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  • {{deprecated|combat maneuver}} ...ange are determined by the weapon's base speed. In the case of two weapon combat, both weapon base speeds are factored into the calculation.
    3 KB (524 words) - 15:33, 25 July 2021
  • | family = Gremlin <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (613 words) - 08:35, 30 April 2021
  • |category=Hunting and Combat |topic=Combat Maneuvers Discussion
    7 KB (1,154 words) - 20:41, 18 June 2017
  • | family = Canine <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (568 words) - 20:22, 12 January 2023
  • | family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    3 KB (516 words) - 03:11, 17 April 2024
  • :''See '''[[Base weapon speed]] for a list of all the base weapon speeds, or the [[Edged Weapons]], [[Blunt Weapons]], ===Two-Weapon Combat===
    5 KB (710 words) - 21:01, 8 July 2020
  • ...erwise forced to the ground from one's hands, usually during the course of combat. LIST - View your list of recoverable items.
    7 KB (1,180 words) - 14:51, 14 March 2024
  • | family = Tree<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (619 words) - 20:30, 20 March 2021
  • | family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    3 KB (512 words) - 15:56, 26 April 2021
  • | family = Troll <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (637 words) - 13:17, 22 May 2021
  • | family = Suine<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (559 words) - 19:43, 28 April 2021
  • {{#section:Combat Maneuvers/saved posts | 2020update}} | category = Hunting and Combat
    9 KB (1,376 words) - 20:12, 30 December 2020
  • | family = Centaur<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (629 words) - 10:40, 21 May 2023
  • | family = Canine<!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (758 words) - 12:16, 23 February 2024
  • | family = Worm <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (722 words) - 17:03, 16 September 2023
  • | family = Suine<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (574 words) - 19:44, 28 April 2021
  • The quintessential fighting class, '''Warriors''' focus on arms and combat. Due to this specialization, Warriors can learn a variety of weapon skills ...r of the edge of a blade. Devoting the majority of their lives to physical combat, Warriors find great difficulty in learning spells and operating certain ty
    10 KB (1,269 words) - 16:00, 25 May 2023
  • | family = Suine<!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (766 words) - 18:46, 6 November 2023
  • | family = Suine<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (583 words) - 12:24, 26 April 2021
  • | family = <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (778 words) - 19:17, 8 November 2023
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