Gold-strung onyx tile jewelry: Difference between revisions
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'''Gold-strung |
'''Gold-strung onyx tile jewelry''' was introduced as an update to the [[Ghezyte chelioboros item]] quest reward first released at [[Ebon Gate 2017]]. At [[Ebon Gate 2021]], the ability to convert the item's appearance and abilities, along with its deity, was made available as part of the quest. It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity [[Lorminstra]]. Similar to the ghezyte chelioboros item, the amount of favor gained for it allows its various upgrades. The first year being 1000 followed by 2000 for the second year. Favor is garnered by doing the various Caligos Isle yearly quest(s). There is a cost of 250,000 silver to purchase the item from the chest when available on Caligos Isle. Once purchased, the item is attuned to the character that picked it up. |
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'''''Note:''' The verbs for each year are unlocked automatically each year, and are not tied to favor gain. There are no year 5 verbs available for quest items that have been converted to other deities.'' |
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The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet). |
The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet). |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Year 1 - 2017 |
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|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 1 refers to the benefits when the item has 1000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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! scope="row"|Neck<br>Ankle-worn |
! scope="row"|Neck<br>Ankle-worn |
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| You press a reverent kiss to your fingers and then transfer that touch to your |
| You press a reverent kiss to your fingers and then transfer that touch to your item. Instead of warming under your hand, the onyx tiles cool until fluffy rime builds along their edges and then drops away, dusting you with swiftly melting particles of ice. |
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| N/A |
| N/A |
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| (Character) presses a reverent kiss to (his/her) fingers and then transfers that touch to (his/her) (item). Fluffy rime builds along the edges of the onyx tiles and then drops away, dusting (him/her) with swiftly melting particles of ice. |
| (Character) presses a reverent kiss to (his/her) fingers and then transfers that touch to (his/her) (item). Fluffy rime builds along the edges of the onyx tiles and then drops away, dusting (him/her) with swiftly melting particles of ice. |
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! scope="row"|Success |
! scope="row"|Success |
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| You narrow your eyes at (target) and focus your will through the (item) you wear, invoking the power of Lorminstra and the unrelenting cycle of death and rebirth. (Noun) shatters into crystalline motes, but the motes do not fall. Instead, they are borne upon a frigid blast of air that sweeps toward (target) and coils about (target) in an icy embrace. (Target) cowers before the arctic assault and shivers uncontrollably!<br> |
| You narrow your eyes at (target) and focus your will through the (item) you wear, invoking the power of Lorminstra and the unrelenting cycle of death and rebirth. (Noun) shatters into crystalline motes, but the motes do not fall. Instead, they are borne upon a frigid blast of air that sweeps toward (target) and coils about (target) in an icy embrace. (Target) cowers before the arctic assault and shivers uncontrollably!<br> |
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The whorls of wintry wind finally veer away from target and turn back to you, the crystalline motes scudding around your body before reforming into |
The whorls of wintry wind finally veer away from target and turn back to you, the crystalline motes scudding around your body before reforming into (item). |
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| (Character) narrows (his/her) eyes at you. Abruptly, the (item) (he/she) is wearing shatters into crystalline motes, but the motes do not fall. Instead, they are borne upon a frigid blast of air that wraps you in its icy embrace. You cower before the arctic assault and shiver uncontrollably!<br> |
| (Character) narrows (his/her) eyes at you. Abruptly, the (item) (he/she) is wearing shatters into crystalline motes, but the motes do not fall. Instead, they are borne upon a frigid blast of air that wraps you in its icy embrace. You cower before the arctic assault and shiver uncontrollably!<br> |
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The whorls of wintry wind finally veer away from you and turn back, the crystalline motes scudding around (character) before reforming into (item). |
The whorls of wintry wind finally veer away from you and turn back, the crystalline motes scudding around (character) before reforming into (item). |
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| (Character) narrows (his/her) eyes at (target). Abruptly, the (item) (character) is wearing shatters into crystalline motes, but the motes do not fall. Instead, they are borne upon a frigid blast of air that sweeps toward (target) and coils about (target) in an icy embrace. (Target) cowers before the arctic assault and shivers uncontrollably!<br> |
| (Character) narrows (his/her) eyes at (target). Abruptly, the (item) (character) is wearing shatters into crystalline motes, but the motes do not fall. Instead, they are borne upon a frigid blast of air that sweeps toward (target) and coils about (target) in an icy embrace. (Target) cowers before the arctic assault and shivers uncontrollably!<br> |
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The whorls of wintry wind finally veer away from (target) and turn back, the crystalline motes scudding around (character) before reforming into |
The whorls of wintry wind finally veer away from (target) and turn back, the crystalline motes scudding around (character) before reforming into (item). |
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! scope="row"|Failure - Not Enough Favor |
! scope="row"|Failure - Not Enough Favor |
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| N/A |
| N/A |
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| N/A |
| N/A |
