Rapid Healing (1116): Difference between revisions
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'''Rapid Healing''' lasts for 60 seconds, and has a 30 minute cooldown. |
<section begin=description />'''Rapid Healing''' lasts for 60 seconds, and has a 30 minute cooldown.<section end=description /> |
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While the spell is active: |
While the spell is active: |
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*[[Mental Lore, Transformation]] provides a chance to heal a rank 2 or 3 wound fully when casting a healing spell. The required lore ranks to activate this effect are shown in the table below. The base chance is 20%, and increases by 0.5% for every lore rank above the threshold. |
*[[Mental Lore, Transformation]] provides a chance to heal a rank 2 or 3 wound fully when casting a healing spell. The required lore ranks to activate this effect are shown in the table below. The base chance is 20%, and increases by 0.5% for every lore rank above the threshold. |
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{| class="wikitable" style="text-align:center; margin-left:2em |
{| class="wikitable" style="text-align:center; margin-left:2em" |
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|+ Transformation lore thresholds |
|+ Transformation lore thresholds |
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|- |
|- |
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! |
! |
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! Minor |
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! Medium |
! Medium |
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! Severe |
! Severe |
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|- |
|- |
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! Limb |
! Limb |
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| 10 |
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| 50 |
| 50 |
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| 90 |
| 90 |
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|- |
|- |
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! System |
! System |
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| 20 |
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| 60 |
| 60 |
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| 100 |
| 100 |
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|- |
|- |
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! Head |
! Head |
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| 30 |
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| 70 |
| 70 |
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| 110 |
| 110 |
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|- |
|- |
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! Organ |
! Organ |
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| 40 |
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| 80 |
| 80 |
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| 120 |
| 120 |
Latest revision as of 21:35, 13 March 2023
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Rapid Healing lasts for 60 seconds, and has a 30 minute cooldown.
While the spell is active:
- Base RT of all healing spells is halved from 10/20/30/40 to 5/10/15/20 seconds. This is calculated before Empath Base ranks or Mental Lore, Transformation lore are taken into account.
- There is an +25% chance to also heal a scar when healing a minor wound, whether through casting a healing spell or Troll's Blood (1125). This bonus stacks additively with any bonus from Spiritual Lore, Blessings, but can activate at the base 25% even if the caster does not meet the Blessings lore threshold for a scar.
- Mental Lore, Transformation provides a chance to heal a rank 2 or 3 wound fully when casting a healing spell. The required lore ranks to activate this effect are shown in the table below. The base chance is 20%, and increases by 0.5% for every lore rank above the threshold.
Medium | Severe | |
---|---|---|
Limb | 50 | 90 |
System | 60 | 100 |
Head | 70 | 110 |
Organ | 80 | 120 |
Example: An empath with 54 ranks of ML:Transformation and 0 ranks of SL:Blessings healing a rank 2 limb wound would have a 22% chance to heal that wound down to a rank 0, and if that happened, a separate 25% chance to also remove the underlying scar.
Messaging
Cast | You narrow your focus on your healing energies, stimulating their flow. |
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Expiration | You release your pinpoint focus on your healing energies and allow their stimulated flow to settle to normal rates. |