Strength: Difference between revisions
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== Systems and Skills Affected By Strength == |
== Systems and Skills Affected By Strength == |
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{| width= |
{| width=60% |
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*[[Melee]] [[attack strength]] |
*[[Melee]] [[attack strength]] |
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*[[Ranged Weapons]] [[roundtime]] |
*[[Ranged Weapons]] [[roundtime]] |
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*[[Encumbrance]] |
*[[Encumbrance]] |
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| width = 25% | |
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*[[Thrown Weapons]] |
*[[Thrown Weapons]] |
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| width = 25% | |
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*[[Parry]] |
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| width = 25% | |
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*[[Block|Shield Use/Block]] |
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*Defense against [[Call Wind (912)]] |
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*[[Fishing]] |
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==See also== |
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*[[Strength crystal]] |
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== External Links == |
== External Links == |
Latest revision as of 14:06, 8 October 2017
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- This article is about the strength statistic. For the Major Elemental spell Strength, see Strength (509).
Strength is a physical statistic. The bonus from strength directly affects a character's melee attack strength, in addition, it is a factor in encumbrance, maximum stamina, the character's weight, and the defensive strength derived from block and parry defense. Strength also is a factor in roundtime reduction when using ranged or thrown weapons.
Systems and Skills Affected By Strength
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See also
External Links
- Stats: Strength, on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |