ChaosJewelry: Difference between revisions
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'''ChaosJewelry''' was first released at the April 2016 run of [[Duskruin Arena]] by '''GM Retser''' and was sold off the shelf at in [[Bloodriven_Village#The_Mar_and_Scar|The Mar and Scar]]. It was sold off the shelf up to tier 2, with the higher end offerings allowing for tier 3 sales. More customization and control options are available as the item gets unlocked. |
'''ChaosJewelry''' was first released at the April 2016 run of [[Duskruin Arena]] by '''GM Retser''' and was sold off the shelf at in [[Bloodriven_Village#The_Mar_and_Scar|The Mar and Scar]]. It was sold off the shelf up to tier 2, with the higher end offerings allowing for tier 3 sales. More customization and control options are available as the item gets unlocked. [[Automated unlocking certificate]]s are available in [[Reim Base Camp#Reim Base Camp, Outfitter|Reim Base Camp]]. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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"I have the following gems available to you, |
"I have the following gems available to you, |
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First Gem: <span style="color:blue">a rock crystal</span> |
First Gem: <span style="color:blue">'''a rock crystal'''</span> |
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Second Gem: <span style="color:blue">an emerald</span> |
Second Gem: <span style="color:blue">'''an emerald'''</span> |
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Third Gem: <span style="color:blue">a diamond</span> |
Third Gem: <span style="color:blue">'''a diamond'''</span> |
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Fourth Gem: <span style="color:blue">a blue topaz</span>" |
Fourth Gem: <span style="color:blue">'''a blue topaz'''</span>" |
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"I have the following materials available to you, |
"I have the following materials available to you, |
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First Material: <span style="color:blue">gold</span> |
First Material: <span style="color:blue">'''gold'''</span> |
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Second Material: <span style="color:blue">silver</span> |
Second Material: <span style="color:blue">'''silver'''</span> |
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Third Material: <span style="color:blue">brass</span>" |
Third Material: <span style="color:blue">'''brass'''</span>" |
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"I will describe myself as, |
"I will describe myself as, |
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a <span style="color:blue">bright band</span> |
a <span style="color:blue">'''bright band'''</span> |
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a <span style="color:blue">dull band</span> |
a <span style="color:blue">'''dull band'''</span> |
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a <span style="color:blue">shining band</span>" |
a <span style="color:blue">'''shining band'''</span>" |
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The chaotic voice fades from your mind. |
The chaotic voice fades from your mind. |
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Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others. |
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others. |
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</pre> |
</pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 0<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Verb Traps== |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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{| {{prettytable}} |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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!TIER !!VERB !!FIRST !!THIRD |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" rowspan=2|RUB |
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|rowspan="2"|'''''Off Shelf'''''||'''RUB'''|| You brush your fingers against your band and it pulses with light. The light fades and ''a shining brass ring accented with a rock crystal remains''.<br><br>''5 minute cooldown after using '''RUB'''.''|| XXX scratches at her ring as it pulses with light. |
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| You brush your fingers against your ''band'' and it pulses with light. The light fades and ''a ''shining brass ring'' accented with ''a rock crystal'' remains. |
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| XXX scratches at her ''ring'' as it pulses with light. |
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|- |
|- |
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| colspan="3" style="text-align:center"|''There is a 5 minute cooldown on this ability.'' |
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|rowspan="1"|'''COVER'''|| You cover your band with your hand and it feels warm to the touch.<br>You cover your band with your hand and it feels cold to the touch.<br><br>''Toggles random shifting.''|| N/A |
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|- |
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! scope="row" rowspan=3|COVER |
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|rowspan="7"|'''''Tier 1'''''||'''TAP'''|| Your band shimmers as the gem within glows. ''3 sec RT.''|| N/A |
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| You cover your ''band'' with your hand and it feels warm to the touch. |
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| rowspan=2 style="text-align:center"|N/A |
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|- |
|- |
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| You cover your ''band'' with your hand and it feels cold to the touch. |
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|- |
|- |
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| colspan="3" style="text-align:center"|''Toggles random shifting.'' |
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|colspan="2"|''Cycles through accented, affixed, crested and crowned.'' |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row"|TAP |
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|rowspan="2"|'''PULL'''|| You close your hand over your earring, it feels hot to the touch as it vanishes from your hand. Your skin burns as a shining brass ring crested with a rock crystal appears. ''3 sec RT.''|| XXX closes her hand over her earring. |
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| Your ''band'' shimmers as the ''gem'' within glows. |
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| style="text-align:center"|N/A |
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|- |
|- |
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! scope="row" rowspan=2|POKE |
