Confetti: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Created item page)
 
No edit summary
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Confetti''' is tiny bits of paper tossed in celebratory form. It can come from a variety of places but is often created from the ripping of paper items, such as [[Calling card|calling cards]]<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
'''Confetti''' is tiny bits of paper tossed in celebratory form. It can come from a variety of places but is often created from the ripping of paper items, such as [[Calling card|calling cards]], or using a [[Confetti punch]] on appropriate paper. Additionally, there is a specially scripted bag that can be turned into confetti.
{{TOC limit|2}}
{{TOC limit|2}}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
==Analyze==
|item= Confetti<!-- REQUIRED: Must be entered as Item Type -->
<pre{{log2}}>
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
You analyze your confetti and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
|analyze= You analyze your confetti and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."


The creator has also provided the following information:
The creator has also provided the following information:
Line 11: Line 12:
You can try to TOSS or THROW, KICK, LOOK or MEASURE, EXHALE, and THUMP the confetti.
You can try to TOSS or THROW, KICK, LOOK or MEASURE, EXHALE, and THUMP the confetti.


You get no sense of whether or not the confetti may be further lightened.
You get no sense of whether or not the confetti may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
</pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->
==Usage==
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|First
! scope="col"|Third
! scope="col"|Third
|-
! scope="row" role="rowheader"|EAT
|<!-- First Person View --> You stuff a fistful of confetti into your mouth!
|<!-- Third Person View --> XXX stuffs a fistful of confetti into her mouth!
|-
|-
! scope="row" role="rowheader"|EXHALE
! scope="row" role="rowheader"|EXHALE
Line 25: Line 33:
|-
|-
! scope="row" role="rowheader"|KICK
! scope="row" role="rowheader"|KICK
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You kick a handful of confetti and scatter it all over the area.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> XXX kicks a handful of confetti and scatters it all over the area."
|-
|-
! scope="row" role="rowheader"|LOOK
! scope="row" role="rowheader"|LOOK
Line 36: Line 44:
|<!-- Third Person View --> N/A
|<!-- Third Person View --> N/A
|-
|-
! scope="row" role="rowheader"|TOSS
! scope="row" role="rowheader"|TOSS / THROW - Metallic
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You throw a handful of confetti up into the air, and it rains down upon you / Target / the area!
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|THROW
! scope="row" role="rowheader"|TOSS / THROW - Paper
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You throw a handful of confetti up into the air, and it floats down in a cloud around you / Target / the area!
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|THUMP
! scope="row" role="rowheader"|THUMP
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You thump your confetti, causing it to scatter it all over the area.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> XXX thumps her confetti, causing it to scatter it all over the area.
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Bag <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze your confetti and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."

The creator has also provided the following information:
This bag may have the color, and only the color, modified by a talented merchant. Everything else must stay exactly the same.

You can try to TOSS or THROW, KICK, LOOK or MEASURE, EXHALE, and THUMP the pink paper bag.

You get no sense of whether or not the bag may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|EXHALE
|<!-- First Person View --> You blow into your paper bag and fill it with air.
|<!-- Third Person View --> XXX blows into her paper bag and fill it with air.
|-
! scope="row" role="rowheader"|KICK
|<!-- First Person View --> You kick a small bag, and it explodes with a loud *BANG*, causing confetti to scatter all over the area.
|<!-- Third Person View --> XXX kicks a small bag, and it explodes with a loud *BANG*, causing confetti to scatter all over the area.
|-
! scope="row" role="rowheader"|LOOK / MEASURE
|<!-- First Person View --> Your bag is limp and empty.<br>or<br>Your bag is full of air.
|<!-- Third Person View --> N/A
|-
! scope="row" role="rowheader"|TOSS / THROW
|<!-- First Person View --> You throw your paper bag high up into the air! It floats slowly down and gently falls back into your waiting hand.
|<!-- Third Person View --> XXX throws her paper bag high up into the air! It floats slowly down and gently falls back into her waiting hand.
|-
! scope="row" role="rowheader"|THUMP
|<!-- First Person View --> You hold your small bag aloft with one hand and deal it a resounding thump with the other. The bag pops with a loud *BANG* as hundreds of tiny pieces of confetti rain down around you.
|<!-- Third Person View --> XXX holds her small bag aloft with one hand and deals it a resounding thump with the other. The bag pops with a loud *BANG* as hundreds of tiny pieces of confetti rain down around her.
|}
|}
</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->

Latest revision as of 12:04, 8 April 2023

Confetti is tiny bits of paper tossed in celebratory form. It can come from a variety of places but is often created from the ripping of paper items, such as calling cards, or using a Confetti punch on appropriate paper. Additionally, there is a specially scripted bag that can be turned into confetti.

Confetti

Analyze

You analyze your confetti and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."

The creator has also provided the following information:
This confetti may be altered by a talented merchant, provided it makes sense for confetti!

You can try to TOSS or THROW, KICK, LOOK or MEASURE, EXHALE, and THUMP the confetti.

You get no sense of whether or not the confetti may be further lightened.

Usage

Verb First Third
EAT You stuff a fistful of confetti into your mouth! XXX stuffs a fistful of confetti into her mouth!
EXHALE You blow on your confetti and scatter it all over the area. XXX blows on her confetti and scatters it all over the area.
KICK You kick a handful of confetti and scatter it all over the area. XXX kicks a handful of confetti and scatters it all over the area."
LOOK There are a few handfuls of confetti left. N/A
MEASURE There are a few handfuls of confetti left. N/A
TOSS / THROW - Metallic You throw a handful of confetti up into the air, and it rains down upon you / Target / the area! This section has not been added yet; please add to it now!
TOSS / THROW - Paper You throw a handful of confetti up into the air, and it floats down in a cloud around you / Target / the area! This section has not been added yet; please add to it now!
THUMP You thump your confetti, causing it to scatter it all over the area. XXX thumps her confetti, causing it to scatter it all over the area.

Bag

Analyze

You analyze your confetti and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."

The creator has also provided the following information:
This bag may have the color, and only the color, modified by a talented merchant.  Everything else must stay exactly the same.

You can try to TOSS or THROW, KICK, LOOK or MEASURE, EXHALE, and THUMP the pink paper bag.

You get no sense of whether or not the bag may be further lightened.

Usage

Verb First Third
EXHALE You blow into your paper bag and fill it with air. XXX blows into her paper bag and fill it with air.
KICK You kick a small bag, and it explodes with a loud *BANG*, causing confetti to scatter all over the area. XXX kicks a small bag, and it explodes with a loud *BANG*, causing confetti to scatter all over the area.
LOOK / MEASURE Your bag is limp and empty.
or
Your bag is full of air.
N/A
TOSS / THROW You throw your paper bag high up into the air! It floats slowly down and gently falls back into your waiting hand. XXX throws her paper bag high up into the air! It floats slowly down and gently falls back into her waiting hand.
THUMP You hold your small bag aloft with one hand and deal it a resounding thump with the other. The bag pops with a loud *BANG* as hundreds of tiny pieces of confetti rain down around you. XXX holds her small bag aloft with one hand and deals it a resounding thump with the other. The bag pops with a loud *BANG* as hundreds of tiny pieces of confetti rain down around her.
Confetti Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to
Alterable Yes
Light/Deep
Item Verbs
EXHALE KICK LOOK MEASURE
THROW THUMP TOSS