BVShop:Untamed Spirit: Difference between revisions

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==Current Shop Listing==
==2021Q1==
{{:BVShop:Untamed Spirit/August 2024}}
<section begin=2021Q1 />

{{Festshop
==Previous Shop Listings==
|shopname=Untamed Spirit
{{Special:PrefixIndex/{{FULLPAGENAME}}/|stripprefix=yes|hideredirects=yes}}
|look=a lopsided stone hut with a ragged animal hide covering the door

|location=[Map Room #18], Lich# 26874, go stone hut
[[Category:Bloodriven Village shops|U]]
|fest=dr|year=2021|letter=U}}
===Untamed Spirit===<!--==={{{ [Untamed Spirit] 2021-02-13 20:36:33 -0600}}}===-->
{{RoomDescription|
|roomname=Untamed Spirit -
|desc=Dampness clings to the cracked stone walls of this lopsided hut, making the enclosed space perpetually moist and musty. Guttering candles, their flames a sullen blue, are scattered around a central stone altar and the prayer rug laid out in front of it, the various items arrayed on top of them subtly reflecting the eerie light. Wind constantly seeps into the area, sending the ragged animal hide over the door fluttering every so often. You also see a dark opening.
|exits= north, out}}
{{sign|margin-right=40%|sign='''chipped stone sign'''<hr><nowiki>
The weapons and shields in this room, as well as the one to the north, contain the trapped spirit of an animal.
Be warned - they are wild and untamed, often lashing out in anger at those they do not know.
Tame them and partner with them, however, to soothe the wild spirit within.
Attack with them and their bestial power will be unleashed on your enemies in the form of Animalistic Fury flares, the strength of them increasing as the spirit's trust in you grows.
Visit the shrine through the opening to unlock their further potential.
In the shop next door, you will find armors to pair with these items.</nowiki>}}
<blockquote>
{{Container2||container=On the stone altar you see:||contents= a wavy-bladed sea blue Niima's-embrace, a sinuous vultite lance dyed in a gradient of earth tones, a sleek orase runestaff capped with a moon-shaped silver orb, a massive vultite sledgehammer with a smooth ironwood handle, some tawny leather gloves tipped with curved vultite claws, some tall vultite-toed leather boots lined with dark fur, a slim rolaren espadon with a serrated silver-edged blade and a glacial-hued rolaren morning star covered in jagged spikes.}}
{| class="wikitable col-5-right" {{prettytable}}
| a wavy-bladed sea blue Niima's-embrace || Weight: 4 pounds <br>Enchant: +20|| [[short sword]]
| <div class="mw-customtoggle-awavy-bladedseablueNiimas-embrace" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awavy-bladedseablueNiimas-embrace">'''Analyze:'''<br>You analyze the sea blue Niima's-embrace and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the Niima's-embrace.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: dolphin (Type: Aquatic Mammal)<br>
Available nouns for this type are: dolphin, whale, orca, seal, sea lion, walrus, manatee.<br>
* Spirit Descriptor: sleek<br>
* Spirit Color: misty green<br>
* Spirit Call: chitter<br>
* Spirit Group: pod<br></div>
| 10,000
|-
| a sinuous vultite lance dyed in a gradient of earth tones || Weight: 12 pounds <br>Enchant: +20|| [[lance]]
| <div class="mw-customtoggle-asinuousvultitelancedyedinagradientofearthtones" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asinuousvultitelancedyedinagradientofearthtones">'''Analyze:'''<br>You analyze the vultite lance and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the lance.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: snake (Type: Snake)<br>
Available nouns for this type are: snake, serpent, cobra, asp, adder, boa, boa constrictor, rattlesnake, corn snake, mamba, eel.<br>
* Spirit Descriptor: sinuous<br>
* Spirit Color: misty green<br>
* Spirit Call: hiss<br>
* Spirit Group: mass<br></div>
| 10,000
|-
| a sleek orase runestaff capped with a moon-shaped silver orb || Weight: 4 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-asleekoraserunestaffcappedwithamoon-shapedsilverorb" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asleekoraserunestaffcappedwithamoon-shapedsilverorb">'''Analyze:'''<br>You analyze the orase runestaff and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the runestaff.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: wolf (Type: Canine)<br>
Available nouns for this type are: wolf, jackal, fox, fennec fox, hyena, dhole, coyote, dog, bush dog, foxhound, bloodhound, wolfhound, mastiff, puppy.<br>
* Spirit Descriptor: rangy<br>
* Spirit Color: misty green<br>
* Spirit Call: howl<br>
* Spirit Group: pack<br></div>
| 10,000
|-
| a massive vultite sledgehammer with a smooth ironwood handle || Weight: 6 pounds <br>Enchant: +20|| [[maul]]
| <div class="mw-customtoggle-amassivevultitesledgehammerwithasmoothironwoodhandle" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-amassivevultitesledgehammerwithasmoothironwoodhandle">'''Analyze:'''<br>You analyze the vultite sledgehammer and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the sledgehammer.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: boar (Type: Porcine)<br>
Available nouns for this type are: boar, iron boar, pig, hog, warthog, babirusa.<br>
* Spirit Descriptor: stocky<br>
* Spirit Color: misty green<br>
* Spirit Call: snort<br>
* Spirit Group: drove<br></div>
| 10,000
|-
| some tawny leather gloves tipped with curved vultite claws || Weight: <1 pound <br>Enchant: +20|| UAC gloves
| <div class="mw-customtoggle-sometawnyleatherglovestippedwithcurvedvultiteclaws" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-sometawnyleatherglovestippedwithcurvedvultiteclaws">'''Analyze:'''<br>You analyze the tawny leather gloves and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the gloves.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with them or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: lion (Type: Large Feline)<br>
Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.<br>
* Spirit Descriptor: lithe<br>
* Spirit Color: misty green<br>
* Spirit Call: roar<br>
* Spirit Group: pride<br></div>
| 10,000
|-
| some tall vultite-toed leather boots lined with dark fur || Weight: 2 pounds <br>Enchant: +20|| UAC boots
| <div class="mw-customtoggle-sometallvultite-toedleatherbootslinedwithdarkfur" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-sometallvultite-toedleatherbootslinedwithdarkfur">'''Analyze:'''<br>You analyze the vultite-toed boots and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the boots.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with them or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: hare (Type: Rabbit/Hare)<br>
Available nouns for this type are: hare, rabbit, jackrabbit, cottontail, arctic hare, snowshoe hare.<br>
* Spirit Descriptor: lanky<br>
* Spirit Color: misty green<br>
* Spirit Call: growl<br>
* Spirit Group: herd<br></div>
| 10,000
|-
| a slim rolaren espadon with a serrated silver-edged blade || Weight: 9 pounds <br>Enchant: +20|| [[bastard sword]]
| <div class="mw-customtoggle-aslimrolarenespadonwithaserratedsilver-edgedblade" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aslimrolarenespadonwithaserratedsilver-edgedblade">'''Analyze:'''<br>You analyze the rolaren espadon and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the espadon.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: horse (Type: Equine)<br>
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.<br>
* Spirit Descriptor: muscular<br>
* Spirit Color: misty green<br>
* Spirit Call: whinny<br>
* Spirit Group: herd<br></div>
| 10,000
|-
| a glacial-hued rolaren morning star covered in jagged spikes || Weight: 8 pounds <br>Enchant: +20|| [[morning star]]
| <div class="mw-customtoggle-aglacial-huedrolarenmorningstarcoveredinjaggedspikes" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aglacial-huedrolarenmorningstarcoveredinjaggedspikes">'''Analyze:'''<br>You analyze the rolaren morning star and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the star.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: penguin (Type: Avian (Aquatic))<br>
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.<br>
* Spirit Descriptor: pudgy<br>
* Spirit Color: misty green<br>
* Spirit Call: squawk<br>
* Spirit Group: flock<br></div>
| 10,000
|-
|}
{{Container2||container=On the prayer rug you see:||contents= a curved vultite khopesh hilted with a carved piece of ivory, a gleaming argent-hued rolaren katar, a polished rolaren dirk with a simple curved crossguard, a twisted orase warstaff wrapped with strips of spidersilk, a thin rolaren-tipped harpoon with a smooth driftwood shaft and a stout vultite skull-crusher studded with pieces of bone.}}
{| class="wikitable col-5-right" {{prettytable}}
| a curved vultite khopesh hilted with a carved piece of ivory || Weight: 4 pounds <br>Enchant: +20|| [[falchion]]
| <div class="mw-customtoggle-acurvedvultitekhopeshhiltedwithacarvedpieceofivory" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-acurvedvultitekhopeshhiltedwithacarvedpieceofivory">'''Analyze:'''<br>You analyze the vultite khopesh and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the khopesh.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: raccoon (Type: Semi-Arboreal)<br>
Available nouns for this type are: raccoon, opossum, possum, red panda.<br>
* Spirit Descriptor: plump<br>
* Spirit Color: misty green<br>
* Spirit Call: chitter<br>
* Spirit Group: band<br></div>
| 10,000
|-
| a gleaming argent-hued rolaren katar || Weight: 4 pounds <br>Enchant: +20|| [[katar]]
| <div class="mw-customtoggle-agleamingargent-huedrolarenkatar" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agleamingargent-huedrolarenkatar">'''Analyze:'''<br>You analyze the rolaren katar and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the katar.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: monkey (Type: Small Primate)<br>
Available nouns for this type are: monkey, tamarin, marmoset, macaque, baboon, lemur, indri, sifaka, loris, bushbaby, capuchin.<br>
* Spirit Descriptor: gangly<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br>
* Spirit Group: troop<br></div>
| 10,000
|-
| a polished rolaren dirk with a simple curved crossguard || Weight: <1 pound <br>Enchant: +20|| [[dagger]]
| <div class="mw-customtoggle-apolishedrolarendirkwithasimplecurvedcrossguard" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apolishedrolarendirkwithasimplecurvedcrossguard">'''Analyze:'''<br>You analyze the rolaren dirk and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the dirk.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: badger (Type: Mustelid)<br>
Available nouns for this type are: badger, honey badger, ferret, weasel, ermine, pine marten, stoat, skunk, wolverine.<br>
* Spirit Descriptor: stocky<br>
* Spirit Color: misty green<br>
* Spirit Call: growl<br>
* Spirit Group: band<br></div>
| 10,000
|-
| a twisted orase warstaff wrapped with strips of spidersilk || Weight: 5 pounds <br>Enchant: +20|| [[quarter staff]]
