User:MOURNE/Sandbox: Difference between revisions

The official GemStone IV encyclopedia.
< User:MOURNE
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 10: Line 10:
Options available at the pavilion vary depending on [[race]] and sex.
Options available at the pavilion vary depending on [[race]] and sex.


===Hair===
===Locations===
A '''squalid canvas pavilion''' can be found in the following locations:
:[The New Look, Hair Coloration]
:The canvas walls of this small pavilion are hung with carefully tied bundles of hair in a variety of colors. A vat of lye sits next to the pinned-back tent flap, but even that extra ventilation isn't enough to keep the harsh vapors from stinging your eyes. Casually stacked on a low counter are bowls of henna paste, vinegar, sodden ashes, and dark ink. You also see a really LARGE placard, a dye-stained barber and a sign.


*[[Wehnimer's Landing]]: North Ring Road, just east of the north gate
:[The New Look, Haircuts]
*[[Icemule Trace]]: South Road, two blocks south of Town Center
:An old chair with a wobbly leg takes up most of the space under this crooked awning. A string has been tied from the side of the tent to a post stuck in the ground, and dangling from it are dull-looking shears and carving knives. Drifts of shorn hair cover the ground, forming hummocks and valleys of blond and brunette. You also see a sign and a stooped barber.
*[[Solhaven]]: North Market SW
*[[River's Rest]]: East side of the Commons Circle
*[[Ta'Illistim]]: Glimaer Wey, intersection of Aelis Var and Greyar Wey
*[[Ta'Vaalor]]: Vermilion Gate (northeast gate)
*[[Kharam Dzu]]: Intersection of Dragonspine and Golvern
*[[Zul Logoth]]: Eastern center of the Crystalline Cavern


===Feature Options===
:[The New Look, Hairdressing]
:Here in the back corner of the pavilion a makeshift station has been set up to wash, dirty, curl, straighten, braid, loosen, and otherwise fuss with all kinds of hair. Jumbled together in a crate are bottles of olive oil, combs, ribbons and pins. Wood-handled irons are propped over a small fire pit, and the smoke has started to fill the enclosed space. You also see a sign and a young hairwasher.


====Height====
:[The New Look, Hair Adornment]
{| class="wikitable sortable, mw-collapsible"
:In this shaded walkway between the three tents is a round iron table supporting a jar of brushes and a few pots of dye. A cedar box full of bone hairpins and narrow strips of leather has been left right on the ground, in danger of being kicked over by a clumsy foot. You also see a tall pine-framed mirror, a sign and a bored attendant.
|+Height
! Descriptor !!Hu !!Gi !!HE !!Sk !!DE !!El !!Dw !!Ha !!FG !!BG !!HK !!Er !!Ae
|-
| short || || || || || || || || || || || || ||
|-
| shorter than average || || || || || || || || || || || || ||
|-
| average height || || || || || || || || || || || || ||
|-
| taller than average || || || || || || || || || || || || ||
|-
| tall || || || || || || || || || || || || ||
|-
| very tall || || || || || || || || || || || || ||
|}


===Height===
:[The New Look, Short and Tall]
:Here inside the tent, the light wicker frame that provides support is just visible between the wool blankets used to help muffle sound. A massive apparatus bearing a strong resemblance to a stretching rack is dwarfed only by a device whose purpose seems to involve a great deal of crushing and compacting. Stuck into the ground is a tall pole marked off at intervals with red paint. You also see a sign and a stocky attendant.


Eye Characteristic
===Skin===
:[The New Look, Skin Care]
:Wooden screens divide this large tent into smaller spaces, but they don't block the howls of agony coming from every corner. A raised pallet partially obscured by a thin gauze curtain rests conveniently near a set of freestanding shelves. Stored haphazardly therein are cyclamen roots, a bowl of birch sap, some sheep dung, a bottle of lemon juice, and a tub of quicklime. You also see a sign and a white-smocked attendant.


Eye Color
===Eyes===
:[The New Look, Eye Colors]
:The rivulets of blood trickling down the legs of a crude operating table give some indication of the unpleasantness of this procedure. Thick glass jars are stacked three deep, each one packed full of preserved eyes with their optic nerves still attached. A very sharp-looking scalpel has been left at the foot of the table, ready for further use. You also see a sign and a wild-eyed surgeon.


Complexion
:[The New Look, Eye Enhancements]

:Lancets, needles, razors, and scalpels have been laid out in tidy arrays atop a narrow chest of drawers. A solid oak chair fitted with many leather straps is pushed up against the flimsy wooden screen. The sole nod to cleanliness appears to be a bowl of wine used to soak the instruments between uses. You also see a sign and a trembling barber.
Hair Style

Hair Texture

Hair Color

Hair Quirk

Face

Nose

Distinguishing Mark


===Face===
:[The New Look, Facial Repair]
:A series of shaped wooden frames with adjustable metal screws have been fixed at head height in front of a row of straight-backed chairs. They all face the near wall of the tent, where inspirational phrases have been painted in bright, cheery colors. A few of the protruding screws still show traces of former users. You also see a sign and a grinning barber.


===Nose===
:[The New Look, Nasal Sculpting]
:This small corner has been festively decorated with sketches of noses, illustrating a wide variety of shapes and sizes. The cheeriness is broken, however, by the display of instruments used to achieve these many effects. A chest full of neatly-rolled bandages and a basket of brown eggs sit at the ready. You also see a sign and a pale surgeon.


