Tinkerer's Pouch

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The Tinkerer's Pouch was introduced during Duskruin 5121 as part of Duskruin Mania. It is an auction-level item.

Analyze

You analyze your aureate pouch and sense that the creator has provided the following information:

This is the Tinkerer's Pouch, which was introduced at Duskruin in 5121.  This pouch will produce six different mechanical insects that each have their own ability.

They are:
Bumble Bees that will, when pointed at an item recently foraged, go in search of the same item.*
Cicadas that will, when pointed at a creature or player, cast Sounds (607).**
Gnats that will, when pointed at an NPC Child, swirl around them and protect them from one incoming attack.*
Hornets that will, when pointed at a creature or player, cast Call Swarm (615).**
Rhino Beetles that will, when pointed at a gemstone, charge at it and break it in half.  (Please note: this will reduce the value of each gemstone by half.)*
Webworms that will, when pointed at a creature or player OR when raised, cast Web (118).**

Each insect has a specific cooldown associated with it, which can be checked by using GAZE on the pouch.

You may get an insect out of the pouch by using WHISPER MY {pouch} [cicada|hornets|webworm|bee|beetle|gnats], please be mindful that you must provide the entire insect name.

Insects that have a 15-minute cooldown must be used within 15 minutes of being taken from the pouch.
Insects that can be used X times per day must be used the day that they are taken from the pouch.
Failure to do so will cause the insect to decay.

It has access to the following verbs: clean, close, gaze, nudge, open, pinch, prod, pull, push, snap, tickle, tinker, touch, turn, and whisper.

* Insect has a 15 minute cooldown.  Item or child in question must be assigned as a bounty task.

** Insect may be used 40 times per day.

Alter Rules:
You may alter the pouch freely, but keep in mind that if it is closed it will always display:
A series of mechanical carpenter ants act as closer toggles along the asymmetrical flap.
And if it is not closed, then it will always display:
Though the interior is dark, tiny copper bodies are visible along the lower edge, and thin tube-like pockets filled with tiny wrenches, pliers, and screwdrivers line the sides.

You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Look

Open Though the interior is dark, tiny copper bodies are visible along the lower edge, and thin tube-like pockets filled with tiny wrenches, pliers, and screwdrivers line the sides.

Closed
A series of mechanical carpenter ants act as closer toggles along the asymmetrical flap.

Usage

Verb First Third
CLEAN Pulling the opening to your soft suede pouch wide, you glance inside and murmur something about clutter. Slowly, you riffle through the contents and discard small mechanical parts from within its confines. Pulling the opening of his soft suede pouch wide, Firstperson glances inside and murmurs something about clutter. Appearing like a madperson, Firstperson riffles through the contents amid the sound of clanks and clatters, discarding tiny mechanical parts as he goes.
CLOSE You depress a glyph on the side of your soft suede pouch and watch as tiny mechanical carpenter ants diligently work to close its opening. Firstperson depresses a glyph on the side of his soft suede pouch, causing tiny mechanical carpenter ants to emerge from its confines. The scramble across the opening, tugging and pulling the flap, until they manage to close the pouch.
GAZE You gaze at soft suede pouch for a long moment and determine that...

Your cicada has been used 0 times out of 40 for today. Your hornets have been used 0 times out of 40 for today. Your webworm has been used 0 times out of 40 for today. Your bumble bee is available for use. Your rhino beetle is available for use. Your gnats are available for use.

