Cleric Base: Difference between revisions
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(added spell list and link to official docs) |
WINTERDAWN (talk | contribs) (Bless Item (304) is now called Bless (304) in game.) |
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{{cleric_base header | navigation = {{cleric_base_navigation}} }} |
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{{spellcircle | |
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circle_name = Cleric Base | |
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circle_number = 300s | |
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circle_type = [[Spiritual]] | |
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available_to = [[Cleric]]s}} |
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The '''Cleric Base''' [[spell circle]] is the definitive set of [[magic]] known exclusively by [[cleric]]s. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric. |
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The '''Cleric Base''' circle is a [[spell circle]]. |
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[[CONVERT (verb)|Conversion]] to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging. |
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Currently implimented spells in this circle include: |
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*[[Holy Blade (304)]] |
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*[[Preservation (305)]] |
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*[[Holy Bolt (306)]] |
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*[[Well of Life (308)]] |
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*[[Blinding (311)]] |
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*[[Fervent Reproach (312)]] |
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*[[Prayer (313)]] |
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*[[Interdiction (314)]] |
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*[[Remove Curse (315)]] |
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*[[Censure (316)]] |
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*[[Divine Fury (317)]] |
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*[[Divine Wrath (319)]] |
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*[[Exorcism (320)]] |
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*[[Holy Receptacle (325)]] |
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*[[Prayer of Commune (330)]] |
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== Enhancements by Rank == |
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All [[stackable]] and [[refreshable]] enhancement spells last for +60 sec per rank unless otherwise stated. |
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===Reference=== |
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''For lore enhancements, see [[lore chart#Cleric Base|Lore Chart]].'' |
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:+1 [[DS]] per 2 ranks above 3. Costs +1 [[MP]] per +3 DS (every 6 ranks). |
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:Adds 3 swings per rank. 25 ranks are required to add holy water flares. 40 ranks are required to bless magical metals. |
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:+1 Generic [[Attack strength|AS]] & +1 DS per 2 ranks greater than 7 (max total +15 AS at 27 ranks), with additional +1 Bolt AS per 2 ranks greater than 27. Costs +1 MP per +1 AS (53 MP total at max). |
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:The cleric gains greater capability to neutralize/remove more potent curses with increased ranks. |
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:+1 DS & +1 [[TD]] per rank greater than 10 (max at 20 ranks). Costs +1 MP per +1 DS & TD (20 total at max). |
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:+1 DS per rank above 35. Costs +1 mana per +3 DS (every 3 ranks). |
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:At 25 ranks, this magic is upgraded to [[Life Restoration]], an enhanced version of the base spell. |
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:At 40 ranks, this magic is upgraded to [[Resurrection]], the top tier version of this spell. |
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== Resources == |
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*[[Cleric Base (saved posts)]] |
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*[http://forums.play.net/forums/GemStone%20IV/Clerics/Cleric%20Spells/view Officials folder] |
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[[Category: Cleric Base Spells| ]] |
Latest revision as of 23:02, 5 May 2019
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The Cleric Base spell circle is the definitive set of magic known exclusively by clerics. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric.
Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.
Enhancements by Rank
All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.
For lore enhancements, see Lore Chart.
- Prayer of Protection (303)
- +1 DS per 2 ranks above 3. Costs +1 MP per +3 DS (every 6 ranks).
- Bless (304)
- Adds 3 swings per rank. 25 ranks are required to add holy water flares. 40 ranks are required to bless magical metals.
- Benediction (307)
- +1 Generic AS & +1 DS per 2 ranks greater than 7 (max total +15 AS at 27 ranks), with additional +1 Bolt AS per 2 ranks greater than 27. Costs +1 MP per +1 AS (53 MP total at max).
- Remove Curse (315)
- The cleric gains greater capability to neutralize/remove more potent curses with increased ranks.
- Warding Sphere (310)
- +1 DS & +1 TD per rank greater than 10 (max at 20 ranks). Costs +1 MP per +1 DS & TD (20 total at max).
- Prayer (313)
- +1 DS per rank above 35. Costs +1 mana per +3 DS (every 3 ranks).
- Raise Dead (318)
- At 25 ranks, this magic is upgraded to Life Restoration, an enhanced version of the base spell.
- At 40 ranks, this magic is upgraded to Resurrection, the top tier version of this spell.