| <div class="mw-customtoggle-atwistedorasewarstaffwrappedwithstripsofspidersilk" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-atwistedorasewarstaffwrappedwithstripsofspidersilk">'''Analyze:'''<br>You analyze the orase warstaff and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the warstaff.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: spider (Type: Arachnid)<br>
Available nouns for this type are: spider, tarantula, arachnid, black widow spider, brown recluse spider, wolf spider, huntsman spider.<br>
* Spirit Descriptor: giant<br>
* Spirit Color: misty green<br>
* Spirit Call: chitter<br>
* Spirit Group: swarm<br></div>
| 10,000
|-
| a thin rolaren-tipped harpoon with a smooth driftwood shaft || Weight: 6 pounds <br>Enchant: +20|| [[spear]]
| <div class="mw-customtoggle-athinrolaren-tippedharpoonwithasmoothdriftwoodshaft" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athinrolaren-tippedharpoonwithasmoothdriftwoodshaft">'''Analyze:'''<br>You analyze the rolaren-tipped harpoon and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the harpoon.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: sea otter (Type: Semi-Aquatic)<br>
Available nouns for this type are: otter, sea otter, river otter, platypus.<br>
* Spirit Descriptor: sleek<br>
* Spirit Color: misty green<br>
* Spirit Call: chitter<br>
* Spirit Group: band<br></div>
| 10,000
|-
| a stout vultite skull-crusher studded with pieces of bone || Weight: 6 pounds <br>Enchant: +20|| [[war hammer]]
| <div class="mw-customtoggle-astoutvultiteskull-crusherstuddedwithpiecesofbone" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-astoutvultiteskull-crusherstuddedwithpiecesofbone">'''Analyze:'''<br>You analyze the vultite skull-crusher and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the skull-crusher.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: buffalo (Type: Hooved (w/ Horn)<br>
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk.<br>
* Spirit Descriptor: antlered<br>
* Spirit Color: misty green<br>
* Spirit Call: bellow<br>
* Spirit Group: stampede<br></div>
| 10,000
|-
|}
</blockquote>
{{Festshop
|shopname=Untamed Spirit
|look=
|location=[Map Room #], Lich# , go dark opening
|fest=dr|year=2021|letter=U}}
===Untamed Spirit, Shrine===<!--==={{{ [Untamed Spirit, Shrine] 2021-02-13 20:40:15 -0600}}}===-->
{{RoomDescription|
|roomname=Untamed Spirit, Shrine -
|desc=Little light filters into this tiny alcove, making the only illumination the various blue-flamed candles set into various nooks along the uneven walls. There is not much room for anything besides a squat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of mold, mixed with a faint aroma of incense, permeates the damp air.
|exits= out}}
{{sign|margin-right=40%|sign='''chipped stone sign'''<hr><nowiki>
Unlock the further potential of the spirit inside your weapon or shield.
* Animalistic Fury flares
A stampede of miniature animal spirits charges your enemies, dealing Grapple damage.
Using the provided certificates raises the ceiling of potential flare power you can achieve.
* Revenge flares
Unlock a chance to unleash Animalistic Fury flares on a successful parry (melee or runestaves), evade (unarmed or ranged), or block (shield).
NOTE: You must be in forward or greater stance, as well as be actively participating in combat recently to properly enrage the spirit to retaliate.
* Wild Backlash
When unlocked, this adds a debuff to Animalistic Fury flares that will affect your target's physical and magical defenses. The more powerful your flares are, the better this debuff will be.
* Savage Power
Draw upon the bestial power of your spirit, infusing its strength into your own body for a short time and increasing your attack strength (both physical and magical), as well as your critical padding. Each parchment unlock improves the amount of the bonus given.
* Fluff Actions and Spirit Change
Unlock the tricks your spirit can do, or the tricks you can do with your weapon/shield, with the provided papyrus.
As well, you can change the type of animal in your weapon/shield with the provided slip (TURN to find the one you like), which will morph the spirit within.
* Damage Type Change (Common/Uncommon)
If you are unhappy with the default Grapple damage of Animalistic Fury flares, you can teach your spirit to use a different damage type with the provided vouchers. Be sure to READ them to find the right one for the damage you are hoping for.</nowiki>}}
<blockquote>
{{Container2||container=On the squat stone shrine you see:||contents= a rectangular uncommon flare voucher, a ragged wild backlash certificate, a jagged revenge certificate, a bright flare certificate, a dull flare certificate, a pale flare certificate, a blue parchment, a green parchment, a yellow parchment, an orange parchment, a red parchment, a dark fluff papyrus, a light fluff papyrus, a spirit change slip and a square common flare voucher.}}
{| class="wikitable col-5-right" {{prettytable}}
| a rectangular uncommon flare voucher || Weight: <1 pound || || || 30,000
|-
| a ragged wild backlash certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-araggedwildbacklashcertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-araggedwildbacklashcertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Wild Backlash feature on an Animalistic Spirit weapon or shield.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the wild backlash certificate.<br>
You notice something written on it...<br>
Unlocks Wild Backlash on an Anamalistic Spirit Weapon or Shield
</div>
| 20,000
|-
| a jagged revenge certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-ajaggedrevengecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ajaggedrevengecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Revenge Flares on an Animalistic Spirit weapon or shield.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the revenge certificate.<br>
You notice something written on it...<br>
Unlocks Revenge Flares on an Animalistic Spirit Weapon or Shield
</div>
| 30,000
|-
| a bright flare certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-abrightflarecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrightflarecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the flares on an Animalistic Spirit weapon or shield from T3 to T4.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the bright flare certificate.<br>
You notice something written on it...<br>
T3 to T4 Flares for Animalistic Spirit Weapons or Shields
</div>
| 15,000
|-
| a dull flare certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-adullflarecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adullflarecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the flares on an Animalistic Spirit weapon or shield from T2 to T3.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the dull flare certificate.<br>
You notice something written on it...<br>
T2 to T3 Flares for Animalistic Spirit Weapons or Shields
</div>
| 15,000
|-
| a pale flare certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-apaleflarecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apaleflarecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the flares on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the pale flare certificate.<br>
You notice something written on it...<br>
T1/OTS to T2 Flares for Animalistic Spirit Weapon or Shield
</div>
| 15,000
|-
| a blue parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-ablueparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablueparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T4 to T5.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the blue parchment.<br>
You notice something written on it...<br>
T4 to T5 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10,000
|-
| a green parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-agreenparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agreenparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T3 to T4.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the green parchment.<br>
You notice something written on it...<br>
T3 to T4 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10,000
|-
| a yellow parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-ayellowparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ayellowparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T2 to T3.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the yellow parchment.<br>
You notice something written on it...<br>
T2 to T3 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10,000
|-
| an orange parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-anorangeparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anorangeparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T1 to T2.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the orange parchment.<br>
You notice something written on it...<br>
T1 to T2 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10,000
|-
| a red parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-aredparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aredparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it to T1.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the red parchment.<br>
You notice something written on it...<br>
Unlocks Savage Power on an Anamalistic Spirit Weapon or Shield to T1
</div>
| 10,000
|-
| a dark fluff papyrus || Weight: <1 pound ||
| <div class="mw-customtoggle-adarkfluffpapyrus" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adarkfluffpapyrus">'''Analyze:'''<br> Your papyrus is used to unlock the potential of things held in your other hand.<br><br>This will unlock fluff actions on an Animalistic Spirit weapon or shield from T2 to T3.<br><br> You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.<br><br> Your papyrus may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the dark fluff papyrus.<br>
You notice something written on it...<br>
T2 to T3 Fluff Actions for Animalistic Spirit Weapons or Shields
</div>
| 2,500
|-
| a light fluff papyrus || Weight: <1 pound ||
| <div class="mw-customtoggle-alightfluffpapyrus" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alightfluffpapyrus">'''Analyze:'''<br> Your papyrus is used to unlock the potential of things held in your other hand.<br><br>This will unlock fluff actions on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.<br><br> You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.<br><br> Your papyrus may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the light fluff papyrus.<br>
You notice something written on it...<br>
T1/OTS to T2 Fluff Actions for Animalistic Spirit Weapons or Shields
</div>
| 2,500
|-
| a spirit change slip || Weight: <1 pound ||
| <div class="mw-customtoggle-aspiritchangeslip" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aspiritchangeslip">'''Analyze:'''<br> Your slip is used to unlock the potential of things held in your other hand.<br><br>This will change the spirit within an Animalistic Spirit Weapon/Shield to a Large Feline.<br>
<b>NOTE: You will lose any custom spirit descriptions already present when using this.<br>