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⚫ | | rowspan="2"|You narrow your eyes and focus your will through the (item) you wear, invoking the power of Lorminstra and the unrelenting cycle of death and rebirth. (Item) shatters into crystalline motes, but the motes do not fall. Instead, they flicker with an unexpected indigo tint and then turn on you, battering you with a blast of chill and briny air! You cringe back, intimidated by the tainted power you've unleashed!<br> |
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⚫ | | (Character) narrows (his/her) eyes. The (item) (he/she) is wearing shatters into crystalline motes, but the motes do not fall. Instead, they flicker with an indigo tint and then turn on (him/her), battering (him/her) with a blast of chill and briny air! (He/she) cringes back from the tainted onslaught!<br> |
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! scope="row"|Failure - Backlash |
! scope="row"|Failure - Backlash |
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| N/A |
| N/A |
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| N/A |
| N/A |
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⚫ | |||
⚫ | | rowspan="2"|You narrow your eyes and focus your will through the (item) you wear, invoking the power of Lorminstra and the unrelenting cycle of death and rebirth. (Item) shatters into crystalline motes, but the motes do not fall. Instead, they flicker with an unexpected indigo tint and then turn on you, battering you with a blast of chill and briny air! You cringe back, intimidated by the tainted power you've unleashed!<br> |
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⚫ | | (Character) narrows (his/her) eyes. The (item) (he/she) is wearing shatters into crystalline motes, but the motes do not fall. Instead, they flicker with an indigo tint and then turn on (him/her), battering (him/her) with a blast of chill and briny air! (He/she) cringes back from the tainted onslaught!<br> |
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! scope="row" rowspan="2"| PROD |
! scope="row" rowspan="2"| PROD |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Year 2 - 2018 |
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|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 2 refers to the benefits available upon with 2000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Year 3 - 2019 |
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|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 3 refers to the benefits available with 3000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Year 4 - 2020 |
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|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Tier 4 refers to the benefits available with 4000 favor. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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! scope="row" | Standard |
! scope="row" | Standard |
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| You turn a critical eye to your |
| You turn a critical eye to your (item), examining the thinness of the gold that binds the onyx tiles to the broken ghezyte beneath and how it doesn't quite disguise the indigo-black metal entirely. Your lips curl with scorn at the demonstration of just how little it takes to wrest an object of power from the influence of a self-proclaimed deity. |
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| (Character) regards (his/her) (item) with a critical eye, and (his/her) lips curl in a small, scornful smile. |
| (Character) regards (his/her) (item) with a critical eye, and (his/her) lips curl in a small, scornful smile. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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===Look/Show=== |
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|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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Gold-strung onyx tile jewelry have a hard-coded Look/Tap description and Show as part of their design. |
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|itemsummary= Tier 5 refers to the benefits available with 5000 favor. |
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; Look/Tap |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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; Show |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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⚫ | <pre{{log2}}>Blocky tiles of alternating black and white onyx have been fused atop a broken layer of smooth ghezyte, the shards of which are washed in rippled gold thin enough to reveal glimpses of the deep indigo metal beneath. Parallel strands of braided gold are threaded through the tiles with enough room for them to slide and clack together. The ends meet at an interlocking square of gold wrought to resemble a stylized joining of key and gate.</pre> |
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}} |
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===Mechanical Information=== |
===Mechanical Information=== |
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In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability. Minimum required favor is 1000. |
In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability. Minimum required favor is 1000. |
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| role="rowheader" scope="row" | 2017 - 1000 favor |
| role="rowheader" scope="row" | 2017 - 1000 favor |
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| 5/3, 5x/day |
| 5/3, 5x/day |
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| 1x/day |
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| role="rowheader" scope="row" | 2018 - 2000 favor |
| role="rowheader" scope="row" | 2018 - 2000 favor |
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| 10/6, 10x/day |
| 10/6, 10x/day |
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| 2x/day |
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| role="rowheader" scope="row" | 2019 - 3000 favor |
| role="rowheader" scope="row" | 2019 - 3000 favor |
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| 15/9, 15x/day |
| 15/9, 15x/day |
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| 3x/day |
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| role="rowheader" scope="row" | 2020 - 4000 favor |
| role="rowheader" scope="row" | 2020 - 4000 favor |
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| 20/12, 20x/day |
| 20/12, 20x/day |
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| 4x/day |
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| role="rowheader" scope="row" | 2021 - 5000 favor |
| role="rowheader" scope="row" | 2021 - 5000 favor |
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| 25/15, 25x/day |