NA
NUDGE Tiny clicks and whirls fill the air as a very small mechanical carpenter ant slips out of your soft suede pouch. It chirps and whorls at you, but with a gentle nudge it returns to its place inside. Tiny clicks and whirls fill the air as a very small mechanical carpenter ant slips out of Firstperson's soft suede pouch. It chirps and whorls at him, but with a gentle nudge is coaxed back inside.
OPEN Depressing a glyph on the side of your soft suede pouch, you watch as the carpenter ants holding the flap closed suddenly release the edge and retreat into its interior. Firstperson depresses a glyph on the side of his soft suede pouch, causing the row of carpenter ants holding the flap closed to retreat inside.
PINCH You pull (bee/gnat) out of your soft suede pouch, as well as a pair of pliers. Pinching the tool around one of the insect's tiny wings, you bend the wire at its joint and then hold the bug up to study in the ambient light. You note the adjustment and, seeing nothing further to tinker with, nod once before returning it to the pouch. Firstperson pulls (bee/gnat) out of his soft suede pouch, as well as a pair of pliers. Pinching the tool around one of the bug's tiny wings, he bends the wire at its joint and then holds it up for study in the ambient light. Satisfied with his handiwork, he nods once and returns both the bug and the pliers to his soft suede pouch.
PROD You pull a mechanical rhino beetle out of your soft suede pouch and place it on the flat expanse of your open palm. The copper insect clicks and whirls to life with a small prod of your finger, racing across your palm and jumping off the fingertips. At the last moment, it pops a set of wings and, chittering mechanically, returns to your open palm. You quickly stow it away. Firstperson pulls a mechanical rhino beetle out of his soft suede pouch and places it on his open palm. Whirling and clicking in protest of being prodded, the copper insect races across his palm and jumps off his fingertips. At the last moment, it pops a set of iridescent wings and, chittering the whole way, flutters back to his hand. Firstperson quickly stows it away.
PULL You retrieve a webworm from your soft suede pouch, the silver and rolaren body glistening in the ambient light. A repetitive whirring noise issues from the tiny body and, using a screwdriver, you pop open an incredibly small panel in its side. You pull gossamer webbing out of the moving parts and close the panel with a soft hiss before returning the insect to your soft suede pouch. Firstperson retrieves a webworm from his soft suede pouch, the silver and rolaren body glistening in the ambient light. A repetitive whirring noise issues from the tiny body and, using a screwdriver, he pops open an incredibly small panel in its side. He pulls gossamer webbing out of the moving parts, the odd noise normalizing in moments, and closes the panel with a soft click before returning the insect to his soft suede pouch.
PUSH A small carpenter ant crawls out of your soft suede pouch, it's movements oddly jerky and nothing like the graceful mechanics you've created in the past. You notice right away that one of its legs is bent at an angle and easily push it back into place. Tilting its head up at you, the ant clacks its mandibles as a thank you and then disappears inside the pouch. A small carpenter ant crawls out of Firstperson's soft suede pouch, its movements oddly jerky and decidedly lacking any kind of grace. he stares at it for a long moment before pushing the insect leg back into place. The tiny insect lifts its mechanical head at him and clacks its mandibles before disappearing into the pouch.
SNAP You retrieve an empty carapace from the confines of your soft suede pouch and, after turning it over, fill the body with gears, springs, and sprockets. You snap a tiny plate over the copper mechanisms and then return the piece to your soft suede pouch. Firstperson briefly retrieves an empty copper carapace from the confines of his soft suede pouch and, after turning it over, fills the body with gears, springs, and sprockets. He snaps a tiny plate over the shiny mechanisms and then returns the piece to his soft suede pouch.
TICKLE A sudden buzzing sound issues from your soft suede pouch, but you quickly still it by brushing your fingers over the opening. A sudden buzzing sound issues from Firstperson's soft suede pouch, but he quickly stills it by brushing his fingers over the opening.
TINKER Slipping your hand into the confines of your soft suede pouch, you retrieve a pair of pliers and spend several moments tinkering with the adjustable straps. After a few moments of making adjustments, you give a little nod and tuck the pliers away. Slipping his hand into the confines of his soft suede pouch, Firstperson retrieves a pair of pliers and spends several moments tinkering with the adjustable straps. After a few moments of making adjustments, Firstperson gives a little nod and then tucks the pliers away.
TOUCH You brush your fingers across the brushed suede of your soft suede pouch, the material clean and soft. Firstperson brushes his fingers across the brushed suede of his soft suede pouch, a pensive expression touching his features briefly.
TURN You lay your hand upon the soft suede of your soft suede pouch and draw it back quick; something has pinched you! Turning your hand over, you notice a tiny copper burr stuck in your thumb and pull it out with your teeth. Firstperson lays his hand upon the soft suede of his soft suede pouch and draws back his hand quickly with a look of alarm. Turning his hand over, the ambient light reflects off of a tiny copper burr that is stuck in his thumb. He quickly pulls it out with his teeth.
WHISPER (No Syntax) USAGE: WHISPER MY {pouch} [cicada or hornets or webworm or bee or beetle or gnats]

[OOC Note: You must type out the entire noun.]