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|colspan="2"|''Cycles through noun and '''POKE''' and '''PROD''' verbiage.'' |
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| You push your finger against your ''band'', it feels cold to the touch. |
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| XXX pushes her finger against her ''band''. |
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|- |
|- |
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| colspan=2 style="text-align:center"|''Cycles through accented, affixed, crested, and crowned.'' |
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|rowspan="2"|'''PUSH'''|| You push your hand over your band and it pulses against your touch. ''3 sec RT.''|| XXX pushes her hand against her band. |
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|- |
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! scope="row" rowspan=2|PULL |
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|colspan="2"|''Cycles noun and gem.'' |
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| You close your hand over your ''earring'', it feels hot to the touch as it vanishes from your hand. Your skin burns as a ''shining brass ring'' crested with ''a rock crystal'' appears. |
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| XXX closes her hand over her ''earring''. |
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|- |
|- |
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| colspan=2 style="text-align:center"|''Cycles through noun and '''POKE''' and '''PROD''' verbiage.'' |
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|rowspan="3"|'''''Tier 2'''''|| '''GAZE'''|| You trace your finger along your band, your body grows lighter as you seem to rise above the ground.<br>You trace your finger along your band, your body grows heavy as you seem to sink towards the ground.<br>You trace your finger along your band, your vision blurs and turns to blackness.<br>''3 sec RT.''|| XXX looks lost in thought as she touches her ''ring''. |
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|- |
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! scope="row" rowspan=2|PUSH |
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|rowspan="2"|'''PROD'''|| You push at your band with your finger, it grows hot to the touch.|| XXX pulls her hand away from her band. |
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| You push your hand over your ''band'' and it pulses against your touch. |
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| XXX pushes her hand against her ''band''. |
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|- |
|- |
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|colspan= |
| colspan=2 style="text-align:center"|''Cycles noun and gem.'' |
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|- |
|- |
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|} |
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|rowspan="3"|'''''Tier 3'''''||rowspan="2"|'''PUNCH'''||You place your fist against your band and feel chaotic energy surround you.<br>You feel drained as you vanish!|| XXX pushes her fist against her band, and vanishes in burst of energy. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" rowspan=3|GAZE |
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|colspan="2"|''Drains 1 spirit point for invisibility.'' |
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| You trace your finger along your ''band'', your body grows lighter as you seem to rise above the ground. |
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| rowspan=3|XXX looks lost in thought as she touches her ''ring''. |
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|- |
|- |
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| You trace your finger along your ''band'', your body grows heavy as you seem to sink towards the ground. |
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|rowspan="2"|'''REMOVE'''|| You break into a sweat as you pry your band off. Your skin tingles as a chaotic voice reverberates in your mind, "Your soul will be mine next time!"<br>You break free of your invisibility. ''3 sec RT.''|| XXX appears suddenly in a feverish sweat, holding her band. |
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|- |
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| You trace your finger along your ''band'', your vision blurs and turns to blackness. |
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|- |
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! scope="row" rowspan=2|PROD |
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| You push at your ''band'' with your finger, it grows hot to the touch. |
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| XXX pulls her hand away from her ''band''. |
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|- |
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| colspan=2 style="text-align:center"|''Cycles through metals and '''POKE''' verbiage.'' |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Additional Messaging== |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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Randomly occurring ambient messaging while invisible. Continues to drain 1 spirit per instance. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" rowspan=2|PUNCH |
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| You place your fist against your ''band'' and feel chaotic energy surround you.<br>You feel drained as you vanish! |
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| XXX pushes her fist against her ''band'', and vanishes in burst of energy. |
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|- |
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| colspan=2 style="text-align:center"|''Drains 1 [[Spirit|spirit]] point for [[Invisible|invisibility]].'' |
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|- |
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! scope="row"|REMOVE |
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| You break into a sweat as you pry your ''band'' off. Your skin tingles as a chaotic voice reverberates in your mind, "Your soul will be mine next time!"<br>You break free of your invisibility. |
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| XXX appears suddenly in a feverish sweat, holding her ''band''. |
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|} |
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==Additional Information== |
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===Ambients=== |
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While [[Invisible|invisible]], the jewelry will cause random ambient messaging to happen at 1 [[Spirit|spirit]] drain per occurrence. |
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<pre{{log2}}> |