| 25/15, 25x/day |
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| 5x/day |
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1P: A single, perfectly formed snowflake alights on your (item) and remains there for a breath before melting away. |
1P: A single, perfectly formed snowflake alights on your (item) and remains there for a breath before melting away. |
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2P: (Character)'s (item) glints briefly with a crystalline fleck of cold white light. |
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1P: Your exhaled breath condenses on the air, visible as a puff of white vapor before it drifts away. |
1P: Your exhaled breath condenses on the air, visible as a puff of white vapor before it drifts away. |
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==See Also== |
==See Also== |
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* [[Caligos Isle]] |
* [[Caligos Isle]] |
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* [[Ebon Gate 2021]] |
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* [[Lorminstra]] |
* [[Lorminstra]] |
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* [[Imflass wire jewelry]] - Charl |
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* [[Sterling feathered jewelry]] - Gosaena |
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* [[Gold-banded ghezyte jewelry]] - Imaera |
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* [[Sinuous gheztye serpent jewelry]] - Luukos |
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* [[Nacre and ghezyte dolphin jewelry]] - Niima |
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* [[Labyrinthine cresent-woven jewelry]] - Zelia |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|alter= No |
|alter= No |
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|ld= No |
|ld= No |
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|releasevenue= Ebon Gate |
|releasevenue= Ebon Gate |
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|releaseyear=2021 |
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|questitem= Yes |
|questitem= Yes |
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|tiered= Yes |
|tiered= Yes |
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|verb10= PROD |
|verb10= PROD |
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|verb11= RUB |
|verb11= RUB |
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|verb12= |
|verb12= TICKLE |
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|verb13= |
|verb13= TOUCH |
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}} |
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</td></tr></table> |
</td></tr></table> |
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⚫ |
Latest revision as of 15:07, 4 December 2022
Gold-strung onyx tile jewelry was introduced as an update to the Ghezyte chelioboros item quest reward first released at Ebon Gate 2017. At Ebon Gate 2021, the ability to convert the item's appearance and abilities, along with its deity, was made available as part of the quest. It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity Lorminstra. Similar to the ghezyte chelioboros item, the amount of favor gained for it allows its various upgrades. The first year being 1000 followed by 2000 for the second year. Favor is garnered by doing the various Caligos Isle yearly quest(s). There is a cost of 250,000 silver to purchase the item from the chest when available on Caligos Isle. Once purchased, the item is attuned to the character that picked it up. Note: The verbs for each year are unlocked automatically each year, and are not tied to favor gain. There are no year 5 verbs available for quest items that have been converted to other deities. The item can be rotated between four various worn locations via the PROD verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet). AnalyzeThis section has not been added yet; please add to it now! Year 1 - 2017
Year 2 - 2018
Year 3 - 2019
Year 4 - 2020
Additional InformationLook/ShowGold-strung onyx tile jewelry have a hard-coded Look/Tap description and Show as part of their design.
a gold-strung (noun) of alternating black and white onyx tiles
Blocky tiles of alternating black and white onyx have been fused atop a broken layer of smooth ghezyte, the shards of which are washed in rippled gold thin enough to reveal glimpses of the deep indigo metal beneath. Parallel strands of braided gold are threaded through the tiles with enough room for them to slide and clack together. The ends meet at an interlocking square of gold wrought to resemble a stylized joining of key and gate. Mechanical InformationIn order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability. Minimum required favor is 1000.
Ambients1P: The air about you takes on a wintry chill, and you find yourself shivering violently until the sensation passes. 2P: (Character) shivers violently for a moment. 1P: A single, perfectly formed snowflake alights on your (item) and remains there for a breath before melting away. 2P: (Character)'s (item) glints briefly with a crystalline fleck of cold white light. 1P: Your exhaled breath condenses on the air, visible as a puff of white vapor before it drifts away. 2P: (Character)'s exhaled breath condenses on the air, visible as a puff of white vapor before it drifts away. 1P: You catch the distant, resonant sound of a heavy gate slamming shut. 2P: N/A 1P: Moving slowly, a tendril of silver mist seeps from beneath the tiles of your (item), but before it can get far, it flash-freezes and scatters as crystalline dust. 2P: Moving slowly, a tendril of silver mist seeps from beneath the tiles of (Character)'s (item), but before it can get far, it flash-freezes and scatters as crystalline dust. 1P: The cold bite of your (item) raises gooseflesh throughout the surrounding skin. 2P: (Character)'s visible skin around (his/her) (item) pebbles with gooseflesh. 1P: Weak glimmers of indigo and silver well up between the tiles of your (item) before submerging beneath the binding gold once more. 2P: Weak glimmers of indigo and silver well up between the tiles of (Character)'s (item) for only a moment. 1P: One after another, the onyx tiles of your (item) slide about, shifting and clacking softly together of their own accord. 2P: A soft, staccato clack of stone on stone sounds from (Character)'s direction. 1P: A ghostly flicker passes through your peripheral vision, accompanied by a hollow sigh of relief. 2P: N/A Fear Resistance Ending: 1P: Winter's bracing chill wanes, taking with it your sense of fearlessness. 2P: N/A See Also
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