged item prop to appear as a hyperlink in the room where there currently isn't one, the foraged item prop noun MUST match the noun referenced in the room description (tree, flowers, planter, etc.), and you will need to use an "Imbed a Room Item" voucher on it after it has been created. ''Generally speaking'', it is ''usually'' okay if your foraged item prop noun is singular even if the noun referenced in the room description is pluralized.

This voucher does not use the {{boldmono|DELAYED}} system. Customizations for the foraged item prop creation must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

==Property Shops==
===Vintage Visions:===


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==The Roof Over:==
===The Roof Over:===


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Latest revision as of 11:08, 21 October 2023

Debuting at Rumor Woods 2023 in the Vintage Visions shop, private property change vouchers were offered that modify several aspects of private properties. Prior to Rumor Woods, a handful of property additions were available in The Roof Over at Evermore Hollow.

Voucher Options

Some of the below items make use of the DELAYED system for tracking when the certificates are redeemed and updates completed. The process moves from "purchased" (certificate purchased) to "issued" (certificate redeemed) to "claimed" (a GM has assigned themselves to this work item) to "completed" (work completed). Items that apply customizations but do not use the DELAYED system require the voucher to be taken to a GALD merchant (or Sadie scroll) beforehand to fill out all required or requested fields before the voucher is applied to a given room.

Property Permanency

This will allow you to make your property permanent. You must stand in your property and whisper the name of the property to the deed before submitting it.

This is for those who have properties with an older style rent system, where silvers have to be paid regularly for rent or the property will be repossessed. Using this certificate will permanently remove the need for rent.

This uses the DELAYED system.

Keyless Entry

This will allow you to apply keyless entry to your property's entry and any other doors that you do not want others to go through. To use it, stand on the OUTSIDE of the door that you want to be able to enter through. This will allow the INSIDE to let others exit the space if you are not around.

Using this voucher on the exterior door of your property sets it up so that you as well as any guest with a key can simply GO DOOR (or whatever the entry portal noun is) to enter the property without having to take the key out. The person trying to enter the property must either have the key in hand, worn on them, or on a keyring that is worn by them. If the key is inside any other container than a worn keyring, you will not be able to enter the property until you take the key out. The door has to be closed and locked for this to work.

This is redeemed by the property owner on the entry doorway. It automatically impacts all keys for the property. Guests cannot be locked inside the property; they will be able to exit through the exit portal (such as a door) even if it is closed and locked.

Specially scripted property entry doors, such as Password/Whisper Doors, are not eligible due to script incompatibility.

This does not use the DELAYED system.

Teleporting Key/Transporting Key

This turns one of your keys into a transportation key. This will provide teleportation services for your item. You must whisper to the slip the specific key you wish to have the service added to.

A teleporting key can be used as one way cross-realm travel to your property. These are typically set up to either teleport you to just outside or just inside the front door. Use a teleport key via TURN. Only the homeowner can use a teleport key. It will not work for anyone else even if the teleporting key is given to another character.

Teleporting to a property can be done in any outdoors room that is flagged as being in a town (or is close enough to a town to be considered in town for teleportation purposes, such as certain areas of Kraken's Fall). Teleporting keys cannot be used when on Mist Harbor. Teleporting keys are one way; once you have teleported to your home, you will have to exit it normally and walk (or sail) back to wherever you came from.

This uses the DELAYED system.

Property Design/Alter Certificate

Also known as the Bungalow Slips or Bungalow Alter Certificates, these allow you to design and alter an item on your property. Simply POINT the slip AT the item you want to design and then begin working with the slip.

There are two versions of this type of certificate. Both versions require the slip/certificate to be attuned with an existing object in a room before they can be modified.

The original Bungalow Slips require the property owner to utilize a live merchant GALD service (or Sadie scroll) to create an alteration design on the certificate. All standard merchant fees apply as if it were a normal object alteration.

A newer Property Design Certificate was introduced at Rumor Woods 2023 which makes use of the DELAYED verb for the entire alteration/design process. Instead of bringing the certificate to a live GALD merchant (or Sadie scroll), the requested alteration is reviewed and approved remotely through the DELAYED system. There are no additional merchant fees applied.

