Weather Orb: Difference between revisions
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m (Filled in templates for verbs and other info. Switched from fluff to mechanical as this directly impacts what types of enemies spawn. This page is still missing information, such as verb trap output. If you have it, please add to it!) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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The '''Weather Orb''' is a sphere designed to work with the [[Open Sea Adventures]] system. When used, it will alter the weather in the area of the OSA region is was used in, which in turn affects what types of enemy ships spawn. This item was introduced at [[Duskruin Arena]] mania event in 2022. In February, 2023, it was moved to the [[Bloodriven Village]] shop, [[BVShop:A Pirate Looks at Four Teas|A Pirate Looks at Four Teas]] |
The '''Weather Orb''' is a sphere designed to work with the [[Open Sea Adventures]] system. When used, it will alter the weather in the area of the OSA region is was used in, which in turn affects what types of enemy ships spawn. This item was introduced at [[Duskruin Arena]] mania event in 2022. In February, 2023, it was moved to the [[Bloodriven Village]] shop, [[BVShop:A Pirate Looks at Four Teas|A Pirate Looks at Four Teas]] |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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| ⚫ | |||
! scope="col"|First |
! scope="col"|First |
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! scope="col"|Third |
! scope="col"|Third |
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|- |
|- |
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| ⚫ | |||
! scope="row" role="rowheader" rowspan="3"|GAZE<br>LOOK<br>PEER |
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|<!-- First Person View --> {{addmetext}} |
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! scope="row" role="rowheader"|Clear skies |
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|<!-- Third Person View --> {{addmetext}} |
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|You gaze into the murky crystal orb and see tranquil, crystal blue waters on a picturesque ocean. |
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|Person gazes into the murky crystal orb and seems lost in thought. |
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| ⚫ | |||
! scope="row" role="rowheader"|Light weather |
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|You gaze into the murky crystal orb and see light, patchy clouds passing along a somber wind. |
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|Person gazes into the murky crystal orb and seems lost in thought. |
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| ⚫ | |||
! scope="row" role="rowheader"|Heavy weather |
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|You gaze into the murky crystal orb and see dark, ominous clouds streaked with jagged forks of lightning. |
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|Person gazes into the murky crystal orb and seems lost in thought. |
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| ⚫ | |||
! scope="row" role="rowheader" rowspan="3"|TURN |
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! scope="row" role="rowheader"|To light weather |
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|You roll your wrist and swirl the murky crystal orb in your hand. Spiraling up from the bottom, patchy clouds churn against a light breeze within the murky crystal orb. |
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|Person rolls her wrist and swirls the murky crystal orb in her hand. |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader"|To heavy weather |
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|You roll your wrist and swirl the murky crystal orb in your hand. The murky crystal orb shakes in your hand as streaks of lightning briefly illuminate the dark tempest within. |
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|<!-- First Person View --> {{addmetext}} |
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|Person rolls her wrist and swirls the murky crystal orb in her hand. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader"|To clear skies |
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|You roll your wrist and swirl the murky crystal orb in your hand. Starting as a pinpoint in the center of your murky crystal orb, a clear, picturesque ocean forms within its crystal confinement. |
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|<!-- First Person View --> {{addmetext}} |
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|Person rolls her wrist and swirls the murky crystal orb in her hand. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader"rowspan="4"|RAISE<br>WAVE |
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| ⚫ | |||
|<!-- First Person View --> {{addmetext}} |
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|You give your murky crystal orb a good shake before holding it aloft.<br><br>Are you sure you would like to use your murky crystal orb to alter the weather?<br>[Repeat this command within 30 seconds to confirm.] |
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|<!-- Third Person View --> {{addmetext}} |
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|Person gives her murky crystal orb a good shake before holding it aloft. |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader"|Confirmed: Clear skies |
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|You give your murky crystal orb a good shake before holding it aloft. With a ripple of ebon light, the waters surrounding the ash sloop calm as the wind dies down. |
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|<!-- First Person View --> {{addmetext}} |
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|Person gives her murky crystal orb a good shake before holding it aloft. With a ripple of ebon light, the waters surrounding the ash sloop calm as the wind dies down. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader"|Confirmed: Light weather |
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|You give your murky crystal orb a good shake before holding it aloft. With a ripple of ebon light, the waters toss playfully from side to side beneath grey clouds above. |
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|<!-- First Person View --> {{addmetext}} |
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|Person gives her murky crystal orb a good shake before holding it aloft. With a ripple of ebon light, the waters toss playfully from side to side beneath grey clouds above. |
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|<!-- Third Person View --> {{addmetext}} |
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| ⚫ | |||
| ⚫ | |||
|You give your murky crystal orb a good shake before holding it aloft. With a ripple of ebon light, dark, menacing clouds arrive with loud cracks of thunder. The wind howls as the sails of the ash sloop billow. |
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|Person gives her murky crystal orb a good shake before holding it aloft. With a ripple of ebon light, dark, menacing clouds arrive with loud cracks of thunder. The wind howls as the sails of the ash sloop billow. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary=Two uses per day. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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| ⚫ | |||
! scope="col"|First |
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! scope="col"|Third |
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| ⚫ | |||
| ⚫ | |||
|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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| ⚫ | |||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary=Three uses per day. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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| ⚫ | |||
| ⚫ | |||
|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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| ⚫ | |||
==See Also== |
==See Also== |
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*[[Duskruin/saved_posts_February_2023#OSA_Weather_Orbs|February 2023 Saved post]] |
*[[Duskruin/saved_posts_February_2023#OSA_Weather_Orbs|February 2023 Saved post]] |
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}} |
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</td></tr></table> |
</td></tr></table> |
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[[Category:Open Sea Adventures]] |
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Revision as of 15:05, 5 August 2026
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The Weather Orb is a sphere designed to work with the Open Sea Adventures system. When used, it will alter the weather in the area of the OSA region is was used in, which in turn affects what types of enemy ships spawn. This item was introduced at Duskruin Arena mania event in 2022. In February, 2023, it was moved to the Bloodriven Village shop, A Pirate Looks at Four Teas Tier 1AnalyzeYou analyze the crystal orb and sense that the creator has provided the following information:
Weather Orb
Description: These orbs allow the Captain and Crew Members to change the weather of the segment of the ocean they are currently in. This can only be used on a segment once every 30 minutes. This will also block the weather from changing for 30 minutes with a similar method.
All charges reset at midnight.
Alterations: General alterations are fine. The custom color must be a color and make sense with the messaging. The orb must remain an orb or sphere.
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Verb
RAISE | WAVE - Changes the weather.
LOOK | PEER | GAZE - Displays what the crystal orb is currently set to.
TURN - Cycles what the weather will be set to.
Tier: 1
Charges Used: 0 / 1
Weather State: Clear Skies.
Custom Color: ebon
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You get no sense of whether or not the orb may be further lightened.Usage
Tier 2Two uses per day.Tier 3Three uses per day.See Also |
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