This only changes the spirit's overall type - TURN the slip to change the type.</b><br><br> You need only RAISE your slip while holding a compatible piece of equipment in your other hand.<br><br> Your slip may not be altered or changed in any way.<br>
'''Examine:'''<br>You glance at the spirit change slip.<br>
You notice something written on it...<br>
This will change the spirit type within an Animalistic Spirit weapon/shield. TURN to change the spirit type you wish to change to, ANALYZE to see the current type it is focused on. WARNING: This will clear any custom spirit descriptions already set on the weapon/shield.
</div>
| 1,000
|-
| a square common flare voucher || Weight: <1 pound || || || 20,000
|-
|}
</blockquote>
{{Festshop
|shopname=Untamed Spirit
|look=
|location=[Map Room #], Lich# , main room, north
|fest=dr|year=2021|letter=U}}
===Untamed Spirit, Niche===<!--==={{{ [Untamed Spirit, Niche] 2021-02-13 20:37:19 -0600}}}===-->
{{RoomDescription|
|roomname=Untamed Spirit, Niche -
|desc=Hewn into the stone walls without much care for aesthetics, this niche is cramped and close. Thin candles, their flames burning dull blue, are scattered around the space, lending scant illumination to a rickety shield rack in one corner and some rusted iron hooks set into the wall above it. The musty smell of damp stone permeates the air.
|exits= south}}
<blockquote>
{{Container2||container=On the rickety shield rack you see:||contents= a wide rolaren pavis etched with a complex pattern of scales, a thick iron-banded orase aegis studded with curved teeth, a sturdy faewood parma carved with a sharp zigzag design and a round vultite buckler etched with a trio of thin slashes.}}
{| class="wikitable col-5-right" {{prettytable}}
| a wide rolaren pavis etched with a complex pattern of scales || Weight: 12 pounds <br>Enchant: +20|| tower [[shield]]
| <div class="mw-customtoggle-awiderolarenpavisetchedwithacomplexpatternofscales" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awiderolarenpavisetchedwithacomplexpatternofscales">'''Analyze:'''<br>You analyze the rolaren pavis and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the pavis.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: pangolin (Type: Armored)<br>
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.<br>
* Spirit Descriptor: squat<br>
* Spirit Color: misty green<br>
* Spirit Call: snort<br>
* Spirit Group: band<br></div>
| 10,000
|-
| a thick iron-banded orase aegis studded with curved teeth || Weight: 10 pounds <br>Enchant: +20|| large [[shield]]
| <div class="mw-customtoggle-athickiron-bandedoraseaegisstuddedwithcurvedteeth" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athickiron-bandedoraseaegisstuddedwithcurvedteeth">'''Analyze:'''<br>You analyze the orase aegis and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: bear (Type: Ursine)<br>
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear, panda, giant panda.<br>
* Spirit Descriptor: burly<br>
* Spirit Color: misty green<br>
* Spirit Call: growl<br>
* Spirit Group: band<br></div>
| 10,000
|-
| a sturdy faewood parma carved with a sharp zigzag design || Weight: 7 pounds <br>Enchant: +20|| medium [[shield]]
| <div class="mw-customtoggle-asturdyfaewoodparmacarvedwithasharpzigzagdesign" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asturdyfaewoodparmacarvedwithasharpzigzagdesign">'''Analyze:'''<br>You analyze the faewood parma and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the parma.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: horse (Type: Equine)<br>
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.<br>
* Spirit Descriptor: muscular<br>
* Spirit Color: misty green<br>
* Spirit Call: whinny<br>
* Spirit Group: herd<br></div>
| 10,000
|-
| a round vultite buckler etched with a trio of thin slashes || Weight: 5 pounds <br>Enchant: +20|| small [[shield]]
| <div class="mw-customtoggle-aroundvultitebuckleretchedwithatrioofthinslashes" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aroundvultitebuckleretchedwithatrioofthinslashes">'''Analyze:'''<br>You analyze the vultite buckler and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the buckler.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: rat (Type: Small Rodent)<br>
Available nouns for this type are: mouse, dormouse, rat, squirrel, chinchilla, hamster, cavy, gopher, groundhog, lemming, naked mole rat, marmot.<br>
* Spirit Descriptor: plump<br>
* Spirit Color: misty green<br>
* Spirit Call: squeak<br>
* Spirit Group: horde<br></div>
| 10,000
|-
|}
{{Container2||container=On the some rusted iron hooks you see:||contents= a sturdy ruic heavy crossbow with a triangular crystal sight, a slender ruic long bow carved with spiralled nocks, a stout ruic hand crossbow braced with strips of copper, a smooth ruic light arbalest with flared steel-braced limbs, a pale ruic composite bow adorned with a trio of feathers and a lacquered ruic short bow with sinuous silver-hued limbs.}}
{| class="wikitable col-5-right" {{prettytable}}
| a sturdy ruic heavy crossbow with a triangular crystal sight || Weight: 12 pounds <br>Enchant: +20|| [[heavy crossbow]]
| <div class="mw-customtoggle-asturdyruicheavycrossbowwithatriangularcrystalsight" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asturdyruicheavycrossbowwithatriangularcrystalsight">'''Analyze:'''<br>You analyze the ruic heavy crossbow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the crossbow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: eagle (Type: Predatory Avian)<br>
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br>
* Spirit Group: flock<br></div>
| 10,000
|-
| a slender ruic long bow carved with spiralled nocks || Weight: 3 pounds <br>Enchant: +20|| [[long bow]]
| <div class="mw-customtoggle-aslenderruiclongbowcarvedwithspirallednocks" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aslenderruiclongbowcarvedwithspirallednocks">'''Analyze:'''<br>You analyze the ruic long bow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: hawk (Type: Predatory Avian)<br>
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br>
* Spirit Group: flock<br></div>
| 10,000
|-
| a stout ruic hand crossbow braced with strips of copper || Weight: 4 pounds <br>Enchant: +20|| [[hand crossbow]]
| <div class="mw-customtoggle-astoutruichandcrossbowbracedwithstripsofcopper" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-astoutruichandcrossbowbracedwithstripsofcopper">'''Analyze:'''<br>You analyze the ruic hand crossbow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the crossbow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: falcon (Type: Predatory Avian)<br>
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br>
* Spirit Group: flock<br></div>
| 10,000
|-
| a smooth ruic light arbalest with flared steel-braced limbs || Weight: 8 pounds <br>Enchant: +20|| [[light crossbow]]
| <div class="mw-customtoggle-asmoothruiclightarbalestwithflaredsteel-bracedlimbs" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asmoothruiclightarbalestwithflaredsteel-bracedlimbs">'''Analyze:'''<br>You analyze the ruic light arbalest and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the arbalest.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: bat (Type: Bat)<br>
Available nouns for this type are: bat, fruit bat, vampire bat, flying fox.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: squeak<br>
* Spirit Group: swarm<br></div>
| 10,000
|-
| a pale ruic composite bow adorned with a trio of feathers || Weight: 3 pounds <br>Enchant: +20|| [[composite bow]]
| <div class="mw-customtoggle-apaleruiccompositebowadornedwithatriooffeathers" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apaleruiccompositebowadornedwithatriooffeathers">'''Analyze:'''<br>You analyze the ruic composite bow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: raven (Type: Corvid)<br>
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.<br>
* Spirit Descriptor: sleek<br>
* Spirit Color: misty green<br>
* Spirit Call: caw<br>
* Spirit Group: mob<br></div>
| 10,000
|-
| a lacquered ruic short bow with sinuous silver-hued limbs || Weight: 3 pounds <br>Enchant: +20|| [[short bow]]
| <div class="mw-customtoggle-alacqueredruicshortbowwithsinuoussilver-huedlimbs" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alacqueredruicshortbowwithsinuoussilver-huedlimbs">'''Analyze:'''<br>You analyze the ruic short bow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: cat (Type: Small Feline)<br>
Available nouns for this type are: cat, kitten, bobcat, lynx, serval, caracal, margay, ocelot, jaguarundi, snowcat.<br>
* Spirit Descriptor: sleek<br>
* Spirit Color: misty green<br>
* Spirit Call: hiss<br>
* Spirit Group: clowder<br></div>
| 10,000
|-
|}
</blockquote>
<!-- Other Rooms Here -->
<section end=2021Q1 />
<!-- Shop:Untamed_Spirit -->
==2020Q3==
<section begin=2020Q3 />
{{Festshop
|shopname=Untamed Spirit
|look=a lopsided stone hut with a ragged animal hide covering the door
|location=[Map Room #18], Lich# 26874, go stone hut
|fest=dr|year=2020|letter=U}}
===Untamed Spirit===<!--==={{{ [Untamed Spirit] 2020-08-15 13:54:23 -0500}}}===-->
{{RoomDescription|
|roomname=Untamed Spirit -
|desc=Dampness clings to the cracked stone walls of this lopsided hut, making the enclosed space perpetually moist and musty. Guttering candles, their flames a sullen blue, are scattered around a central stone altar, the various items arrayed on top of it subtly reflecting the eerie light. Hammered crookedly into one wall are some rusted iron hooks, the wares on them hanging precariously above a rickety shield rack. Wind constantly seeps into the area, sending the ragged animal hide over the door fluttering every so often. You also see a dark opening.
|exits= out}}
{{sign|margin-right=40%|sign='''chipped stone sign'''<hr><nowiki>
The weapons and shields in this room contain the trapped spirit of an animal.
Be warned - they are wild and untamed, often lashing out in anger at those they do not know.
Tame them and partner with them, however, to soothe the wild spirit within.
Attack with them and their bestial power will be unleashed on your enemies in the form of Animalistic Fury flares, the strength of them increasing as the spirit's trust in you grows.
Visit the shrine through the opening to unlock their further potential.</nowiki>}}
<blockquote>
{{Container2||container=On the rickety shield rack you see:||contents= a wide orase aegis banded with thick strips of iron, a smooth rolaren pavis rippled in bands of black and gold, a round vultite buckler etched with a trio of thin slashes and a sturdy faewood parma edged in a complex knotwork design.}}
{| {{prettytable}}
| a wide orase aegis banded with thick strips of iron || Weight: 10 pounds <br>Enchant: +20|| large [[shield]]
| <div class="mw-customtoggle-awideoraseaegisbandedwiththickstripsofiron" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awideoraseaegisbandedwiththickstripsofiron">'''Analyze:'''<br>You analyze the orase aegis and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: bear (Type: Ursine)<br>
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.<br>
* Spirit Descriptor: burly<br>