In both cases, once the alteration design has been applied to the slip/certificate by a GM or merchant, the slip/certificate can be used to change the description of one object in the room.

This was first introduced with the Bungalow Slips as this was the only way for individual pre-made bungalows to have the objects located inside customized. Bungalow Slips and Property Design Certificates are interchangeable and can be used with either Bungalow System properties or Private Property System properties. These are useful for adding, changing, or updating the description of an existing object in either style property.

Move a Room Item

A minute furniture mover request will allow you to move a permanent item in your property in, on, behind, or under another item in your property. You must stand in the room the item is in and whisper to the request before submitting it.

This certificate allows you to move any object (that you can interact with) which already appears in the "You also see" line following the room description so that it no longer shows in that line. The object can be moved to be in, on, under, or behind another object (that you can interact with) that is in the same room.

For example, if your room looks like:

[Your Home, Kitchen]
This home is pretty cozy on the inside, with a large fireplace set into one wall opposite a pair of curtain-draped windows.  A large table with an ample workspace stands in the center.  Several jars and a decorative pot rest on a windowsill above a wash basin, a small stove standing nearby.  There is a fancy wooden cabinet standing against one wall.  It smells like recently baked cookies.
You also see a doorway and a plain trash can.
Obvious exists: north

You can request that your "plain trash can" be moved so that it is located under the "large table" object that already exists in the room. Once moved, you will only ever see the trash can if you LOOK UNDER TABLE. You will still be able to interact with it. The end result looks like:

[Your Home, Kitchen]
This home is pretty cozy on the inside, with a large fireplace set into one wall opposite a pair of curtain-draped windows.  A large table with an ample workspace stands in the center.  Several jars and a decorative pot rest on a windowsill above a wash basin, a small stove standing nearby.  There is a fancy wooden cabinet standing against one wall.  It smells like recently baked cookies.
You also see a doorway.
Obvious exists: north
>look under table
Under the large table you see a plain trash can.

This is especially handy if you do not like having many objects in the "You also see" line or if you have an object that would make more sense to be located on, in, under, or behind another object also in the room.

Note: If you are moving an object to be on, in, under, or behind an existing storage container (such as moving a vase onto a table that already has storage set up to be ON the table), then this may reduce the total available storage capacity for that container.

This uses the DELAYED system.

Imbed a Room Item

This will allow you to embed a permanent item into the room description of your property. It will need to go through QC and the requested item MUST already be mentioned but unlinked in your room description. We are not rewriting room descriptions at this time. In order to use this slip, you must stand in the room with the item and whisper the room name and the item you want to be embedded before submitting the slip.

This certificate allows you to move any object (that you can interact with) so that instead of appearing in the "You also see" line, it instead becomes a hyperlink in Wrayth somewhere else in the room description.

For example, if your room looks like:

[Your Home, Kitchen]
This home is pretty cozy on the inside, with a large fireplace set into one wall opposite a pair of curtain-draped windows.  A large table with an ample workspace stands in the center.  Several jars and a decorative pot rest on a windowsill above a wash basin, a small stove standing nearby.  There is a fancy wooden cabinet standing against one wall.  It smells like recently baked cookies.
You also see a doorway and an herb-filled pot.
Obvious exists: north

There already exists reference to "a decorative pot" in the written room description which does not have a hyperlink. The object "an herb-filled pot" can be set up to act as a hyperlink in the room description where "decorative pot" is currently written. The same "herb-filled pot" will no longer appear in the "You also see" line, however you will still be able to interact with it and it will still be referenced in the room description with the hyperlink. The end result looks like:

[Your Home, Kitchen]
This home is pretty cozy on the inside, with a large fireplace set into one wall opposite a pair of curtain-draped windows.  A large table with an ample workspace stands in the center.  Several jars and a decorative pot rest on a windowsill above a wash basin, a small stove standing nearby.  There is a fancy wooden cabinet standing against one wall.  It smells like recently baked cookies.
You also see a doorway.
Obvious exists: north
>tap pot
You tap an herb-filled pot.

This is especially handy if you do not like having many objects in the "You also see" line, or if you have had an item created to appear like something already referenced in the room description.

This uses the DELAYED system.

InnFun Window

This will allow you to add the InnFun script to a window. Please remember, you can customize the EXHALE design before applying.

