Imflass wire jewelry: Difference between revisions
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'''Imflass wire jewelry''' was introduced as an update to the [[Ghezyte chelioboros item]] quest reward first released at [[Ebon Gate 2017]]. At [[Ebon Gate 2021]], the ability to convert the item's appearance and abilities, along with its deity, was made available as part of the quest. It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity [[Charl]]. Similar to the ghezyte chelioboros item, the amount of favor gained for it allows its various upgrades. The first year being 1000 followed by 2000 for the second year. Favor is garnered by doing the various Caligos Isle yearly quest(s) |
'''Imflass wire jewelry''' was introduced as an update to the [[Ghezyte chelioboros item]] quest reward first released at [[Ebon Gate 2017]]. At [[Ebon Gate 2021]], the ability to convert the item's appearance and abilities, along with its deity, was made available as part of the quest. It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity [[Charl]]. Similar to the ghezyte chelioboros item, the amount of favor gained for it allows its various upgrades. The first year being 1000 followed by 2000 for the second year. Favor is garnered by doing the various Caligos Isle yearly quest(s). There is a cost of 250,000 silver to purchase the item from the chest when available on Caligos Isle. Once purchased, the item is attuned to the character that picked it up. |
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'''''Note:''' The verbs for each year are unlocked automatically each year, and are not tied to favor gain. There are no year 5 verbs available for quest items that have been converted to other [[deity|deities]].'' |
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The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet). |
The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet). |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= |
|tier=Year 1 - 2017 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 1 refers to the benefits when the item has 1000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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| (Character) appears to focus (his/her) attention to (his/her) (item) as a salty aroma rushes past you. A displaced piece of seaweed falls to the (), but is quickly whisked away into the distance. |
| (Character) appears to focus (his/her) attention to (his/her) (item) as a salty aroma rushes past you. A displaced piece of seaweed falls to the (), but is quickly whisked away into the distance. |
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! scope="row" rowspan=" |
! scope="row" rowspan="8"|POINT |
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! scope="row"|Success |
! scope="row"|Success |
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| In an attempt to call upon the fury of Charl, you () in (target)'s direction. A crack in the () begins to widen, and a swirling tower of brilliant blue-green water surges from the breach and envelops (target) in its wrath, leaving (target) choking and gasping for air. It churns violently around (target) before the torrent splashes to the () and seeps into the fissure, leaving no trace of its existence. |
| In an attempt to call upon the fury of Charl, you () in (target)'s direction. A crack in the () begins to widen, and a swirling tower of brilliant blue-green water surges from the breach and envelops (target) in its wrath, leaving (target) choking and gasping for air. It churns violently around (target) before the torrent splashes to the () and seeps into the fissure, leaving no trace of its existence. |
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| N/A |
| N/A |
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| N/A |
| N/A |
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! scope="row" rowspan="4"|Failure - Backfire |
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| ''Wrist-worn'':<br> |
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As you flick your wrist at (target), a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from your (item) but evaporates before it hits the (). |
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| N/A |
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| Character flicks (his/her) wrist at (target), and a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from (his/her) (item) but evaporates before it hits the (). |
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|- |
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| ''Finger-worn'':<br> |
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As you clench your fist and thrust your hand at (target), a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from your (item) but evaporates before it hits the (). |
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| N/A |
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| Character clenches (his/her) fist and thrusts (his/her) hand at (target), and a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from (his/her) (item) but evaporates before it hits the (). |
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| ''Neck-worn'':<br> |
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As you reach up and point your (item) at (target), a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from your (item) but evaporates before it hits the (). |
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| N/A |
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| Character reaches up and points (his/her) (item) at (target), and a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from (his/her) (item) but evaporates before it hits the (). |
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|- |
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| ''Ankle-worn'':<br> |
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As you stomp your foot at (target), a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from your (item) but evaporates before it hits the (). |
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| N/A |
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| Character stomps (his/her) foot at (target), and a tremendous rumbling resonates across the foundation beneath (him/her). (He/she) staggers briefly, appearing at first as if (he/she) will topple to the () but quickly regains (his/her) balance as the vibrations cease. A blue-green liquid seeps from (his/her) (item) but evaporates before it hits the (). |
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! scope="row"|Failure - Backlash |
! scope="row"|Failure - Backlash |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= |
|tier=Year 2 - 2018 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 2 refers to the benefits available upon with 2000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= |