This section has not been added yet; please add to it now!
WHISPER my {pouch} {bug} You issue a series of clicks and whistles. Almost instantly, the mechanical carpenter ants attached to your soft suede pouch appear from within its confines and carry a mechanical bronze cicada into your waiting hand. Firstperson issues a series of clicks and whistles. Almost instantly, the mechanical carpenter ants attached to his soft suede pouch appear from within its confines and carry a mechanical bronze cicada into his waiting hand.

Additional Information

Bumble Bee

a mechanical bumble bee

Crystalline wings with copper veining sit equidistantly apart on the thorax of the bumble bee, the forewings and rear wings dwarfed by the bulbous body. Almond-shaped goggles are recessed into the head, providing a window into the many gears and sprockets hidden within, while thick wire antennae are perched above. More brown than black, the abdomen is a combination of metal and gorilla hide that produces the soft fuzzy look of a real bumble bee.

Analyze

You analyze your bumble bee and sense that the creator has provided the following information:

This bumble bee is from the "Tinkerer's Pouch," an item that was released at Duskruin in 5121.  It can only be away from "Tinkerer's Pouch" for ten minutes before triggering a cooldown on the pouch and can only be used by the pouch's owner.

The current owner is you!

This particular insect-type is one of six and can can duplicate a foraged item.  In order for the foraged item to qualify for duplication, it must be an item that you were assigned to find in as a bounty task.
It must be used within 15 minutes of being removed from the "Tinkerer's Pouch" or it shorts out and is ueless.
In addition to its fun mechanical thing, it has access to the following verbs:
Nudge, Point, Pat, and Touch.

You get no sense of whether or not the bee may be further lightened.
Verb First Third
Nudge Cupping a mechanical bumble bee in the palm of your hand, you make a small adjustment to gear behind its wings and then give it a little nudge. The shiny bronze and alum body is lifted by its crystalline wings for several seconds, the air filling with the buzzing of their rapid flapping, before descending into your palm once more. Cupping a mechanical bumble bee in the palm of his hand, Firstperson makes a small adjustment to the gear behind its wings and then gives it a little nudge. The shiny bronze and alum body is lifted by its crystalline wings for several seconds, the air filling with the buzzing of their rapid flapping, before descending into his palm once more.
Point Bee at {forage item} Buzzing softly in your hand, a mechanical bumble bee flutters its wings but does little else. In the back of your mind, you remember that you must have a forging bounty task in order to have the bee assist you. NA
Pat Using the tip of your finger, you gently pet the bumble bee from the top of its bronze head to its alum-banded thorax. The tiny mechanical insect responds by fluttering its crystalline wings and producing a soft drone. Using the tip of his finger, Firstperson gently pets his bumble bee from the top of its bronze head to its alum-banded thorax. The tiny mechanical insect responds by fluttering its crystalline wings and producing a soft drone.
Touch You touch the head of the bee, carefully adjusting the nearby wire antennae at the same time. Firstperson touches the head of the bee, carefully adjusting the nearby wire antennae at the same time.

Cicada

A mechanical bronze cicada can be created by the Tinkerer's Pouch 40 times in a single 24-hour period.

Dark bronze in body, the cicada has rainbow-whorled wings fashioned of incredibly fine and thin crystal that stretches beyond its segmented abdomen. Tiny gears embedded in the thorax create segmented joints that allow the wings to function, while thin copper wire helps to transfer energy from a glowing source that can be glimpsed beyond the clear compound eyes that flank its head. A pair of antennae fashioned of alum wire match the six jointed appendages that are attached to its body.

Analyze

You analyze your bronze cicada and sense that the creator has provided the following information:

This bronze cicada is from the "Tinkerer's Pouch," an item that was released at Duskruin in 5121.  It can only be away from "Tinkerer's Pouch" for ten minutes before triggering a cooldown on the pouch and can only be used by the pouch's owner.