This can be used on an existing window object. If your window is not already set up as an object, it will not work. This will add the InnFun Window script, which has several fluff verbs. When someone {{boldmono}|EXHALEs}} on a window with the InnFun script, a brief image will show up on the window glass. Their demeanor impacts what the image is. The script can have five different images that show up based on if their demeanor is set to cold, reserved, neutral, friendly, or warm.

This voucher does not use the DELAYED system. Customizations for the window images must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

InnFun Basin

This can either be POINTed at a non-functional basin on your property to give it the InnFun script OR it can be RAISEd in a specific room to add a basin.

This can be used to do one of two things. It can be POINTed at an existing object that makes sense to be a wash basin to upgrade it to having the InnFun Basin script. It can also be RAISEd in a room to add a wash basin with the InnFun Basin script. If creating a new wash basin object, it follows standard alter rules and can have a base description as well as a show description. Wash basins work like sinks; they are not bath tubs.

If the room does not yet have a basin object in it that can be interacted with (via TAP, LOOK, etc.), then a basin will be created in the room that appears in the "You also see" line. In this case, if you want the basin created to become a hyperlink in the room description, then you need to use an "Imbed a Room Item" certificate on the basin after it is created in the room.

This voucher does not use the DELAYED system. Customizations for basin creation must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

Herb Garden

This voucher creates an Herb Garden in the room where it is used. The herb garden appears in the "You also see" line.

If you want your herb garden to appear in, on, under, or behind another object already in the room when you look in, on, under, or behind that object, you will need to use a "Move a Room Item" voucher on it after it has been created. If you want your herb garden to appear as a hyperlink in the room where there currently isn't one, the herb garden noun MUST match the noun referenced in the room description (pot, jar, box, etc.), and you will need to use an "Imbed a Room Item" voucher on it after it has been created.

This voucher does not use the DELAYED system. Customizations for the herb garden creation must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

Foraged Item Prop

This voucher creates a Foraged Item Prop in the room where it is used. The foraged item prop appears in the "You also see" line.

If you want your foraged item prop to appear in, on, under, or behind another object already in the room when you look in, on, under, or behind that object, you will need to use a "Move a Room Item" voucher on it after it has been created. If you want your foraged item prop to appear as a hyperlink in the room where there currently isn't one, the foraged item prop noun MUST match the noun referenced in the room description (tree, flowers, planter, etc.), and you will need to use an "Imbed a Room Item" voucher on it after it has been created. Generally speaking, it is usually okay if your foraged item prop noun is singular even if the noun referenced in the room description is pluralized.

This voucher does not use the DELAYED system. Customizations for the foraged item prop creation must be applied via standard GALD merchant (or Sadie scroll) before the voucher is used.

Property Shops

Vintage Visions:

Item Type Info Details Price
a keyless entry voucher < 1 lb
Property Change Vouchers
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:
This is an add keyless entry voucher.
10,000
a window repair work order < 1 lb
Property Change Vouchers
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:
This is an InnFun Window Upgrade order.
The exhale on your upgraded window will become:
For Cold Demeanor: a shield
For Reserved Demeanor: a lance
For Neutral Demeanor: a horse
For Friendly Demeanor: a rolton
For Warm Demeanor: a flower
10,000
a property design slip < 1 lb
Bungalow Certificate
Read / Analyze

Read:

There are no details stored on your slip at this time.
Analyze:
This is a Bungalow Alter Certificate for Private Property owners to obtain alterations on items in their private properties without immediate GM interaction/intervention.
USAGE:
 - CLEAN: Remove an attunement from the slip.  This cannot be done once your request has been submitted.
 - POINT: Apply an approved alteration to an attuned object in your private property.
 - READ: See the recorded details for your slip.
 - WAVE: Wave at an object in your private property to attune this slip to it.
 - WHISPER {slip} {BASE}: Add your base alteration request to the slip
 - WHISPER {slip} {SHOW}: Add your show alteration request to the slip
50,000
a simple basin repair order < 1 lb
Property Change Vouchers
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:
This is an InnFun basin add/or update order.
Article: 
Adjective: 
Noun: Basin
Examine: 
10,000
a key-painted work order slip < 1 lb
Service: Private Property Teleporting Key Addition

10,000
a plain white vellum slip < 1 lb
Service: Private Property Imbed a Room Item

10,000
a colorful property deed < 1 lb
Service: Private Property Permanency

250,000
a minute furniture mover request < 1 lb
Service: Private Property Move a Room Item

5,000

The Roof Over:

Item Type Info Details Price
an herb garden voucher < 1 lb
Analyze
Analyze:
The voucher is designed to create an herb garden for your Private Property.  Any merchant can modify it.