|tier=Year 3 - 2019 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 3 refers to the benefits available with 3000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= |
|tier=Year 4 - 2020 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 4 refers to the benefits available with 4000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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| A smug countenance overtakes (character)'s features but is soon replaced by a look of befuddlement. (He/she) seems overly distracted until (his/her) mouth falls imperceptibly agape. |
| A smug countenance overtakes (character)'s features but is soon replaced by a look of befuddlement. (He/she) seems overly distracted until (his/her) mouth falls imperceptibly agape. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 5 refers to the benefits available with 5000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Additional Information== |
==Additional Information== |
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===Look/Show=== |
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Imflass wire jewelry have a hard-coded Look/Tap description and Show as part of their design. |
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; Look/Tap |
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; Show |
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⚫ | <pre{{log2}}>Soldered onto a ghezyte base are side-by-side strands of imflass, and clusters of sea glass fragments in varying shades of green and blue form decorative breaks between the thin metallic threads. Ambient lighting caught in the multicolored stones is diffused and refracted, creating a gentle wave of blue-green ripples on nearby objects. Whatever was once beneath the imflass overlay is no longer discernible.</pre> |
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===Mechanical Information=== |
===Mechanical Information=== |
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In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability. Minimum required favor is 1000. |
In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability. Minimum required favor is 1000. |
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| role="rowheader" scope="row" | 2017 - 1000 favor |
| role="rowheader" scope="row" | 2017 - 1000 favor |
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| 5/3, 5x/day |
| 5/3, 5x/day |
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| 1x/day |
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| role="rowheader" scope="row" | 2018 - 2000 favor |
| role="rowheader" scope="row" | 2018 - 2000 favor |
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| 10/6, 10x/day |
| 10/6, 10x/day |
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| 2x/day |
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| role="rowheader" scope="row" | 2019 - 3000 favor |
| role="rowheader" scope="row" | 2019 - 3000 favor |
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| 15/9, 15x/day |
| 15/9, 15x/day |
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| 3x/day |
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| role="rowheader" scope="row" | 2020 - 4000 favor |
| role="rowheader" scope="row" | 2020 - 4000 favor |
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| 20/12, 20x/day |
| 20/12, 20x/day |
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| 4x/day |
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| role="rowheader" scope="row" | 2021 - 5000 favor |
| role="rowheader" scope="row" | 2021 - 5000 favor |
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| 25/15, 25x/day |
| 25/15, 25x/day |
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| 5x/day |
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==See Also== |
==See Also== |
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* [[Caligos Isle]] |
* [[Caligos Isle]] |
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* [[ |
* [[Charl]] |
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* [[Ghezyte chelioboros jewelry]] - Original |
* [[Ghezyte chelioboros jewelry]] - Original |
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* [[Sterling feathered jewelry]] - Gosaena |
* [[Sterling feathered jewelry]] - Gosaena |
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* [[Gold-banded ghezyte jewelry]] - Imaera |
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* [[Gold-strung onyx tile jewelry]] - Lorminstra |
* [[Gold-strung onyx tile jewelry]] - Lorminstra |
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* [[Sinuous gheztye serpent jewelry]] - Luukos |
* [[Sinuous gheztye serpent jewelry]] - Luukos |
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* [[Nacre and ghezyte dolphin jewelry]] - Niima |
* [[Nacre and ghezyte dolphin jewelry]] - Niima |
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* [[Labyrinthine cresent-woven jewelry]] - Zelia |
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* [[Charl]] |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|alter= No |
|alter= No |
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|ld= No |
|ld= No |
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|releasevenue= Ebon Gate |
|releasevenue= Ebon Gate |
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|releaseyear=2021 |
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|questitem= Yes |
|questitem= Yes |
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|tiered= Yes |
|tiered= Yes |
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|verb13= TOUCH |
|verb13= TOUCH |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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Latest revision as of 15:25, 4 December 2022
Imflass wire jewelry was introduced as an update to the Ghezyte chelioboros item quest reward first released at Ebon Gate 2017. At Ebon Gate 2021, the ability to convert the item's appearance and abilities, along with its deity, was made available as part of the quest. It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity Charl. Similar to the ghezyte chelioboros item, the amount of favor gained for it allows its various upgrades. The first year being 1000 followed by 2000 for the second year. Favor is garnered by doing the various Caligos Isle yearly quest(s). There is a cost of 250,000 silver to purchase the item from the chest when available on Caligos Isle. Once purchased, the item is attuned to the character that picked it up. Note: The verbs for each year are unlocked automatically each year, and are not tied to favor gain. There are no year 5 verbs available for quest items that have been converted to other deities. The item can be rotated between four various worn locations via the PROD verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet). AnalyzeThis section has not been added yet; please add to it now! Year 1 - 2017
Year 2 - 2018
Year 3 - 2019
Year 4 - 2020
Additional InformationLook/ShowImflass wire jewelry have a hard-coded Look/Tap description and Show as part of their design.
