Stunning Shout (1008): Difference between revisions
Jump to navigation
Jump to search
VANKRASN39 (talk | contribs) (modernize) |
m (Added mention of the base 10hp damage to the description verbiage; changed both formulae so as NOT to mix "multiply by a decimal and divide by an integer" (both now divide by an integer)) |
||
Line 12: | Line 12: | ||
}} |
}} |
||
'''Stunning Shout''' is a [[warding]] spellsong that affects the target in three separate ways. |
'''Stunning Shout''' is a [[warding]] spellsong that affects the target in three separate ways. Firstly, it deals a base 10 [[hitpoint|hitpoints]] (HP) plus additional damage based on the success of the warding roll. Secondly, it performs [[impact critical table|impact]] or [[unbalance critical table|unbalance]] critical damage. Lastly, it either [[stunned|stuns]] or [[disoriented|disorients]] the target. A creature that is already stunned will not have the previous stun stack with the resulting stun, but a greater stun will replace the previous stun. Disorientation will result in [[roundtime]] and possibly other ill effects. |
||
__NOTOC__ |
__NOTOC__ |
||
== Lore Benefit == |
== Lore Benefit == |
||
Line 27: | Line 27: | ||
==Damage Formula== |
==Damage Formula== |
||
<div {{prettydiv|margin-right=35%}}><CENTER>{{boldmono|Initial HP damage <nowiki>=</nowiki> base 10 + [[trunc]][([[endroll]] - 100) & |
<div {{prettydiv|margin-right=35%}}><CENTER>{{boldmono|Initial HP damage <nowiki>=</nowiki> base 10 + [[trunc]][([[endroll]] - 100) ÷ 4)] + (EL: Air ranks ÷ 3)}}</CENTER></div> |
||
;Example |
;Example |
||
Line 33: | Line 33: | ||
With a 150 endroll and 15 ranks of Air Lore: |
With a 150 endroll and 15 ranks of Air Lore: |
||
:{{mono|10 + trunc( 50 & |
:{{mono|10 + trunc( 50 ÷ 4 ) + ( 15 ÷ 3 lore bonus ) <nowiki>=</nowiki> 27 damage}} |
||
== Resources == |
== Resources == |
Revision as of 08:19, 18 August 2016
Stunning Shout is a warding spellsong that affects the target in three separate ways. Firstly, it deals a base 10 hitpoints (HP) plus additional damage based on the success of the warding roll. Secondly, it performs impact or unbalance critical damage. Lastly, it either stuns or disorients the target. A creature that is already stunned will not have the previous stun stack with the resulting stun, but a greater stun will replace the previous stun. Disorientation will result in roundtime and possibly other ill effects.
Lore Benefit
Training in Elemental Lore, Air provides a bonus to initial HP damage of +1 per three lore ranks.
Elemental Lore, Air ranks 3 6 9 12 15 18 21 24 27 30 45 60 75 90 105 120 135 150 Additional HP damage 1 2 3 4 5 6 7 8 9 10 15 20 25 30 35 40 45 50
- Not all thresholds shown
Damage Formula
- Example
With a 150 endroll and 15 ranks of Air Lore:
- 10 + trunc( 50 ÷ 4 ) + ( 15 ÷ 3 lore bonus ) = 27 damage
Resources
- Bard Base Spell Circle: Stunning Shout, on Play.net