* Spirit Color: misty green<br>
* Spirit Call: growl<br></div>
| 10000
|-
| a smooth rolaren pavis rippled in bands of black and gold || Weight: 12 pounds <br>Enchant: +20|| tower [[shield]]
| <div class="mw-customtoggle-asmoothrolarenpavisrippledinbandsofblackandgold" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asmoothrolarenpavisrippledinbandsofblackandgold">'''Analyze:'''<br>You analyze the rolaren pavis and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the pavis.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: tiger (Type: Large Feline)<br>
Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.<br>
* Spirit Descriptor: lithe<br>
* Spirit Color: misty green<br>
* Spirit Call: snarl<br></div>
| 10000
|-
| a round vultite buckler etched with a trio of thin slashes || Weight: 5 pounds <br>Enchant: +20|| small [[shield]]
| <div class="mw-customtoggle-aroundvultitebuckleretchedwithatrioofthinslashes" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aroundvultitebuckleretchedwithatrioofthinslashes">'''Analyze:'''<br>You analyze the vultite buckler and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the buckler.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: rat (Type: Small Rodent)<br>
Available nouns for this type are: mouse, dormouse, rat, squirrel, chinchilla, hamster, cavy, gopher, groundhog, lemming.<br>
* Spirit Descriptor: plump<br>
* Spirit Color: misty green<br>
* Spirit Call: squeak<br></div>
| 10000
|-
| a sturdy faewood parma edged in a complex knotwork design || Weight: 7 pounds <br>Enchant: +20|| medium [[shield]]
| <div class="mw-customtoggle-asturdyfaewoodparmaedgedinacomplexknotworkdesign" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asturdyfaewoodparmaedgedinacomplexknotworkdesign">'''Analyze:'''<br>You analyze the faewood parma and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Shields ----<br>
-General Script Information-<br>
This is a shield with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this shield are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the parma.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this shield's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.<br>
-Current Settings-<br>
* Spirit: horse (Type: Equine)<br>
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.<br>
* Spirit Descriptor: muscular<br>
* Spirit Color: misty green<br>
* Spirit Call: whinny<br></div>
| 10000
|-
|}
{{Container2||container=On the some rusted iron hooks you see:||contents= a sturdy ruic heavy crossbow with a triangular crystal sight, a slender ruic long bow carved with spiralled nocks and a stout ruic hand crossbow braced with strips of copper.}}
{| {{prettytable}}
| a sturdy ruic heavy crossbow with a triangular crystal sight || Weight: 12 pounds <br>Enchant: +20|| [[heavy crossbow]]
| <div class="mw-customtoggle-asturdyruicheavycrossbowwithatriangularcrystalsight" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asturdyruicheavycrossbowwithatriangularcrystalsight">'''Analyze:'''<br>You analyze the ruic heavy crossbow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the crossbow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: eagle (Type: Predatory Avian)<br>
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br></div>
| 10000
|-
| a slender ruic long bow carved with spiralled nocks || Weight: 3 pounds <br>Enchant: +20|| [[long bow]]
| <div class="mw-customtoggle-aslenderruiclongbowcarvedwithspirallednocks" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aslenderruiclongbowcarvedwithspirallednocks">'''Analyze:'''<br>You analyze the ruic long bow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: hawk (Type: Predatory Avian)<br>
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br></div>
| 10000
|-
| a stout ruic hand crossbow braced with strips of copper || Weight: 4 pounds <br>Enchant: +20|| [[hand crossbow]]
| <div class="mw-customtoggle-astoutruichandcrossbowbracedwithstripsofcopper" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-astoutruichandcrossbowbracedwithstripsofcopper">'''Analyze:'''<br>You analyze the ruic hand crossbow and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the crossbow.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: falcon (Type: Predatory Avian)<br>
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite.<br>
* Spirit Descriptor: angular<br>
* Spirit Color: misty green<br>
* Spirit Call: screech<br></div>
| 10000
|-
|}
{{Container2||container=On the stone altar you see:||contents= a wavy-bladed sea blue Niima's-embrace, a sinuous vultite lance dyed in a gradient of earth tones, a sleek orase runestaff capped with a moon-shaped silver orb, a massive vultite sledgehammer with a smooth ironwood handle, a tapered autumnal-hued rolaren warsword, some rugged leather boots reinforced with vultite toe-caps, some suede-palmed leather gloves with vultite knuckles and an oak-hafted rolaren spikestar tipped with conical spikes.}}
{| {{prettytable}}
| a wavy-bladed sea blue Niima's-embrace || Weight: 4 pounds <br>Enchant: +20|| [[short sword]]
| <div class="mw-customtoggle-awavy-bladedseablueNiimas-embrace" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awavy-bladedseablueNiimas-embrace">'''Analyze:'''<br>You analyze the sea blue Niima's-embrace and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the Niima's-embrace.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: dolphin (Type: Aquatic Mammal)<br>
Available nouns for this type are: dolphin, whale, orca, seal, sea lion, walrus.<br>
* Spirit Descriptor: sleek<br>
* Spirit Color: misty green<br>
* Spirit Call: chitter<br></div>
| 10000
|-
| a sinuous vultite lance dyed in a gradient of earth tones || Weight: 12 pounds <br>Enchant: +20|| [[lance]]
| <div class="mw-customtoggle-asinuousvultitelancedyedinagradientofearthtones" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asinuousvultitelancedyedinagradientofearthtones">'''Analyze:'''<br>You analyze the vultite lance and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the lance.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: snake (Type: Snake)<br>
Available nouns for this type are: snake, serpent, cobra, asp, adder, boa, boa constrictor, rattlesnake, corn snake, mamba, eel.<br>
* Spirit Descriptor: sinuous<br>
* Spirit Color: misty green<br>
* Spirit Call: hiss<br></div>
| 10000
|-
| a sleek orase runestaff capped with a moon-shaped silver orb || Weight: 4 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-asleekoraserunestaffcappedwithamoon-shapedsilverorb" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asleekoraserunestaffcappedwithamoon-shapedsilverorb">'''Analyze:'''<br>You analyze the orase runestaff and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the runestaff.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: wolf (Type: Canine)<br>
Available nouns for this type are: wolf, jackal, fox, fennec fox, hyena, dhole, coyote, dog, bush dog, foxhound, bloodhound, wolfhound, mastiff.<br>
* Spirit Descriptor: rangy<br>
* Spirit Color: misty green<br>
* Spirit Call: howl<br></div>
| 10000
|-
| a massive vultite sledgehammer with a smooth ironwood handle || Weight: 6 pounds <br>Enchant: +20|| [[maul]]
| <div class="mw-customtoggle-amassivevultitesledgehammerwithasmoothironwoodhandle" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-amassivevultitesledgehammerwithasmoothironwoodhandle">'''Analyze:'''<br>You analyze the vultite sledgehammer and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the sledgehammer.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: boar (Type: Porcine)<br>
Available nouns for this type are: boar, iron boar, pig, hog, warthog.<br>
* Spirit Descriptor: stocky<br>
* Spirit Color: misty green<br>
* Spirit Call: snort<br></div>
| 10000
|-
| a tapered autumnal-hued rolaren warsword || Weight: 9 pounds <br>Enchant: +20|| [[bastard sword]]
| <div class="mw-customtoggle-ataperedautumnal-huedrolarenwarsword" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ataperedautumnal-huedrolarenwarsword">'''Analyze:'''<br>You analyze the rolaren warsword and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the warsword.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: hare (Type: Rabbit/Hare)<br>
Available nouns for this type are: hare, rabbit, jackrabbit, cottontail, arctic hare, snowshoe hare.<br>
* Spirit Descriptor: lanky<br>
* Spirit Color: misty green<br>
* Spirit Call: growl<br></div>
| 10000
|-
| some rugged leather boots reinforced with vultite toe-caps || Weight: 2 pounds <br>Enchant: +20|| UAC boots
| <div class="mw-customtoggle-someruggedleatherbootsreinforcedwithvultitetoe-caps" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-someruggedleatherbootsreinforcedwithvultitetoe-caps">'''Analyze:'''<br>You analyze the rugged leather boots and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the boots.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with them or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: stallion (Type: Equine)<br>
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.<br>
* Spirit Descriptor: muscular<br>
* Spirit Color: misty green<br>
* Spirit Call: whinny<br></div>
| 10000
|-
| some suede-palmed leather gloves with vultite knuckles || Weight: <1 pound <br>Enchant: +20|| UAC gloves
| <div class="mw-customtoggle-somesuede-palmedleathergloveswithvultiteknuckles" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-somesuede-palmedleathergloveswithvultiteknuckles">'''Analyze:'''<br>You analyze the leather gloves and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the gloves.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with them or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: ram (Type: Hooved (w/ Horn)<br>
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose.<br>
* Spirit Descriptor: burly<br>
* Spirit Color: misty green<br>
* Spirit Call: bellow<br></div>
| 10000
|-
| an oak-hafted rolaren spikestar tipped with conical spikes || Weight: 8 pounds <br>Enchant: +20|| [[morning star]]
| <div class="mw-customtoggle-anoak-haftedrolarenspikestartippedwithconicalspikes" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anoak-haftedrolarenspikestartippedwithconicalspikes">'''Analyze:'''<br>You analyze the rolaren spikestar and sense that the creator has provided the following information:<br>
---- Animalistic Spirit Weapons ----<br>
-General Script Information-<br>
This is a weapon with the spirit of an animal trapped within it.<br>
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.<br>
If not fully tame, the spirit within can backlash upon the owner.<br>
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.<br>
When striking, there is a chance the spirit will unleash Animalistic Fury flares.<br>
-Alteration Guidelines-<br>
* Alterations to the 15/15/15, long and show of this weapon are fine.<br>
* Some merchants can change the spirit color, spirit call or how the spirit looks.<br>
<b>NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.<br>
As well, each spirit type only has certain pre-approved nouns allowed.</b><br>
-Features-<br>
* Animalistic Fury Flares (Tier 1 of 4)<br>