It may only every hold non-magical herbs for culinary purposes.
You can have a maximum of 5 different herbs.

Once completely customized, take it to the locaton that you want it to reside in and DROP it.
This will allow it to become a permanent item.

Plant 1: a sprig of grey-green thyme
Plant 2:a branchlet of tiny leaf oregano
Plant 3: a leaf of glossy basil
Plant 4: a downy leaf of grey-green sage
Plant 5: a sprig of violet-tinged rosemary

These plants will be able to be PLUCKED from a refurbished oak floor box.

It has a SHOW description of:
Fashioned of refurbished pine flooring, the rectangular window box is filled with dirt and covered with red cedar chips.  Herbs grow in fragrant profusions from between the dark red shavings, their little branches stretching towards the ambient light.  Tiny picket signs are stuffed amid the plants, each labeling a species within: Thyme, Sage, Basil, Oregano, Rosemary.

It has a LONG description of:
a refurbished oak floorboard herb box

Any willing merchant can work on this for you.  It must always be some kind of flowering box.  Examples: an herb box, an herb-filled pot, a flowerbox, etc.

All culinary items must exist in the foraging system.  It is intended for herbs.

You are welcome to modify how the herb looks provided you don't change the noun.  For example: some thyme can now be a fragrant sprig of thyme, a sprig of fresh basil can be a wide leaf of basil, etc.
10,000
a jar-inked herb garden voucher < 1 lb
Analyze
Analyze:
The voucher is designed to create an herb garden for your Private Property.  Any merchant can modify it.

It may only every hold non-magical herbs for culinary purposes.
You can have a maximum of 5 different herbs.

Once completely customized, take it to the locaton that you want it to reside in and DROP it.
This will allow it to become a permanent item.

Plant 1: a crooked sprig of thyme
Plant 2:a spear-shaped leaf of oregano
Plant 3: a shiny-lobed leaf of basil
Plant 4: a thin leaf of silvery green sage
Plant 5: a sprig of long-leafed rosemary

These plants will be able to be PLUCKED from a silver-lipped blue glass jar.

It has a SHOW description of:
Surrounded by a silver ring, the remnant of a past preservation seal, the blue glass jar is pot-bellied and wide.  Rich, dark brown soil flecked with mica fills the container to about the halfway point, while fragrant herbs sprout from the top in leafy profusion.  A small placard hung from the neck denotes the varieties inside as basil, oregano, sage, rosemary, and thyme.

It has a LONG description of:
a silver-lipped blue-tinged glass jar teeming with herbs

Any willing merchant can work on this for you.  It must always be some kind of flowering box.  Examples: an herb box, an herb-filled pot, a flowerbox, etc.

All culinary items must exist in the foraging system.  It is intended for herbs.

You are welcome to modify how the herb looks provided you don't change the noun.  For example: some thyme can now be a fragrant sprig of thyme, a sprig of fresh basil can be a wide leaf of basil, etc.
10,000

On the mahogany shelf you see: a flora-inked silver voucher, a flora-inked mushroom voucher, a flora-inked vivid voucher, a flora-inked red-violet voucher, a flora-inked dark voucher, a flora-inked blue-violet voucher, a flora-inked saffron voucher, a flora-inked scarlet voucher, and a flora-inked muted voucher.