an imflass wire (noun) with blue-green sea glass clusters
Soldered onto a ghezyte base are side-by-side strands of imflass, and clusters of sea glass fragments in varying shades of green and blue form decorative breaks between the thin metallic threads. Ambient lighting caught in the multicolored stones is diffused and refracted, creating a gentle wave of blue-green ripples on nearby objects. Whatever was once beneath the imflass overlay is no longer discernible. Mechanical InformationIn order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability. Minimum required favor is 1000.
Ambients1P: The faint sounds of a crashing surf lull you into a mild trance, and you are reminded of your time on Caligos Isle. 2P: (Character) appears lost in (his/her) thoughts for a brief moment. (If alone) 1P: A distinct and familiar aroma of saltwater rises from your (item), and distant memories flood your mind, taking you back through a mental scrapbook of your Caligos adventures. You begin to sway back and forth a bit. Good thing no one's around to see you. (If others in room) 1P: A distinct and familiar aroma of saltwater rises from your $O1S, and distant memories flood your mind, taking you back through a mental scrapbook of your Caligos adventures. You begin to sway back and forth a bit, garnering unusual looks from onlookers. 2P: A strong and briny aroma floats through the air. (Character) sways back and forth a bit as if (he/she) is trying to maintain (his/her) balance on a moving sea vessel. (If wrist/finger/ankle-worn only) 1P: A tickle beneath (item) draws your attention to your (wrist/finger/ankle). In a single, fluid motion, like a water droplet on a piece of parchment, an image materializes and spreads from (item) and up your (), culminating in a trident-shaped mark. Tiny beads of water form along the trident's border and then seep into your skin as the image slowly disappears. 2P: (Character) shifts (his/her) attention to (his/her) (wrist/finger/ankle) and gazes at (item) curiously as an image materializes along (his/her) () in the shape of a trident. It remains only briefly before tiny water droplets form around the mark's border and then seep into $P0H skin as the image slowly disappears. 1P: Mildly uncomfortable, your eyes begin to itch and burn, and you rub them vigorously to ease the discomfort which seems to quickly subside. 2P: (Character)'s (eyecolor) eyes suddenly change color and vacillate between emerald green and deep indigo. (He/she) reaches up and rubs (his/her) eyes, and suddenly, (his/her) eyes are back to normal. 1P: Faint whispers echo in your ears, and though you try to ignore them, their lure is exceedingly strong. You find yourself hyper focused on trying to decipher the words, but find the voices too muffled and distant to comprehend. 2P: N/A 1P: Ultra thin wisps of blue-green smoke appear and move in a wave-like fashion across your (item). 2P: N/A 1P: The imflass threads along your (item) begin to vibrate uncontrollably as if something beneath is trying to get out. Little by little, the metal strands stretch and tighten, locking whatever is underneath in its place. 2P: (Character)'s (item) begins to vibrate uncontrollably as its imflass threads stretch and tighten across its surface. 1P: The peaceful calls of a flock of seagulls steady your mind and lull you into a sleepy daydream saturated with sparkling blue-green waters and intense sunshine that warms your face. Just as you are about to doze off, an echo of violent screams startles you awake, and you are left feeling completely drained. 2P: (Character) appears to doze off, but then (he/she) is started awake by something. 1P: For no apparent reason, your (item) tightens around your (worn location). So much so, that the surrounding skin begins to turn white, as all the blood is squeezed from the nourishing veins. Without the fortifying liquid, an incredibly accelerated necrosis sets in, and before you can stop it, your flesh dissolves and drips to the () with an audible *PLOP*! You reach toward your (worn location) and cover the grotesque assault with your hand, but as you unveil the injury, all appears normal. 2P: (Character) stares in disbelief, clutching at (his/her) () in an attempt to cover (his/her) (item). Fear Resistance Ending: 1P: Like a deck officer dropping anchor, a heavy, sinking feeling washes over you as your sense of fearlessness dwindles. 2P: N/A See Also
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