The spirit within lashes out with a stampede. (Damage Type: Grapple)<br>
<b>Flares are currently: ON [RUB to toggle]</b><br>
* Revenge Flares = Locked<br>
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Wild Backlash = Locked<br>
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.<br>
NOTE: Power of this ability is tied to the Flare tier.<br>
* Savage Power = Locked<br>
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the spikestar.<br>
* Flavor Actions (Tier 1 of 3)<br>
At this tier, this weapon captures the following:GET,DROP, RUB (Flares On/Off), WHISTLE.<br>
* Tameness/Affinity<br>
Tame the spirit to prevent it enacting its rage upon you.<br>
Only one person can have allegiance to this weapon's spirit at a time.<br>
The feeling of this spirit toward no one is wild (Level 0 of 12).<br>
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.<br>
-Current Settings-<br>
* Spirit: lynx (Type: Small Feline)<br>
Available nouns for this type are: cat, kitten, bobcat, lynx, serval, caracal, margay, ocelot, jaguarundi, snowcat.<br>
* Spirit Descriptor: tuft-eared<br>
* Spirit Color: misty green<br>
* Spirit Call: hiss<br></div>
| 10000
|-
|}
</blockquote>
===Untamed Spirit, Shrine===<!--==={{{ [Untamed Spirit, Shrine] 2020-08-15 13:56:24 -0500}}}===-->
{{RoomDescription|
|roomname=Untamed Spirit, Shrine -
|desc=Little light filters into this tiny alcove, making the only illumination the various blue-flamed candles set into various nooks along the uneven walls. There is not much room for anything besides a squat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of mold, mixed with a faint aroma of incense, permeates the damp air.
|exits= out}}
{{sign|margin-right=40%|sign='''chipped stone sign'''<hr><nowiki>
Unlock the further potential of the spirit inside your weapon or shield.
* Animalistic Fury flares
A stampede of miniature animal spirits charges your enemies, dealing Grapple damage.
Using the provided certificates raises the ceiling of potential flare power you can achieve.
* Revenge flares
Unlock a chance to unleash Animalistic Fury flares on a successful parry (melee or runestaves), evade (unarmed or ranged), or block (shield).
NOTE: You must be in forward or greater stance, as well as be actively participating in combat recently to properly enrage the spirit to retaliate.
* Wild Backlash
When unlocked, this adds a debuff to Animalistic Fury flares that will affect your target's physical and magical defenses. The more powerful your flares are, the better this debuff will be.
* Savage Power
Draw upon the bestial power of your spirit, infusing its strength into your own body for a short time and increasing your attack strength (both physical and magical), as well as your critical padding. Each parchment unlock improves the amount of the bonus given.
* Fluff Actions and Spirit Change
Unlock the tricks your spirit can do, or the tricks you can do with your weapon/shield, with the provided papyrus.
As well, you can change the type of animal in your weapon/shield with the provided slip (TURN to find the one you like), which will morph the spirit within.
* Damage Type Change (Common/Uncommon)
If you are unhappy with the default Grapple damage of Animalistic Fury flares, you can teach your spirit to use a different damage type with the provided vouchers. Be sure to READ them to find the right one for the damage you are hoping for.</nowiki>}}
<blockquote>
{{Container2||container=On the squat stone shrine you see:||contents= a spirit change slip, a red parchment, an orange parchment, a yellow parchment, a green parchment, a blue parchment, a light fluff papyrus, a dark fluff papyrus, a pale flare certificate, a dull flare certificate, a bright flare certificate, a jagged revenge certificate, a ragged wild backlash certificate, a rectangular uncommon flare voucher and a square common flare voucher.}}
{| {{prettytable}}
| a spirit change slip || Weight: <1 pound ||
| <div class="mw-customtoggle-aspiritchangeslip" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aspiritchangeslip">'''Analyze:'''<br> Your slip is used to unlock the potential of things held in your other hand.<br><br>This will change the spirit within an Animalistic Spirit Weapon/Shield to a Large Feline.<br>
<b>NOTE: You will lose any custom spirit descriptions already present when using this.<br>
This only changes the spirit's overall type - TURN the slip to change the type.</b><br><br> You need only RAISE your slip while holding a compatible piece of equipment in your other hand.<br><br> Your slip may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the slip you notice something written on it...<br>
This will change the spirit type within an Animalistic Spirit weapon/shield. TURN to change the spirit type you wish to change to, ANALYZE to see the current type it is focused on. WARNING: This will clear any custom spirit descriptions already set on the weapon/shield.
</div>
| 1000
|-
| a red parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-aredparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aredparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it to T1.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the parchment you notice something written on it...<br>
Unlocks Savage Power on an Anamalistic Spirit Weapon or Shield to T1
</div>
| 10000
|-
| an orange parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-anorangeparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anorangeparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T1 to T2.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the parchment you notice something written on it...<br>
T1 to T2 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10000
|-
| a yellow parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-ayellowparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ayellowparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T2 to T3.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the parchment you notice something written on it...<br>
T2 to T3 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10000
|-
| a green parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-agreenparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agreenparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T3 to T4.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the parchment you notice something written on it...<br>
T3 to T4 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10000
|-
| a blue parchment || Weight: <1 pound ||
| <div class="mw-customtoggle-ablueparchment" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablueparchment">'''Analyze:'''<br> Your parchment is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T4 to T5.<br><br> You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br><br> Your parchment may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the parchment you notice something written on it...<br>
T4 to T5 Savage Power for Animalistic Spirit Weapons or Shields
</div>
| 10000
|-
| a light fluff papyrus || Weight: <1 pound ||
| <div class="mw-customtoggle-alightfluffpapyrus" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alightfluffpapyrus">'''Analyze:'''<br> Your papyrus is used to unlock the potential of things held in your other hand.<br><br>This will unlock fluff actions on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.<br><br> You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.<br><br> Your papyrus may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the papyrus you notice something written on it...<br>
T1/OTS to T2 Fluff Actions for Animalistic Spirit Weapons or Shields
</div>
| 2500
|-
| a dark fluff papyrus || Weight: <1 pound ||
| <div class="mw-customtoggle-adarkfluffpapyrus" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adarkfluffpapyrus">'''Analyze:'''<br> Your papyrus is used to unlock the potential of things held in your other hand.<br><br>This will unlock fluff actions on an Animalistic Spirit weapon or shield from T2 to T3.<br><br> You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.<br><br> Your papyrus may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the papyrus you notice something written on it...<br>
T2 to T3 Fluff Actions for Animalistic Spirit Weapons or Shields
</div>
| 2500
|-
| a pale flare certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-apaleflarecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apaleflarecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the flares on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the certificate you notice something written on it...<br>
T1/OTS to T2 Flares for Animalistic Spirit Weapon or Shield
</div>
| 15000
|-
| a dull flare certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-adullflarecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adullflarecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the flares on an Animalistic Spirit weapon or shield from T2 to T3.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the certificate you notice something written on it...<br>
T2 to T3 Flares for Animalistic Spirit Weapons or Shields
</div>
| 15000
|-
| a bright flare certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-abrightflarecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrightflarecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the flares on an Animalistic Spirit weapon or shield from T3 to T4.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the certificate you notice something written on it...<br>
T3 to T4 Flares for Animalistic Spirit Weapons or Shields
</div>
| 15000
|-
| a jagged revenge certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-ajaggedrevengecertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ajaggedrevengecertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Revenge Flares on an Animalistic Spirit weapon or shield.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the certificate you notice something written on it...<br>
Unlocks Revenge Flares on an Anamalistic Spirit Weapon or Shield
</div>
| 30000
|-
| a ragged wild backlash certificate || Weight: <1 pound ||
| <div class="mw-customtoggle-araggedwildbacklashcertificate" role="link" style="text-decoration: underline">analyze, examine</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-araggedwildbacklashcertificate">'''Analyze:'''<br> Your certificate is used to unlock the potential of things held in your other hand.<br><br>This will unlock the Wild Backlash feature on an Animalistic Spirit weapon or shield.<br><br> You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.<br><br> Your certificate may not be altered or changed in any way.<br>
'''Examine:'''<br>As you glance over the certificate you notice something written on it...<br>
Unlocks Wild Backlash on an Anamalistic Spirit Weapon or Shield
</div>
| 20000
|-
| a rectangular uncommon flare voucher || Weight: <1 pound || || || 30000
|-
| a square common flare voucher || Weight: <1 pound || || || 20000
|-
|}
</blockquote>
<!-- Other Rooms Here -->
<section end=2020Q3 />
[[Category: Bloodriven Village Shops|U]]