Item Type Info Details Price
a flora-inked silver voucher < 1 lb
Show / Read / Analyze
Show:
a spray of fern-cradled florals gathered in a glazed cyan glass vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: a splayed,verdant ghost,fern
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a silver-hazed,ghostly white,lily
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a half-bloomed,dark amethyst,peony
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a cluster of,wild lavender,phlox
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a dew-laden,smoky teal,hydrangea
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a tiny,gilt-petaled,starflower
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a glazed cyan glass vase

And has a long description of: a spray of fern-cradled florals gathered in a glazed cyan glass vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked mushroom voucher < 1 lb
Show / Read / Analyze
Show:
a spiral of mushrooms encircling a bark-carved urn
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: a tuft of old,man's beard,lichen
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: 
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a glowing,balefire green,mushroom
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a thin-frilled,amber orange,mushroom
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a glimmering,indigo-violet,mushroom
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a bone white,skeletal lace,mushroom
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a bark-carved urn

And has a long description of: a spiral of mushrooms encircling a bark-carved urn

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked vivid voucher < 1 lb
Show / Read / Analyze
Show:
a spray of vivid-colored florals gathered in an onyx-veined white glass vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: a long,jade-striated,leaf
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a fragrant,vanilla bean,orchid
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a gilt-swept,pale ivory,starflower
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a lush-petaled,smoky purple,rose
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a dew-laden,bluish green,hydrangea
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a star-shaped,pale purple,nightshade
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  an onyx-veined white glass vase

And has a long description of: a spray of vivid-colored florals gathered in an onyx-veined white glass vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked red-violet voucher < 1 lb
Show / Read / Analyze
Show:
a spray of red-violet florals gathered in a glazed lilac glass vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: 
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a cluster of,wild lavender,phlox
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a whiplike,thorned rose,vine
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a jet-shadowed,muted scarlet,rose
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a tendril of,red-black,amaranth
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a talon-shaped,amber red,thorn
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a glazed lilac glass vase

And has a long description of: a spray of red-violet florals gathered in a glazed lilac glass vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked dark voucher < 1 lb
Show / Read / Analyze
Show:
a bouquet of dark-colored florals ghatered in a marbled onyx urn
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: an elliptical,verdant green,leaf
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a sculpted,burgundy black,orchid
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a four-petaled,smoky purple,pansy
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a velvety,wine-dark,rose
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: an ebon-dotted,aubergine,peony
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a blade-like,ashen grey,thorn
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a marbled onyx urn

And has a long description of: a bouquet of dark-colored florals ghatered in a marbled onyx urn

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked blue-violet voucher < 1 lb
Show / Read / Analyze
Show:
a spray of blue-violet florals gathered in a silver-glazed glass vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: a blade-like,vert,leaf
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a spiky,wine purple,thistle
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a dark burgundy,bourbon,rose
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a horn-shaped,lapis gentian,flower
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a blossoming,lilac hydrangea,stalk
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a sharply,curved ebon,thorn
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a silver-glazed glass vase

And has a long description of: a spray of blue-violet florals gathered in a silver-glazed glass vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked saffron voucher < 1 lb
Show / Read / Analyze
Show:
a spray of saffron-colored florals gathered in a glass and wicker vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: a butterfly,wing-like vert,leaf
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a brilliant,yellow beach,sunflower
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a jagged-leafed,dark holly,sprig
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: an unfurled,smoky blue,rose
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a tiny,pale lilac,starflower
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: 
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a glass and wicker vase

And has a long description of: a spray of saffron-colored florals gathered in a glass and wicker vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked scarlet voucher < 1 lb
Show / Read / Analyze
Show:
a spray of thorn-ensnared florals gathered in a glazed scarlet glass vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: 
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a whiplike,thorned rose,vine
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: an ebon-tinged,scarlet,hellebore
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a star-shaped,pale purple,nightshade
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a pale,trumpet-shaped,datura
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a sharply,curved ebon,thorn
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: 
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a glazed scarlet glass vase

And has a long description of: a spray of thorn-ensnared florals gathered in a glazed scarlet glass vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000
a flora-inked muted voucher < 1 lb
Show / Read / Analyze
Show:
a spray of muted-colored florals gathered in a glazed pale glass vase
Read:
You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular voucher will provide you with a Potted Flower Prop.
Leaf (optional):  Can be havested using PINCH.
Current Setting: 
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: a blooming pale,bleeding heart,sprig
Flower 2 or Mushroom(optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a spherical,dusky orange,chrysanthemum
Flower 3 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a pastel,blue-violet,starflower
Flower 4 or Mushroom (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: a dew-laden,bluish green,hydrangea
Flower 5 or Mushroom (optional):  Can be havested using PLUCK.  Can also be poisonous.
Current Setting: a stalk of,gilded ivory,alpestris
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: a gilt-traced,rich saffron,iris
Noun must remain urn, vase, flowerbed, planter, or barrel.