<pre{{log2}}> |
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'''FIRST''': You feel your knees weaken and your arms grow heavy, as the world seems to turn a cold color of grey. |
'''FIRST''': You feel your knees weaken and your arms grow heavy, as the world seems to turn a cold color of grey. |
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Line 98: | Line 179: | ||
'''THIRD''': A errant burst of red electricity swims through the air. |
'''THIRD''': A errant burst of red electricity swims through the air. |
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</pre> |
</pre> |
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===See Also=== |
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==Resources== |
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* [[/saved posts|Saved posts]] |
* [[/saved posts|Saved posts]] |
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* [[Bloodriven Village]] |
* [[Bloodriven Village]] |
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* [[Duskruin Arena]] |
* [[Duskruin Arena]] |
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</td><td> |
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{{iteminfo |
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[[Category:Item Scripts]] |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Yes<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= Gem |
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|custom3= Material |
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|custom4= Adjective |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= Duskruin Arena<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --> |
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|corrscript2= |
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|corrscript3= |
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|corrscript4= |
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|corrscript5= |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= Invisibility (916)<!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Select materials and gems not allowed.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= RUB<!-- Verbs MUST be capitalized when entered. --> |
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|verb2= COVER |
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|verb3= TAP |
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|verb4= POKE |
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|verb5= PULL |
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|verb6= PUSH |
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|verb7= GAZE |
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|verb8= PROD |
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|verb9= PUNCH |
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|verb10= REMOVE |
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|verb11= |
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|verb12= |
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|verb13= |
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|verb14= |
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|verb15= |
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|verb16= |
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|verb17= |
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|verb18= |
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|verb19= |
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|verb20= |
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|verb21= |
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|verb22= |
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|verb23= |
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|verb24= |
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|verb25= |
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|verb26= |
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|verb27= |
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|verb28= |
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}} |
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</td></tr></table> |
Latest revision as of 09:01, 17 December 2021
ChaosJewelry was first released at the April 2016 run of Duskruin Arena by GM Retser and was sold off the shelf at in The Mar and Scar. It was sold off the shelf up to tier 2, with the higher end offerings allowing for tier 3 sales. More customization and control options are available as the item gets unlocked. Automated unlocking certificates are available in Reim Base Camp. AnalyzeYou analyze your brass band and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: A chaotic voice reverberates throughout your mind... "I am fully unlocked and await your commands. You can still PUSH, PULL, POKE, RUB, COVER, GAZE, and PROD at me. PUNCH me and I will render you invisible at the cost of your spirit. You can have me altered but only by special people, listen to their rules." The voice continues... "I have the following gems available to you, First Gem: a rock crystal Second Gem: an emerald Third Gem: a diamond Fourth Gem: a blue topaz" "I have the following materials available to you, First Material: gold Second Material: silver Third Material: brass" "I will describe myself as, a bright band a dull band a shining band" The chaotic voice fades from your mind. Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns. As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short adjective to describe your jewelry. The following materials are not allowed Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine, and a few others. The following gems are not allowed Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others. Tier 0Usage
Tier 1Usage
Tier 2Usage
Tier 3Usage
Additional InformationAmbientsWhile invisible, the jewelry will cause random ambient messaging to happen at 1 spirit drain per occurrence. FIRST: You feel your knees weaken and your arms grow heavy, as the world seems to turn a cold color of grey. You feel drained as the invisibility continues! THIRD: A small ripple of grey light bends a patch of air nearby. FIRST: Laughter echoes in your ear as you feel a sudden sensation of heat roll through your body. You feel drained as the invisibility continues! THIRD: Laughter echoes throughout the area. FIRST: Your vision starts to stretch forward, making everything appear to be in a tunnel of distorted light. You feel drained as the invisibility continues! THIRD: A collection of white and grey motes of light appear and vanish as quickly as they came. FIRST: Tendrils of red electricity burst in front of you, blurring your vision. You feel drained as the invisibility continues! THIRD: A errant burst of red electricity swims through the air. See Also |
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