Latest revision as of 09:35, 29 August 2024

Current Shop Listing

a lopsided stone hut with a ragged animal hide covering the door, [Map Room 18], Room# 8214518, Lich# L26874, go stone hut

Untamed Spirit, Entry

[Untamed Spirit, Entry - 8212697]
Dampness clings to the cracked stone walls of this lopsided hut, making the enclosed space perpetually moist and musty. Guttering candles, their flames a sullen blue, are scattered around a central stone altar and the prayer rug laid out in front of it, the various items arrayed on top of them subtly reflecting the eerie light. Wind constantly seeps into the area, sending the ragged animal hide over the door fluttering every so often. You also see a chipped stone sign and a dark opening.
Obvious exits: north, out
a chipped stone sign

In the Common language, it reads:
The weapons and shields in this room, as well as the one to the north, contain the trapped spirit of an animal.
Be warned - they are wild and untamed, often lashing out in anger at those they do not know.
Tame them and partner with them, however, to soothe the wild spirit within.
Attack with them and their bestial power will be unleashed on your enemies in the form of Animalistic Fury flares, the strength of them increasing as the spirit's trust in you grows.
Flare changes can be found at the High End Scrip Shop.
Visit the shrine through the opening to unlock their further potential.
In the shop next door, you will find armors to pair with these items.

