Ranger Lores at a Glance

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This page provides a summary of the Profession specific Lore training benefits available to Rangers.


Spiritual Lore, Blessings

Seed 5 summation; 5, 11, 18, 26, 35, 45, 56, 68, 81, 95, 110, etc.
Seed 1 summation; 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105, etc.
Seed 5 summation; 5, 11, 18, 26, 35, 45, 56, 68, 81, 95, 110, etc.
  • Unlocks the ability to EVOKE the spell once an hour to fully restore forage slots in a room at 30 Ranks via Nature's Bounty (604)
Seed 5 summation; 5, 11, 18, 26, 35, 45, 56, 68, 81, 95, 110, etc.
  • Increases the chance of Barkskin enuring past the initial absorb at a rate of +1 per 2 ranks via Barkskin (605)
  • Unlocks the ability to cast Barkskin (605) while incapacitated once per hour at 15 Ranks.
  • Unlocks the ability to effect the Ranger's entire group with Barkskin (605) at 50 Ranks.
  • Unlocks the ability for Tangle Weed (610) to grant strength drained from the target to the ranger in the form of AS boost and CS boost at 10 Ranks.
  • Will increase the duration of ranged weapon rountime reduction effect by +1 second per 12 Ranks via Breeze (612)
12 Ranks; 12, 24, 36, 48, 60, 72, 84, 96, 108, etc.
Seed 5 summation; 5, 11, 18, 26, 35, 45, 56, 68, 81, 95, 110, etc.
  • Decreases the chance the caster will slip in icy conditions while Sneaking (617) is active.
4 Ranks; 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, etc.
Seed 2 summation; 2, 5, 9, 14, 20, 27, 35, 44, 54, 65, 77, 90, 104, 119, 135, etc.
Seed 2 summation; 2, 5, 9, 14, 20, 27, 35, 44, 54, 65, 77, 90, 104, 119, 135, etc.
  • Increases sense, forage, and healing roundtime by +3% above basee of 25% via Assume Aspect (650)
Seed 1 summation; 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105, etc.


Spiritual Lore, Summoning

  • Increases the magnitude by +1 of the stacking nature resistance defuff added to base of 10 via Wild Entropy (603)
Seed 1 summation; 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105, etc.
  • Increases the spell-casting hindrance of the target by an additiona 1% added to base 10% via Sounds (607)
Seed 1 summation; 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105, etc.
  • Increases the chance to poison a target based on Summoning Lore Skill Bonus divided by two via Tangle Weed (610)
e.g. 25% at 10 Ranks, 45% at 20 Ranks, 60% at 30 Ranks, 70% at 40 Ranks, up to 100% at 100 Ranks.
  • Will cause the Sun Burst disorientation effect to recur for +1 additional cycles per 30 Ranks via Moonbeam (611)
30 Ranks; 30, 60, 90, 120, etc.
  • Will increase the success of inflicted rountime to enemies via Breeze (612)
  • Increases the mana capacity of the imbued item by +1 via Imbue (614)
Seed 1 summation; 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105, etc.
  • Increases any effect of Call Swarm (615) by +1 (roundtime, DS Penalty, AS Penalty, poison, disease).
Seed 5 summation; 5, 11, 18, 26, 35, 45, 56, 68, 81, 95, 110, etc.
  • Provides a chance equal to (Summon Lore skill bonus / 2) - 30 for one extra damage cycle of Spike Thorn (616)
e.g. 1% at 13 Ranks, 5% at 15 Ranks, 9% at 20 Ranks, 15% at 20 Ranks, 30% at 30 Ranks, 40% at 40 Ranks, 70% at 100 Ranks, up to 100% at 160 Ranks.
  • Provides a chance to increase the number of critical damage cycles by a chance equal to the Summoning Lore skill bouns via Nature's Fury (635)
Ranke; 24 Ranks Provides 100% for one additional damage cycle, 100 Ranks provides 100% for 2nd and 3rd damage cycles, 200 Ranks provides 100% for 2nd, 3rd, and 4th damage cycles.
Seed 2 summation; 2, 5, 9, 14, 20, 27, 35, 44, 54, 65, 77, 90, 104, 119, 135, etc.
Seed 1 summation; 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105, etc.