Base Item:  a glazed pale glass vase

And has a long description of: a spray of muted-colored florals gathered in a glazed pale glass vase

To apply it, RAISE the voucher in the room that you want the prop to reside in.
10,000

On the oak shelf you see: an indigo capacity slip, an inky black capacity slip, an orange capacity slip, and an olivine capacity slip.

Item Type Info Details Price
an indigo capacity slip < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:

*** The slip is not able to be altered by a merchant no matter what the below notes may say. ***

This will provide you will additional storage in a container on your property.

It will add +10 pounds of storage in the container.

It will never increase an item beyond 200 lbs of storage.

To use it, simply point it at a container on your property.
1,000
an inky black capacity slip < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:

*** The slip is not able to be altered by a merchant no matter what the below notes may say. ***

This will provide you will additional storage in a container on your property.

It will add +25 pounds of storage in the container.

It will never increase an item beyond 200 lbs of storage.

To use it, simply point it at a container on your property.
2,500
an orange capacity slip < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:

*** The slip is not able to be altered by a merchant no matter what the below notes may say. ***

This will provide you will additional storage in a container on your property.

It will add +10 pounds of storage on the container.

It will never increase an item beyond 200 lbs of storage.

To use it, simply point it at a container on your property.
1,000
an olivine capacity slip < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:

*** The slip is not able to be altered by a merchant no matter what the below notes may say. ***

This will provide you will additional storage in a container on your property.

It will add +25 pounds of storage on the container.

It will never increase an item beyond 200 lbs of storage.

To use it, simply point it at a container on your property.
2,500

On the maple shelf you see: a keyless entry voucher, a window repair work order, and a blank foliage-painted document.

Item Type Info Details Price
a keyless entry voucher < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:

*** The voucher is not able to be altered by a merchant no matter what the below notes may say. ***

This will grant your exterior door keyless entry.  It also allows your guests to leave if you lock the door.

To use, simply wave it at the entrance of your property.

Please note:  If your portal is zested, this will not work.
5,000
a window repair work order < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:

This will provide EXHALE, GAZE, LEAN, and TICKLE to a window in your property.

Further more, you can customize the images drawn on the glass when you EXHALE in the following way:

With a Cold Demeanor, you will draw:  a horned demon

With a Reserved Demeanor, you will draw:  an arching cat

With a Neutral Demeanor, you will draw:  a drifting ghost

With a Friendly Demeanor, you will draw:  a piece of wrapped candy

With a Warm Demeanor, you will draw:  a grinning jack-o'-lantern

You may customize these drawings with a merchant, but they should not be longer than 30 characters.

To apply it, POINT the order at a TAPPABLE window on your property.
5,000
a blank foliage-painted document < 1 lb
Read / Analyze

Read:

You should probably ANALYZE for information.
Analyze:
This will grant you a foraged item prop.  Any GALD merchant can customize it for you, though not all merchants may want to do all fields.

This particular document will provide you with not customized yet.  You can pick tree, shrub, ground cover, flowerbox, or vine.

Leaf (optional):  Can be havested using PINCH.
Current Setting: Yet to be customized
Flower 1 (optional):  Can be harvested using PLUCK.
Current Setting: Yet to be customized
Flower 2 (optional):  Can be harvested using PLUCK.  Can also be poisonous.
Current Setting: Yet to be customized
Flower 3 or Tree Mushroom (optional):  Can be harvested using PLUCK for flower or PUSH for mushroom.
Current Setting: Yet to be customized
Flower 4 or Stick/Twig (optional):  Can be harvested using PLUCK for flower or SNAP for twig/stick.
Current Setting: Yet to be customized
Flower 5 or Thorn (optional):  Can be havested using PLUCK for flower or TWIST for thorn.
Current Setting: Yet to be customized
Scent (optional):  You can add a single sentence scent to your prop.
Current Setting: Yet to be customized

Base Item:    

And has a show of: 

To apply it, RAISE the document in the room that you want the prop to reside in.
10,000