Items sold in this shop may be purchased with account attunement for a discounted price (Prime only). Attunement is permanent and cannot be removed.

Attunement Discount Legend
* Account attunement available for a 25% discount.

On the stone altar you see: a curved vultite Niima's-embrace dyed in sea blue tones, a sleek vultite-tipped harpoon wrapped with strips of otter hide, a tall vultite adze with a wide butterfly-shaped head, a lacquered orase staff topped with a sphere of bubble-filled amber, some shaggy direwolf hide gloves tipped with blunt vultite claws, some fleece-lined leather boots capped with rolton horn, an earth-toned vultite morning star hilted with ironwood, a sturdy vultite sledgehammer hafted with a curved ivory tusk, and a serrated vultite hunting knife with a notched bone grip.

Item Type Info Details Price
a curved vultite Niima's-embrace dyed in sea blue tones short sword 3 lbs
Material: vultite
Animalistic Spirit Weapon - dolphin
Enchant: +20
Analyze
Analyze:
Spirit: dolphin (Aquatic Mammal)
Spirit Descriptor: sleek
Spirit Color: misty green
Spirit Call: chitter
Spirit Group: pod

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a sleek vultite-tipped harpoon wrapped with strips of otter hide spear 5 lbs
Material: vultite
Animalistic Spirit Weapon - otter
Enchant: +20
Analyze
Analyze:
Spirit: otter (Semi-Aquatic)
Spirit Descriptor: sleek
Spirit Color: misty green
Spirit Call: chitter
Spirit Group: band

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a tall vultite adze with a wide butterfly-shaped head battle axe 7 lbs
Material: vultite
Animalistic Spirit Weapon - butterfly
Enchant: +20
Analyze
Analyze:
Spirit: butterfly (Insect (Flying))
Spirit Descriptor: wide-winged
Spirit Color: misty green
Spirit Call: buzz
Spirit Group: swarm

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a lacquered orase staff topped with a sphere of bubble-filled amber rune staff 4 lbs
Material: orase
Animalistic Spirit Weapon - bee
Enchant: +20
Analyze
Analyze:
Spirit: bee (Insect (Flying))
Spirit Descriptor: fuzzy
Spirit Color: misty green
Spirit Call: buzz
Spirit Group: swarm

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
some shaggy direwolf hide gloves tipped with blunt vultite claws UAC gloves < 1 lb
Material: leather
hand-worn (functional)
Animalistic Spirit Weapon - direwolf
Enchant: +20
Analyze
Analyze:
Spirit: direwolf (Canine)
Spirit Descriptor: rangy
Spirit Color: misty green
Spirit Call: howl
Spirit Group: pack

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
some fleece-lined leather boots capped with rolton horn UAC boots 2 lbs
Material: leather
feet-worn (functional)
Animalistic Spirit Weapon - rolton
Enchant: +20
Analyze
Analyze:
Spirit: rolton (Hooved (w/ Horn)
Spirit Descriptor: plump
Spirit Color: misty green
Spirit Call: bellow
Spirit Group: stampede

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
an earth-toned vultite morning star hilted with ironwood morning star 6 lbs
Material: vultite
Animalistic Spirit Weapon - rhinoceros beetle
Enchant: +20
Analyze
Analyze:
Spirit: rhinoceros beetle (Insect (Crawly))
Spirit Descriptor: multi-horned
Spirit Color: misty green
Spirit Call: chitter
Spirit Group: swarm

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a sturdy vultite sledgehammer hafted with a curved ivory tusk maul 6 lbs
Material: vultite
Animalistic Spirit Weapon - elephant
Enchant: +20
Analyze
Analyze:
Spirit: elephant (Megafauna)
Spirit Descriptor: tusked
Spirit Color: misty green
Spirit Call: trumpet
Spirit Group: band

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a serrated vultite hunting knife with a notched bone grip dagger < 1 lb
Material: vultite
Animalistic Spirit Weapon - wolf
Enchant: +20
Analyze
Analyze:
Spirit: wolf (Canine)
Spirit Descriptor: rangy
Spirit Color: misty green
Spirit Call: howl
Spirit Group: pack

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*

On the prayer rug you see: a rippled vultite greatsword with a wide suede-wrapped hilt, a long vultite mace with tentacle-like chains, a tapered vultite main gauche with an intricate web-like guard, a gleaming vultite kaskara etched with a pattern of scales, a curved vultite falcata dyed in stygian hues, a slim vultite handaxe pommeled with a section of turtle shell, and a sharp emerald-hued vultite katar stippled with silver accents.

Item Type Info Details Price
a rippled vultite greatsword with a wide suede-wrapped hilt two-handed sword 10 lbs
Material: vultite
Animalistic Spirit Weapon - tiger
Enchant: +20
Analyze
Analyze:
Spirit: tiger (Large Feline)
Spirit Descriptor: lithe
Spirit Color: misty green
Spirit Call: snarl
Spirit Group: pride

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a long vultite mace with tentacle-like chains mace 6 lbs
Material: vultite
Animalistic Spirit Weapon - octopus
Enchant: +20
Analyze
Analyze:
Spirit: octopus (Cephalopod)
Spirit Descriptor: bulbous
Spirit Color: misty green
Spirit Call: gurgle
Spirit Group: band

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a tapered vultite main gauche with an intricate web-like guard main gauche 2 lbs
Material: vultite
Animalistic Spirit Weapon - spider
Enchant: +20
Analyze
Analyze:
Spirit: spider (Arachnid)
Spirit Descriptor: giant
Spirit Color: misty green
Spirit Call: chitter
Spirit Group: swarm

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a gleaming vultite kaskara etched with a pattern of scales longsword 4 lbs
Material: vultite
Animalistic Spirit Weapon - snake
Enchant: +20
Analyze
Analyze:
Spirit: snake (Snake)
Spirit Descriptor: sinuous
Spirit Color: misty green
Spirit Call: hiss
Spirit Group: mass

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a curved vultite falcata dyed in stygian hues falchion 4 lbs
Material: vultite
Animalistic Spirit Weapon - valravn
Enchant: +20
Analyze
Analyze:
Spirit: valravn (Avian (Magical))
Spirit Descriptor: gaunt
Spirit Color: misty green
Spirit Call: shriek
Spirit Group: band

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a slim vultite handaxe pommeled with a section of turtle shell handaxe 5 lbs
Material: vultite
Animalistic Spirit Weapon - turtle
Enchant: +20
Analyze
Analyze:
Spirit: turtle (Turtle)
Spirit Descriptor: smooth-shelled
Spirit Color: misty green
Spirit Call: grunt
Spirit Group: bale

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a sharp emerald-hued vultite katar stippled with silver accents katar 3 lbs
Material: vultite
Animalistic Spirit Weapon - teadragon
Enchant: +20
Analyze
Analyze:
Spirit: teadragon (Lizard/Frog)
Spirit Descriptor: diminutive
Spirit Color: misty green
Spirit Call: hiss
Spirit Group: band

Verbs: Tier 1 (of 3) - GET, DROP, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*

Untamed Spirit, Niche

[Untamed Spirit, Niche - 8212699]
Hewn into the stone walls without much care for aesthetics, this niche is cramped and close. Thin candles, their flames burning dull blue, are scattered around the space, lending scant illumination to a rickety shield rack in one corner and some rusted iron hooks set into the wall above it. The musty smell of damp stone permeates the air.
Obvious exits: south

Items sold in this shop may be purchased with account attunement for a discounted price (Prime only). Attunement is permanent and cannot be removed.

Attunement Discount Legend
* Account attunement available for a 25% discount.

On the iron hooks you see: a compact ruic heavy crossbow with iron-plated limbs, a bleached white ruic hand crossbow riveted with silver, a sanguine-hued ruic light arbalest sighted with a pane of ruby, a sinuous ruic longbow suffused with argent undertones, a glossy anthracite black ruic short bow with a dark grain, and a curved silvery ruic composite bow trimmed with ermine tails.

