Cleric Base: Difference between revisions

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(Bless Item (304) is now called Bless (304) in game.)
 
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{{cleric_base header | navigation = {{cleric_base_navigation}} }}
{{spellcircle |
circle_name = Cleric Base |
circlenumber = 3 |
circle_type = [[Spiritual]] |
available_to = [[Cleric]]s}}


The '''Cleric Base''' [[spell circle]] is the definitive set of [[magic]] known exclusively by [[cleric]]s. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric.
The '''Cleric Base''' circle is a [[spell circle]].


[[CONVERT (verb)|Conversion]] to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.
Currently implimented spells in this circle include:
*[[Prayer of Holding I (301)]]
*[[Smite (302)]]
*[[Prayer of Protection (303)]]
*[[Holy Blade (304)]]
*[[Preservation (305)]]
*[[Holy Bolt (306)]]
*[[Benediction (307)]]
*[[Well of Life (308)]]
*[[Neutralize Curse (309)]]
*[[Warding Sphere (310)]]
*[[Blinding (311)]]
*[[Fervent Reproach (312)]]
*[[Prayer (313)]]
*[[Interdiction (314)]]
*[[Remove Curse (315)]]
*[[Censure (316)]]
*[[Divine Fury (317)]]
*[[Raise Dead (318)]]
*[[Divine Wrath (319)]]
*[[Exorcism (320)]]
*[[Holy Receptacle (325)]]
*[[Prayer of Commune (330)]]


== Enhancements by Rank ==


All [[stackable]] and [[refreshable]] enhancement spells last for +60 sec per rank unless otherwise stated.
===Reference===
*http://www.play.net/gs4/info/spells/spelllist.asp?circle=7


''For lore enhancements, see [[lore chart#Cleric Base|Lore Chart]].''
[[Category: Spells]]

;[[Prayer of Protection (303)]]
:+1 [[DS]] per 2 ranks above 3. Costs +1 [[MP]] per +3 DS (every 6 ranks).

;[[Bless (304)]]
:Adds 3 swings per rank. 25 ranks are required to add holy water flares. 40 ranks are required to bless magical metals.

;[[Benediction (307)]]
:+1 Generic [[Attack strength|AS]] & +1 DS per 2 ranks greater than 7 (max total +15 AS at 27 ranks), with additional +1 Bolt AS per 2 ranks greater than 27. Costs +1 MP per +1 AS (53 MP total at max).

;[[Remove Curse (315)]]
:The cleric gains greater capability to neutralize/remove more potent curses with increased ranks.

;[[Warding Sphere (310)]]
:+1 DS & +1 [[TD]] per rank greater than 10 (max at 20 ranks). Costs +1 MP per +1 DS & TD (20 total at max).

;[[Prayer (313)]]
:+1 DS per rank above 35. Costs +1 mana per +3 DS (every 3 ranks).

;[[Raise Dead (318)]]
:At 25 ranks, this magic is upgraded to [[Life Restoration]], an enhanced version of the base spell.
:At 40 ranks, this magic is upgraded to [[Resurrection]], the top tier version of this spell.

== Resources ==

*[[Cleric Base (saved posts)]]
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=7 Official Cleric Base Spell Circle]
*[http://forums.play.net/forums/GemStone%20IV/Clerics/Cleric%20Spells/view Officials folder]
[[Category:Cleric]]
[[Category: Cleric Base Spells| ]]

Latest revision as of 23:02, 5 May 2019

Cleric Base Spell Circle
200s300s400s
Circle Potency Pure
Sphere Alignment Spiritual
Relevant Stats Wisdom
Available To Clerics
Associated Circles Minor Spiritual
Major Spiritual
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

The Cleric Base spell circle is the definitive set of magic known exclusively by clerics. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric.

Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.

Enhancements by Rank

All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.

For lore enhancements, see Lore Chart.

Prayer of Protection (303)
+1 DS per 2 ranks above 3. Costs +1 MP per +3 DS (every 6 ranks).
Bless (304)
Adds 3 swings per rank. 25 ranks are required to add holy water flares. 40 ranks are required to bless magical metals.
Benediction (307)
+1 Generic AS & +1 DS per 2 ranks greater than 7 (max total +15 AS at 27 ranks), with additional +1 Bolt AS per 2 ranks greater than 27. Costs +1 MP per +1 AS (53 MP total at max).
Remove Curse (315)
The cleric gains greater capability to neutralize/remove more potent curses with increased ranks.
Warding Sphere (310)
+1 DS & +1 TD per rank greater than 10 (max at 20 ranks). Costs +1 MP per +1 DS & TD (20 total at max).
Prayer (313)
+1 DS per rank above 35. Costs +1 mana per +3 DS (every 3 ranks).
Raise Dead (318)
At 25 ranks, this magic is upgraded to Life Restoration, an enhanced version of the base spell.
At 40 ranks, this magic is upgraded to Resurrection, the top tier version of this spell.

Resources