Glamour (1205): Difference between revisions

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<section begin=description /><noinclude>'''Glamour''' allows</noinclude><includeonly>Allows</includeonly> the caster to enchant their appearance in order to become particularly appealing to other people. This results in a boost of +20 [[Trading]] [[rank]]s.<section end=description />

'''Glamour''' allows the caster to enchant their appearance in order to become particularly appealing to other people. This results in a boost of +20 [[Trading]] [[rank]]s.


==Lore Benefits==
==Lore Benefits==

Latest revision as of 15:27, 18 January 2023

Glamour (1205)
Mnemonic [GLAMOUR]
Duration 2 minutes
Span Refreshable
Utility Magic - Skill Enhancement  
Subtype Enhancive 
Skill Enhancement Trading 
Availability Self-cast 
Minor Mental Spells
Soothing Word (1201) Utility
Iron Skin (1202) Defensive
Powersink (1203) Attack
Foresight (1204) Defensive
Glamour (1205) Utility
Telekinesis (1206) Attack
Force Projection (1207) Attack
Mindward (1208) Defensive
Dragonclaw (1209) Offensive
Thought Lash (1210) Attack
Confusion (1211) Attack
Shroud of Deception (1212) Utility
Mind over Body (1213) Utility
Brace (1214) Defensive
Blink (1215) Defensive
Focus Barrier (1216) Defensive
Vision (1217) Utility
Mental Dispel (1218) Utility
Vertigo (1219) Attack
Premonition (1220) Defensive
Mindwipe (1225) Attack
Provoke (1235) Utility

Glamour allows the caster to enchant their appearance in order to become particularly appealing to other people. This results in a boost of +20 Trading ranks.

Lore Benefits

Training in Mental Lore, Telepathy also confers a bonus to the caster's Influence at a rate of +1 base stat for every 10 ranks of lore.

Enhancive Limitations

Glamour is subject to the standard +50 skill bonus enhancive limit, so casters with fewer than 20 un-enhanced Trading ranks will see less than the full 20 enhancive ranks due to how ranks convert to skill bonus.

Messaging

Cast:

First Person:
You compose your thoughts and open your mind, projecting a subtle aura of allure.
Third Person:
Something about CASTER catches your eye, a certain appeal, though you can't quite put your finger on it.

Wearing off:

First Person:
Your charismatic projection falters and fades away.
Third Person:
The ineffable aura of allure fades from CASTER.