Item Type Info Details Price
a compact ruic heavy crossbow with iron-plated limbs heavy crossbow 12 lbs
Material: ruic
shoulder-slung (functional)
Animalistic Spirit Weapon - scorpion
Enchant: +20
Analyze
Analyze:
Spirit: scorpion (Arachnid)
Spirit Descriptor: giant
Spirit Color: misty green
Spirit Call: chitter
Spirit Group: swarm

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a bleached white ruic hand crossbow riveted with silver hand crossbow 4 lbs
Material: ruic
shoulder-slung (functional)
Animalistic Spirit Weapon - puffin
Enchant: +20
Analyze
Analyze:
Spirit: puffin (Avian (Aquatic))
Spirit Descriptor: pudgy
Spirit Color: misty green
Spirit Call: squawk
Spirit Group: flock

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a sanguine-hued ruic light arbalest sighted with a pane of ruby light crossbow 8 lbs
Material: ruic
shoulder-slung (functional)
Animalistic Spirit Weapon - vampire bat
Enchant: +20
Analyze
Analyze:
Spirit: vampire bat (Bat)
Spirit Descriptor: angular
Spirit Color: misty green
Spirit Call: squeak
Spirit Group: swarm

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a sinuous ruic longbow suffused with argent undertones long bow 3 lbs
Material: ruic
shoulder-slung (functional)
Animalistic Spirit Weapon - snowcat
Enchant: +20
Analyze
Analyze:
Spirit: snowcat (Small Feline)
Spirit Descriptor: sleek
Spirit Color: misty green
Spirit Call: hiss
Spirit Group: clowder

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a glossy anthracite black ruic short bow with a dark grain short bow 3 lbs
Material: ruic
shoulder-slung (functional)
Animalistic Spirit Weapon - blackbird
Enchant: +20
Analyze
Analyze:
Spirit: blackbird (Avian (Small))
Spirit Descriptor: plump
Spirit Color: misty green
Spirit Call: chirp
Spirit Group: flock

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a curved silvery ruic composite bow trimmed with ermine tails composite bow 3 lbs
Material: ruic
shoulder-slung (functional)
Animalistic Spirit Weapon - ermine
Enchant: +20
Analyze
Analyze:
Spirit: ermine (Mustelid)
Spirit Descriptor: plush
Spirit Color: misty green
Spirit Call: growl
Spirit Group: band

Verbs: Tier 1 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*

On the shield rack you see: a lacquered orase parma carved with a rampant lion design, a square vultite pavis inlaid with sections of turtle shell, a thick orase aegis carved into the image of a rearing stallion, and a concave buckler covered by a layer of overlapping vultite scales.

Item Type Info Details Price
a lacquered orase parma carved with a rampant lion design reinforced shield 8 lbs
Material: orase
shoulder-slung (functional)
Animalistic Spirit Shield - lion
Enchant: +20
Analyze
Analyze:
Spirit: lion (Large Feline)
Spirit Descriptor: lithe
Spirit Color: misty green
Spirit Call: roar
Spirit Group: pride

Verbs: Tier 2 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a square vultite pavis inlaid with sections of turtle shell tower shield 10 lbs
Material: vultite
shoulder-slung (functional)
Animalistic Spirit Shield - tortoise
Enchant: +20
Analyze
Analyze:
Spirit: tortoise (Turtle)
Spirit Descriptor: massive
Spirit Color: misty green
Spirit Call: grunt
Spirit Group: bale

Verbs: Tier 2 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a thick orase aegis carved into the image of a rearing stallion large shield 10 lbs
Material: orase
shoulder-slung (functional)
Animalistic Spirit Shield - stallion
Enchant: +20
Analyze
Analyze:
Spirit: stallion (Equine)
Spirit Descriptor: muscular
Spirit Color: misty green
Spirit Call: whinny
Spirit Group: herd

Verbs: Tier 2 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*
a concave buckler covered by a layer of overlapping vultite scales small shield 5 lbs
Material: vultite
shoulder-slung (functional)
Animalistic Spirit Shield - armadillo
Enchant: +20
Analyze
Analyze:
Spirit: armadillo (Armored)
Spirit Descriptor: squat
Spirit Color: misty green
Spirit Call: snort
Spirit Group: band

Verbs: Tier 2 (of 3) - WEAR, REMOVE, RUB, WHISTLE

Animalistic Fury Flares: Tier 1 (of 4) - Stampede (Damage Type: Grapple)
Revenge Flares = Locked
Wild Backlash = Locked
Savage Power = Locked
10,000*

Untamed Spirit, Shrine

[Untamed Spirit, Shrine - 8212698]
Little light filters into this tiny alcove, making the only illumination the various blue-flamed candles set into various nooks along the uneven walls. There is not much room for anything besides a squat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of mold, mixed with a faint aroma of incense, permeates the damp air. You also see a chipped stone sign.
Obvious exits: out
a chipped stone sign

In the Common language, it reads:
Unlock the further potential of the spirit inside your weapon or shield.
* Animalistic Fury flares
A stampede of miniature animal spirits charges your enemies, dealing Grapple damage.
Using the provided certificates raises the ceiling of potential flare power you can achieve.
* Revenge flares
Unlock a chance to unleash Animalistic Fury flares on a successful parry (melee or runestaves), evade (unarmed or ranged), or block (shield).
NOTE: You must be in forward or greater stance, as well as be actively participating in combat recently to properly enrage the spirit to retaliate.
* Wild Backlash
When unlocked, this adds a debuff to Animalistic Fury flares that will affect your target's physical and magical defenses.  The more powerful your flares are, the better this debuff will be.
* Savage Power
Draw upon the bestial power of your spirit, infusing its strength into your own body for a short time and increasing your attack strength (both physical and magical), as well as your critical padding.  Each parchment unlock improves the amount of the bonus given.
* Fluff Actions and Spirit Change
Unlock the tricks your spirit can do, or the tricks you can do with your weapon/shield, with the provided papyrus.
As well, you can change the type of animal in your weapon/shield with the provided slip (TURN to find the one you like), which will morph the spirit within.
* Damage Type Change (Common/Uncommon)
If you are unhappy with the default Grapple damage of Animalistic Fury flares, you can teach your spirit to use a different damage type with the provided vouchers.  Be sure to READ them to find the right one for the damage you are hoping for.

Items sold in this shop may be purchased with account attunement for a discounted price (Prime only). Attunement is permanent and cannot be removed.

Attunement Discount Legend
* Account attunement available for a 25% discount.

On the squat stone shrine you see: a jagged revenge certificate, a bright flare certificate, a dull flare certificate, a pale flare certificate, a blue parchment, a green parchment, a yellow parchment, an orange parchment, a dark fluff papyrus, a light fluff papyrus, a spirit change slip, a ragged wild backlash certificate, and a red parchment.

Item Type Info Details Price
a jagged revenge certificate unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Revenge Flares on an Animalistic Spirit weapon or shield.

30,000*
a bright flare certificate unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the flares on an Animalistic Spirit weapon or shield from T3 to T4.

15,000*
a dull flare certificate unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the flares on an Animalistic Spirit weapon or shield from T2 to T3.

15,000*
a pale flare certificate unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the flares on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.

15,000*
a blue parchment unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T4 to T5.

10,000*
a green parchment unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T3 to T4.

10,000*
a yellow parchment unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T2 to T3.

10,000*
an orange parchment unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T1 to T2.

10,000*
a dark fluff papyrus unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock fluff actions on an Animalistic Spirit weapon or shield from T2 to T3.

2,500*
a light fluff papyrus unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock fluff actions on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.

2,500*
a spirit change slip unlock certificate
Animalistic Spirit Weapon/Shield

This will change the spirit within an Animalistic Spirit Weapon/Shield to a Large Feline. NOTE: You will lose any custom spirit descriptions already present when using this. This only changes the spirit's overall type - TURN the slip to change the type.

1,000*
a ragged wild backlash certificate unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Wild Backlash feature on an Animalistic Spirit weapon or shield.

20,000*
a red parchment unlock certificate
Animalistic Spirit Weapon/Shield

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it to T1.

10,000*


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