The current owner is you!

This particular insect-type is one of six and can cast Sounds (607) on a player or creature.
It must be used today or its gears will seize up, rendering it useless.
In addition to its fun mechanical thing, it has access to the following verbs:
Listen, Nudge, Point, and Touch.

You get no sense of whether or not the cicada may be further lightened.
Verb First Third
Listen Pulling a tiny screwdriver from your pouch, you set it to a spot just behind a mechanical bronze cicada's head and listen as it makes several clicking noises. Once it gets to a high-pitched whine, you return the screwdriver to your pouch with a satisfied nod. Pulling a tiny screwdriver from his bronze cicada, Firstperson sets it to a spot just behind a mechanical bronze cicada's head and listens as it makes several clicking noises. Once it gets to a high-pitched whine, Firstperson returns the screwdriver to his pouch with a satisfied nod.
Nudge You nudge the cicada, which causes its iridescent wings to snap closed against its back. Firstperson nudges the cicada, which causes its iridescent wings to snap closed against its back.
Nudge You nudge the cicada, which causes its iridescent wings to spread wide. Firstperson nudges the cicada, which causes its iridescent wings to spread wide.
Point Holding your bronze cicada aloft, you point it at Secondperson and then release the tiny insect, which comes to life with a buzzing sound similar to that of a rattle. Winging between the intervening space, the tiny insect harangues Secondperson

Secondperson seems to be distracted by something.

Holding Firstperson bronze cicada aloft, Firstperson pointss it at you and then releases the tiny inspect, which comes to life with a buzzing sound similar to that of a rattle. Winging between the intervening space, the tiny insect harangues you!

You hear strange noises come from behind and to either side of you.

Touch You trace a line along the copper wire that creates the veins in the cicada's wings. Firstperson traces the lines along the copper wire that creates the veins in his the cicada's wings.

Gnats

some mechanical gnats

Twenty tiny bodies are clumped together to create a dormant swarm of the gnats. Each nearly microscopic body has six exceedingly thin wire legs and a pair of sycamore seed pod-shaped wings fashioned of translucent vellum supported by copper wire. Compound eyes of faceted jet seem overly large on the tiny head, while the thorax looms large over it like a hunched back. A thin, narrow abdomen of alum is connected to the thorax by tiny screws.

Analyze

You analyze your mechanical gnats and sense that the creator has provided the following information:

These mechanical gnats are from the "Tinkerer's Pouch," an item that was released at Duskruin in 5121.  They can only be away from "Tinkerer's Pouch" for ten minutes before triggering a cooldown on the pouch and can only be used by the pouch's owner.

The current owner is you!

This particular insect-type is one of six and can can hover around a child and block one incoming physical attack.  This child must be a child that is assigned to you as a bounty task.
It must be used within 15 minutes of being removed from the "Tinkerer's Pouch" or it shorts out and is ueless.
In addition to its fun mechanical thing, it has access to the following verbs:
Nudge, Point, Pat, and Touch.

You get no sense of whether or not the gnats may be further lightened.
Verb First Third
NUDGE Depositing some mechanical gnats into your hand, you nudge the various bodies apart so that you can carefully inspect each body. Depositing some mechanical gnats into his hand, Firstperson nudges the various bodies apart and inspects each one carefully.
PAT Careful to not break any of the microscopically tiny insects, you gently trace a finger over each of the gnats and count them for good measure. Carefully, Firstperson traces a finger over each of the microscopically tiny gnats.
POINT
TOUCH You gently touch each of the fragile mechanical gnat bodies in your hand, inspecting them each for signs of damage. Firstperson gently touches each of the fragile mechanical gnat bodies in his hand, carefully inspecting them for damage.

Hornets

some mechanical hornets

Twelve in total, the hornets are fashioned of a rust-colored metal banded with alum and accented with bronze. Parchment wings outlined in wire resemble sycamore seed pods, the rounded edges fitting perfectly into a gear-encircled joint on the thorax. A crystal shield on the teardrop-shaped abdomen is home to an incredibly tiny ampoule of some kind of green liquid, the clear guard anchored by tiny copper screws.

