Tremors (909): Difference between revisions
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Although this spells functions similarly to the [[Sorcerer]] spell [[Quake (709)]], it is less disruptive in that it does not affect adjacent rooms. |
Although this spells functions similarly to the [[Sorcerer]] spell [[Quake (709)]], it is less disruptive in that it does not affect adjacent rooms. |
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== Factors Affecting Tremors == |
== Factors Affecting Tremors == |
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Revision as of 11:49, 31 March 2015
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Tremors causes the ground to begin to shake violently, making it hard to stand. The quake is followed by a series of aftershocks, which function identically. Everyone outside of the caster's group in the area is subject to a (probably level based) warding roll to remain standing.
Although this spells functions similarly to the Sorcerer spell Quake (709), it is less disruptive in that it does not affect adjacent rooms.
Factors Affecting Tremors
- Level?
Spell Usage
Alchemy Recipe
A jagged brown crystal |
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External Links
- Wizard Base Spell Circle: Tremors, on Play.net