===Distinguishing Mark===
:[The New Look, Distinctive Marks]
:The strange emptiness of this portion of the tent gives it an even more ominous feel. The only object is an upright wooden box just large enough to contain one person. Its narrow door latches solidly on the outside. You also see a sign and a scowling guard.





Revision as of 19:45, 30 January 2018

Sandbox of things

Wherein I mess around.

WIP

Current works in progress:

Feature Pavilion

The New Look Pavilion can be found in several major towns and provides a means of changing a character's features. As of this writing, there is no silver cost associated with changing one's features, but depending on the location of the change, minor wounds can be incurred. These wounds are flagged as obtained consensually and will provide no experience to an empath upon transfer.

Options available at the pavilion vary depending on race and sex.

Locations

A squalid canvas pavilion can be found in the following locations:

Feature Options

Height

Height
Descriptor Hu Gi HE Sk DE El Dw Ha FG BG HK Er Ae
short
shorter than average
average height
taller than average
tall
very tall


Eye Characteristic

Eye Color

Complexion

Hair Style

Hair Texture

Hair Color

Hair Quirk

Face

Nose

Distinguishing Mark



Old

Familiars

Familiars
Animal Locations Base descriptors* Secondary descriptors**
Bat Teras Isle
Elven Nations
small large short-nosed bare-backed
fruit spotted little-collar long-tailed
pygmy long-tongued
Cat Wehnimer's Landing
Solhaven
River's Rest
Icemule Trace
Teras Isle
Elven Nations
black calico blue-eyed disheveled
charcoal ginger fat fluffy
grey tabby green-eyed long-haired
white orange-eyed plump
shabby short-haired
sleek
Chameleon Teras Isle
Elven Nations
black brown large small
dwarf forest
green grey
leaf mountain
ochre spotted
veiled
Falcon Wehnimer's Landing
Solhaven
River's Rest
Elven Nations
long-winged narrow-winged large ruffled
red-footed red-necked sleek small
Fox Icemule Trace
Aenatumgana
Elven Nations
arctic bat-eared disheveled sleek
black blue
desert grey
kit red
swift
Frog Wehnimer's Landing
River's Rest
Teras Isle
brown bull large plump
green green tree slimy small
horned tree speckled
Gyrfalcon Icemule Trace [no descriptors]
Hare Icemule Trace black broom black-tailed white-tailed
cape mountain
red savanna
scrub snowshoe
woolly
Hawk Wehnimer's Landing
Solhaven
River's Rest
Elven Nations
black black-mantled large ruffled
grey-bellied grey-headed sleek small
red-chested red-tailed
spot-tailed white-bellied
Lemur Teras Isle bamboo black greater lesser
brown crowned sleek small
dwarf fork-crowned
golden fork-marked
grey grey-headed
mouse red-bellied
ring-tailed red-collared
ruffled white-collared
Mouse Wehnimer's Landing
Solhaven
River's Rest
Teras Isle
Elven Nations
black brown fat plump
field forest sleek tiny
furry pocket
grey white
[no descriptor]
Owl Wehnimer's Landing
Solhaven
River's Rest
Icemule Trace
Aenatumgana
Elven Nations
barn pygmy greater lesser
barred screech ruffled sleek
bay snowy
crested sooty
eagle speckled
elf spectacled
grass spotted
great white striped
grey tawny
hawk white
horned white-faced
maned wood
masked
Pelican Teras Isle brown pink-backed large ruffled
white spot-billed small sleek
Penguin Icemule Trace
Aenatumgana
crested emperor [no descriptors]
king royal
yellow-eyed little blue
Pitohui Teras Isle rusty hooded [no descriptors]
red-brown black
brown crested
Ptarmigan Icemule Trace rock [no descriptors]
Raven Wehnimer's Landing
Solhaven
River's Rest
Elven Nations
[no descriptors] large ruffled
small sleek
Toucan Teras Isle blue bright blue black-banded ivory-billed
collared emerald black-billed red-billed
green hooded black-necked red-necked
speckled [no descriptor] blue-banded spot-billed
curl-crested stripe-billed
fiery-billed yellow-browed
grey-breasted yellow-ridged
groove-billed
Wolf Wehnimer's Landing
Solhaven
River's Rest
Icemule Trace
Aenatumgana
Elven Nations
arctic blue [no descriptors]
great white grey
* - * - * - * - *
Air Wyrdling Requires Attunement: Air
Located Anywhere
[no descriptors] cloudy-eyed long-eared
ethereal long-nosed
foggy-eyed soft-featured
lithe white-eyed
Earth Wyrdling Requires Attunement: Earth
Located Anywhere
[no descriptors] amber-eyed large-nosed
crumbling rough
crystal-eyed round-eared
dusty squat
dusty-eyed stout
Fire Wyrdling Requires Attunement: Fire
Located Anywhere
[no descriptors] angular sharp-eared
ember-eyed sharp-nosed
lanky smoky
red-eyed smoky-eyed
scaled smoldering
Lightning Wyrdling Requires Attunement: Lightning
Located Anywhere
[no descriptors] angular nebulous
hook-nosed scaled
jagged-eared silver-eyed
lanky spark-eyed
Water Wyrdling Requires Attunement: Water
Located Anywhere
[no descriptors] blue-eyed misty-eyed
frothy-eyed sleek
lithe small-nosed
long-eared smooth
misty
* - Not all descriptors are found in all areas for a given creature
** - Secondary descriptor may be blank
Sources:
Raelee's Familiars List
Talk:Call Familiar (920)