Analyze

You analyze your mechanical hornets and sense that the creator has provided the following information:

These mechanical hornets are from the "Tinkerer's Pouch," an item that was released at Duskruin in 5121.  They can only be away from "Tinkerer's Pouch" for ten minutes before triggering a cooldown on the pouch and can only be used by the pouch's owner.

The current owner is you!

This particular insect-type is one of six and can cast Call Swarm (615) on a player or creature.
It must be used today or its gears will seize up, rendering it useless.
In addition to its fun mechanical thing, it has access to the following verbs:
Nudge, Point, Pet, and Touch.

You get no sense of whether or not the hornets may be further lightened.
Verb First Third
Nudge Laying a mechanical hornet upon your open palm, you reach into your pouch and pull out an incredibly tiny ampoule. You deftly open a panel located just beneath the tiny insect's pinched waist and replace the empty ampoule there with the filled one in your hand. Laying a mechanical hornet upon his open palm, Firstperson reaches into his pouch and pulls out an incredibly tiny ampoule. He deftly opens a panel located just beneath the tiny insect's pinched waist and replaces the empty ampoule there with the filled one in his hand.
Pet Crawling from the palm of your open hand to the back, a mechanical hornet fills the air with tiny little whirs and buzzes. You gently pet its almond-shaped head and down its back to just between the gear filled joints of its wings. Crawling from the palm of his open hand to the back, a mechanical hornet fills the air with tiny little whirs and buzzes as it crawls over Firstperson. He pets its almond-shaped head and down its back to just between the gear-filled joints of its wings.
Touch You run your finger over the crystal shield on the back of one of the hornets, ensuring that the screws holding it in place are flush with the protective barrier. Firstperson runs his finger over the crystal shield on the back of one of the hornets, highlighting the incredibly tiny ampoule stored beneath.
Point You hurl a handful of mechanical hornets towards Secondperson, which immediately takes to flight, forming an angry, buzzing swarm.

You also see a mechanized swarm of copper and alum-bodied hornets Clicks, whirrs, and a steady electrical hum comprise the buzzing sound of the mechanized hornets that form the swarm. Tiny copper bodies accented with alum and crystal hover in the air on wings fashioned of wire and vellum. The tell-tale striping is still present, though constructed of metal, and the wicked stingers - more needles than thorns - terminate from their teardrop abdomens.

Firstperson hurls a handful of mechanical hornets towards you, which immediately takes to flight, forming an angry, buzzing swarm.

Rhino Beetle

a mechanical rhino beetle

Crafted largely of alum, the glossy body of the beetle has nearly an oil-like shine to it. Thin wire forms the six appendages known as tibiae, which all have tiny barb-like teeth on their external edges. Bronze eyes decorate the sides of its head near the long hook of the head horn that ends in pincers, while smooth pronotum extends towards the elytron sections at one and the smaller horn at the other. Its underbelly has a crystal shield-like plate that allows the gears within to be viewed.

Analyze

You analyze your rhino beetle and sense that the creator has provided the following information:

This rhino beetle is from the "Tinkerer's Pouch," an item that was released at Duskruin in 5121.  It can only be away from "Tinkerer's Pouch" for ten minutes before triggering a cooldown on the pouch and can only be used by the pouch's owner.

The current owner is you!

This particular insect-type is one of six and can break a gem in half, lowering its price by half but creating a second gem.  In order for the gem to qualify to be broken, it must be a gem that you were assigned to find in a bounty task.
It must be used within 15 minutes of being removed from the "Tinkerer's Pouch" or it shorts out and is useless.
In addition to its fun mechanical thing, it has access to the following verbs:
Clean, Nudge, Point, Pat, and Touch.

