Symbol of Recall: Difference between revisions

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'''Step 10'''
'''Step 10'''


The '''Symbol of Recall''' is obtained at the tenth step of the [[Order of Voln]]. Use of this symbol is restricted to character's who are [[Death|dead]]. It will call upon [[Lorminstra]] for a boon when you are restored to life. Upon returning to life after a resurrection or decay, you will receive a free full spell-up of all spells known to you, and the restoration of up to 10-20 foreign spells that were present on you at the time of death (using whatever duration and magnitude they possessed at the time of your death). Lorminstra will not favor those who voluntarily depart.
The '''Symbol of Recall''', governed by Lady [[Lorminstra]], is obtained at the tenth step of the [[Order of Voln]]. Use of this symbol is restricted to character's who are [[Death|dead]]. It will call upon [[Lorminstra]] for a boon when you are restored to life. Upon returning to life, after a resurrection or decay, you will receive a free full spell-up of all spells known to you and the restoration of up to 10-20 foreign spells that were present on you at the time of death (using whatever duration and magnitude they possessed at the time of your death). These benefits will not be received if a member voluntarily [[DEPART (verb)|departs]].


==Spell Active Display==
==Spell Active Display==
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==Favor Cost==
==Favor Cost==


Favor cost is based on the member's level. See Order of Voln Symbols table [http://www.krakiipedia.org/wiki/Order_of_Voln#Order_of_Voln_Symbols] for specific examples.
Favor cost is based on the member's level. See Order of Voln Symbols table [http://www.krakiipedia.org/wiki/Order_of_Voln#Order_of_Voln_Symbols] for specific examples. It has a relative favor cost of 4x [[Symbol of Protection]].

==Syntax==
While dead (before resurrection or decay)<br>
Type: Symbol of Recall

<small>Note: Will only function while dead.</small>


==Messaging==
==Messaging==
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====Respelling End====
====Respelling End====
<div {{log}}>The vivid white light surrounding <CHARACTER> wanes away.</div>
<div {{log}}>The vivid white light surrounding <CHARACTER> wanes away.</div>

== Obtaining Symbol of Recall ==

Talk to the tenth monk on the [[path to enlightenment]] for instructions. Upon obtaining the requisite favor and completing the assigned task, the monk will teach the member the Symbol of Recall.

===Favor Required to Obtain Symbol of Recall===

'''Formula: <tt>900 + (( level<sup>2</sup> &times; 15 ) &divide; 3 )</tt>'''

Ex. level 10 member: <tt>900 + ((10 &times; 10 &times; 15) &divide; 3) = 1400 favor</tt>

Ex. level 20 member: <tt>900 + ((20 &times; 20 &times; 15) &divide; 3) = 2900 favor</tt>

===Monk's Teaching and Instruction Highlights===

*Through Lorminstra's teachings deceased members have learned how to recall spells upon returning to life.
*Members who voluntarily depart forfeit this ability.

=== [[Wehnimer's Landing]] Task ===
*Obtain an herb (acantha leaf, ambrominas leaf etc.)
*From town square central go E, E, E, S, S, E, Go Temple, Go Altar.
*Put leaf (or whichever herb you have) on altar.
*Pray
*Return to the monk to receive your symbol

=== [[Ta'Vaalor]] Task ===
*Obtain an herb (acantha leaf, ambrominas leaf etc.)
*From Amaranth Gate go E, E, E, E, E, E, S, E, E, S, E, S, S, S, go structure, W
*Put leaf on altar
*Pray
*Return to the monk to receive your symbol.


==See Also==
==See Also==

Revision as of 10:14, 3 March 2014

Step 10

The Symbol of Recall, governed by Lady Lorminstra, is obtained at the tenth step of the Order of Voln. Use of this symbol is restricted to character's who are dead. It will call upon Lorminstra for a boon when you are restored to life. Upon returning to life, after a resurrection or decay, you will receive a free full spell-up of all spells known to you and the restoration of up to 10-20 foreign spells that were present on you at the time of death (using whatever duration and magnitude they possessed at the time of your death). These benefits will not be received if a member voluntarily departs.

Spell Active Display

spell active

You currently have the following active spells:

Symbol of Recall .................0:09:55

Favor Cost

Favor cost is based on the member's level. See Order of Voln Symbols table [1] for specific examples. It has a relative favor cost of 4x Symbol of Protection.

Syntax

While dead (before resurrection or decay)
Type: Symbol of Recall

Note: Will only function while dead.

Messaging

First Person View

Initial Activation While Deceased

sym of recall
You focus on recalling magical assistance that will be of use when you rise again, and feel the power of Lorminstra suffusing your spirit.

Respelling Start

Magical assistance is recalled to you as you feel the power of Lorminstra waxing!
You become solid again.
You recall a piece of your own magic as the power of Lorminstra continues to wax within you...
You feel your skin grow tight all across your body and your complexion takes on a leathery quality.
>You recall a piece of your own magic as the power of Lorminstra continues to wax within you...

Opening your mind's eye to the progression of time, a myriad of possible future events fills your consciousness.

Respelling End

You feel the power of Lorminstra wane away.

Third Person View

Respelling Start

<CHARACTER> is suddenly surrounded by a vivid white light as magic gathers around him!

Respelling End

The vivid white light surrounding <CHARACTER> wanes away.

Obtaining Symbol of Recall

Talk to the tenth monk on the path to enlightenment for instructions. Upon obtaining the requisite favor and completing the assigned task, the monk will teach the member the Symbol of Recall.

Favor Required to Obtain Symbol of Recall

Formula: 900 + (( level2 × 15 ) ÷ 3 )
Ex. level 10 member: 900 + ((10 × 10 × 15) ÷ 3) = 1400 favor
Ex. level 20 member: 900 + ((20 × 20 × 15) ÷ 3) = 2900 favor

Monk's Teaching and Instruction Highlights

  • Through Lorminstra's teachings deceased members have learned how to recall spells upon returning to life.
  • Members who voluntarily depart forfeit this ability.

Wehnimer's Landing Task

  • Obtain an herb (acantha leaf, ambrominas leaf etc.)
  • From town square central go E, E, E, S, S, E, Go Temple, Go Altar.
  • Put leaf (or whichever herb you have) on altar.
  • Pray
  • Return to the monk to receive your symbol

Ta'Vaalor Task

  • Obtain an herb (acantha leaf, ambrominas leaf etc.)
  • From Amaranth Gate go E, E, E, E, E, E, S, E, E, S, E, S, S, S, go structure, W
  • Put leaf on altar
  • Pray
  • Return to the monk to receive your symbol.

See Also

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