Martial Stance: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Added category) |
MILQUETOAST (talk | contribs) mNo edit summary |
||
Line 20: | Line 20: | ||
===[[Warrior]]s=== |
===[[Warrior]]s=== |
||
Warriors have |
Warriors have seven available: |
||
*[[Disarming Presence]] |
|||
*[[Executioner's Stance]] |
*[[Executioner's Stance]] |
||
*[[Griffin's Voice]] |
*[[Griffin's Voice]] |
||
*[[Whirling Dervish]] |
|||
*[[Shield Riposte]] |
*[[Shield Riposte]] |
||
*[[Stance of the Mongoose]] |
|||
*[[Tortoise Stance]] |
*[[Tortoise Stance]] |
||
*[[ |
*[[Whirling Dervish]] |
||
==See Also== |
==See Also== |
Revision as of 07:51, 10 April 2013
Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command.
Monks
Monks have five martial stance options available:
Rogues
Rogues have five available:
Warriors
Warriors have seven available:
- Disarming Presence
- Executioner's Stance
- Griffin's Voice
- Shield Riposte
- Stance of the Mongoose
- Tortoise Stance
- Whirling Dervish