You get no sense of whether or not the beetle may be further lightened.
Verb First Third
CLEAN Holding a mechanical rhino beetle up to the ambient light, you clean its curving horn by rubbing it between your finger and thumb. Holding a mechanical rhino beetle up to the ambient light, Firstperson cleans its curving horn by rubbing it between his finger and thumb.
NUDGE Curling your hand into a fist, your thumb resting flat on the top, you place a mechanical rhino beetle at your wrist and give it a nudge. With creaks and clanks, the tiny mechanical insect charges towards the tip of your thumb, but at the last minute stops, pivots, and rushes back to your wrist. Curling his hand into a fist, his thumb resting flat on top, Firstperson places a mechanical rhino beetle at his wrist and gives it a nudge. With creaks and clanks, the tiny mechanical insect charges towards the tip of his thumb, but at the last minute stops, pivotes, and rushes back to his wrist.
POINT
PAT You run the tip of your finger over the pronotum of the rhino beetle and trace the line where it meets the scutellum. Firstperson runs the tip of his finger over the pronotum of his rhino beetle and traces the line where it meets the scutellum.
TOUCH You gingerly touch the pronotal horn on a mechanical rhino beetle, careful to not get your finger trapped between it and the head horn. Firstperson gingerly touches the pronotal horn on a mechanical rhino beetle.

Webworm

an alum and leather webworm

Segments abound in the body of the webworm, as copper shields protect the thin layer of deer skivers. Tiny screws throughout the metal plating gives the insect a speckled look, while incredibly fine wire stands out from the body in mimicry of hairs. Spinnerets fashioned from brass tubing decorate the underside of the head, while microscopic rubies lend the eyes an almost sinister appearance.

Analyze

You analyze your leather webworm and sense that the creator has provided the following information:

This leather webworm is from the "Tinkerer's Pouch," an item that was released at Duskruin in 5121.  It can only be away from "Tinkerer's Pouch" for ten minutes before triggering a cooldown on the pouch and can only be used by the pouch's owner.

The current owner is you!

This particular insect-type is one of six and can cast Web (118) either openly or on a player or creature.
It must be used today or its gears will seize up, rendering it useless.
In addition to its fun mechanical thing, it has access to the following verbs:
Nudge, Point, Pat, Raise, and Touch.

You get no sense of whether or not the webworm may be further lightened.
Verb First Third
NUDGE Laying an alum and leather webworm on your open palm, you give it a little nudge and watch as its segmented metal body ripples into motion. It mimics the movements of an inch worm, its body rising to an arch and then stretching outward, as it crawls across your hand. Laying an alum and leather webworm on the open palm of his hand, Firstperson gives the tiny worm a little nudge. Slowly, the segmented body ripples with motion and begins to mimic the movements of an inch worm. Forming its body into an arch and then stretching outward, the insect crawls about his hand.
PAT You gently pet the back of the leather webworm that rests in your open palm, your fingertips setting the tiny metallic hairs to vibrating. Firstperson gently pets the back of the leather webworm that rests in his open palm, his fingertips setting the tiny metallic hairs to vibrating.
POINT
RAISE Pinching your leather webworm between your finger and thumb, you raise the wiggling mechanical insect in the air and depress its back. Whirling and chirping, it shoots a stream of webbing into the air.

A thick cloud of wisps gathers around you and quickly spreads to cover much of the surrounding area. The cloud solidifies and resolves into a sticky web.

Pinching his leather webworm between his finger and thumb, Firstperson raises the wiggling mechanical insect in the air and depresses its back. Whirling and chirping, it shoots a stream of webbing into the air.

A thick cloud of wisps gathers around Firstperson and quickly spreads to cover much of the surrounding area. The cloud solidifies and resolves into a sticky web.

TOUCH You brush your finger over the segmented body of the webworm, the tiny wire hairs swaying at the passage of your digit. Firstperson brushes his finger over the segmented body of the webworm, setting the tiny wire-like hairs to swaying.

Resources

Tinkerer's Pouch Information
Type Mechanical
Item Classification Container
Item(s) Applied to
Alterable Yes
Light/Deep Yes
Customizable No
Original Release Merchant Duskruin Mania
Original Release Venue Duskruin
Item Verbs
DROP CLEAN CLOSE GAZE
NUDGE OPEN PINCH PROD
PULL PUSH SNAP TICKLE
TINKER TOUCH TURN WHISPER