Symbol of Protection

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Order of Voln - edit
Documentation
Voln, the Great Spirit
The History of the Order of Voln
Mechanics
Favor Undead
Scripts
Voln armor
Symbols
1. Recognition 2. Blessing
3. Thought 4. Diminishment
5. Courage 6. Protection
7. Submission 8. Kai's Strike
9. Holiness 10. Recall
11. Sleep 12. Transcendence
13. Mana 14. Sight
15. Retribution 16. Supremacy
17. Restoration 18. Need
19. Renewal 20. Disruption
21. Kai's Smite 22. Turning
23. Preservation 24. Dreams
25. Return 26. Seeking

Step 6

The Symbol of Protection, governed by Lady Imaera, is obtained at the sixth step of the Order of Voln. The Symbol of Protection increases one's generic DS and TD.

Syntax

  • Type SYMBOL OF PROTECTION. This symbol cannot be used on others.

Benefits

  • Symbol of Protection grants a generic DS bonus equal to the user's ranks in the Order of Voln. The maximum benefit is +26 DS.
  • In addition to the DS bonus, this symbol grants the user a TD bonus equal to 1/2 the number of Voln steps completed. Masters of the Order will receive a +13 TD bonus.

Duration

  • The duration of Symbol of Protection is equal to 20 seconds per completed step. The duration for Voln masters is 8:40 minutes per invocation. Repeated uses of Symbol of Protection add onto the duration; this symbol is stackable.

Favor Cost

Favor cost is based on the member's level. See Table for specific examples.

Messaging

Initial activation:

You feel a layer of protection surround you.

Wearing off:

The layer of protection fades away.

Obtaining Symbol of Protection

THIS PAGE CONTAINS SPOILERS

Talk to the sixth monk on the Path to Enlightenment for instructions. Upon obtaining the requisite favor and completing the assigned task, the monk will teach the member the Symbol of Protection.

Favor Required to Obtain Symbol of Protection

Formula: 400 + (( level2 × 10 ) ÷ 3 )
Ex. level 5 member: 500 + ((5 × 5 × 10) ÷ 3) = 583 favor
Ex. level 10 member: 500 + ((10 × 10 × 10) ÷ 3) = 833 favor

Monk's Teaching and Instruction Highlights

  • Voln taught Lord Fasthr and his men for three years. At that time the only members were Giantmen.

Wehnimer's Landing Task

  • Go to Town Square Central and get a large acorn. Squirrels drop them from the treehouse randomly.
  • From the North Gate, go: SW, S, S, S, S, S, SE, E, E, GO BRIDGE, CLIMB BANK, NE, NW, N, N, NE, N, NE, NE, N, N, NE, N, CLIMB ROCKSLIDE, E, SW, S, E, N, N, N, N, SE, S, SE, SE, E, E, Go Path, NW, NE, E, E, SW, D, SE, GO SHORE, SWIM WATER, SWIM ISLAND, GO ISLAND. (Lich room 6459)
  • Now, KNEEL and BURY ACORN.
  • Return to the monk to receive your symbol. (Lich room 18207)

Ta'Vaalor Task

  • Start at the Victory Court, and go: E, E, E, N, E, E, E, N, N, N, GO PATH, S, S. (Lich room 10375)
  • Now FORAGE LACE.
  • Once you've obtained some lace, return to Victory Court, and go: W, W, W, GO GATE, SW, SW, SW, SW, S, SW, S, S, S, S, SE, SE, E, GO GATE, SW, S, S, S, S, SE, N, N, N.
  • Hold the lace in your right hand, KNEEL, and type OFFER LACE TO IMAERA. (Lich room 6011)
  • Return to the monk to receive your symbol. (Lich room 25944)
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