Inventory: Difference between revisions
VANKRASN39 (talk | contribs) m (→19. Front) |
Tag: Manual revert |
||
(12 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ |
{{TOCright|limit=3}}A character's '''inventory''' is comprised of what a character is wearing as well as the items in the containers worn by the character. A character's inventory can be viewed with the {{boldmono|[[INVENTORY]]}} verb. |
||
{{boldmono|[[LOOK (verb)|LOOK]]}}ing at another character will show what they are wearing and holding. {{boldmono|[[PEER]]}}ing in a [[mirror]] will show how your character looks to others. |
|||
Individual items can be concealed by {{boldmono|[[TUCK]]}}ing them. In addition, a character's entire inventory can be changed by a variety of methods, including a [[shimmer trinket]] or the spell [[Shroud of Deception (1212)]]. |
|||
<span class="mw-customtoggle-1 mw-customtoggle-2" style="color:#0000ff">'''Toggle all collapsed content.</span> |
<span class="mw-customtoggle-1 mw-customtoggle-2" style="color:#0000ff">'''Toggle all collapsed content.</span> |
||
{{TOC limit|3}} |
|||
==Character Inventory Limits== |
|||
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]]. |
|||
==Types of inventory== |
|||
Characters are also limited to how much they can wear based on location. Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. Premium subscribers are granted one extra functional and two total slots for several locations as denoted in further detail below. |
|||
<blockquote> |
|||
<div class="mw-customtoggle-1" style="color:#0000ff;background:#f3f3f9;">Click to view the table.</div> |
|||
* [[Armor]] |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-1"> |
|||
* [[Weapon]]s |
|||
{{:functional item}} |
|||
* [[Container]]s |
|||
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. |
|||
* [[Piercing]]s |
|||
</div> |
|||
* [[Tattoo]]s |
|||
</blockquote> |
|||
An extensive list of items and items scripts can be found in the [[:Category:Items|Items category]], and in the guide [[Demystifying unusual loot guide|Demystifying Unusual Loot]]. |
|||
==Inventory slots and item limits== |
|||
==Types of Inventory== |
|||
Characters are limited to how much they can wear based on location. Each wearable location has a limited number of '''item slots''', classified as being [[functional item|functional]] or [[non-functional item|non-functional]]. {{boldmono|[[Verb:INSPECT|INSPECT]]}} an item to determine its classification. [[Premium subscription|Premium subscribers]] are granted one extra functional and two total slots for several locations as detailed below. |
|||
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|[[verb:GET|GET]]}} and {{boldmono|[[verb:GATHER|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. In the event a character cannot hold anymore, but inventory total numbers are shown as below 500, an item might be present that [[/Special item count items|counts as more than one item]]. |
|||
===Inventory Slots=== |
|||
<hr/> |
|||
The inventory system uses specific slots to hold the character's inventory. |
|||
<div |
<div class="mw-customtoggle-1" style="color:#0000ff;background:#f3f3f9;">Click to view the functional item slot table.</div> |
||
* [[inventory#Alongside|Alongside]] |
|||
* [[inventory#1. General (Pin)|1. General (Pin)]] |
|||
* [[inventory#2. Back|2. Back]] |
|||
* [[inventory#3. Waist|3. Waist]] |
|||
* [[inventory#4. Head|4. Head]] |
|||
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]] |
|||
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]] |
|||
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]] |
|||
* [[inventory#8. Torso|8. Torso]] |
|||
* [[inventory#9. Wrist|9. Wrist]] |
|||
* [[inventory#10. Finger|10. Finger]] |
|||
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]] |
|||
* [[inventory#12. Neck|12. Neck]] |
|||
* [[inventory#13. Belt|13. Belt]] |
|||
* [[inventory#14. Arms|14. Arms]] |
|||
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]] |
|||
* [[inventory#16. Earlobe|16. Earlobe]] |
|||
* [[inventory#17. Earlobes|17. Earlobes]] |
|||
* [[inventory#18. Ankle|18. Ankle]] |
|||
* [[inventory#19. Front|19. Front]] |
|||
* [[inventory#20. Hands|20. Hands]] |
|||
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]] |
|||
* [[inventory#22. Hair|22. Hair]] |
|||
* [[inventory#23. Undershirt|23. Undershirt]] |
|||
* [[inventory#24. Leggings|24. Leggings]] |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-1"> |
|||
<span class="mw-customtoggle-2" style="color:#0000ff">Click to view an example of INVENTORY LOCATION.</span> |
|||
{{:functional item}} |
|||
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. |
|||
</div> |
|||
<div style="color:#0000ff;background:#f3f3f9;" class="mw-customtoggle-2">Click to view an example of INVENTORY LOCATION.</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-2"> |
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-2"> |
||
<pre{{log2}}> |
<pre{{log2}}> |
||
Line 88: | Line 69: | ||
(21 items displayed.) |
(21 items displayed.) |
||
</pre></div> |
</pre></div> |
||
===Inventory slots in detail=== |
|||
<blockquote> |
|||
<hr/> |
|||
The inventory system uses specific slots to hold the character's inventory. |
|||
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;"> |
|||
* [[inventory#Alongside|Alongside]] |
|||
* [[inventory#1. General (Pin)|1. General (Pin)]] |
|||
* [[inventory#2. Back|2. Back]] |
|||
* [[inventory#3. Waist|3. Waist]] |
|||
* [[inventory#4. Head|4. Head]] |
|||
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]] |
|||
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]] |
|||
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]] |
|||
* [[inventory#8. Torso|8. Torso]] |
|||
* [[inventory#9. Wrist|9. Wrist]] |
|||
* [[inventory#10. Finger|10. Finger]] |
|||
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]] |
|||
* [[inventory#12. Neck|12. Neck]] |
|||
* [[inventory#13. Belt|13. Belt]] |
|||
* [[inventory#14. Arms|14. Arms]] |
|||
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]] |
|||
* [[inventory#16. Earlobe|16. Earlobe]] |
|||
* [[inventory#17. Earlobes|17. Earlobes]] |
|||
* [[inventory#18. Ankle|18. Ankle]] |
|||
* [[inventory#19. Front|19. Front]] |
|||
* [[inventory#20. Hands|20. Hands]] |
|||
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]] |
|||
* [[inventory#22. Hair|22. Hair]] |
|||
* [[inventory#23. Undershirt|23. Undershirt]] |
|||
* [[inventory#24. Leggings|24. Leggings]] |
|||
</div> |
|||
====Alongside==== |
====Alongside==== |
||
{| |
{| |
||
Line 100: | Line 111: | ||
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system. |
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system. |
||
<blockquote> |
|||
;Usage |
;Usage |
||
* {{boldmono|<nowiki>PLACE FEET [item|RIGHT|LEFT]</nowiki>}} |
* {{boldmono|<nowiki>PLACE FEET [item|RIGHT|LEFT]</nowiki>}} |
||
Line 106: | Line 118: | ||
* {{boldmono|STOW FEET}} |
* {{boldmono|STOW FEET}} |
||
* {{boldmono|LOOT FEET}} |
* {{boldmono|LOOT FEET}} |
||
</blockquote> |
|||
|style="width:30em;vertical-align:top;"| |
|style="width:30em;vertical-align:top;"| |
||
{| {{prettytable}} |
{| {{prettytable}} |
||
Line 127: | Line 140: | ||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 158: | Line 171: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 189: | Line 202: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 219: | Line 232: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 249: | Line 262: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 279: | Line 292: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 310: | Line 323: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 342: | Line 355: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 373: | Line 386: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 411: | Line 424: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 449: | Line 462: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 480: | Line 493: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 518: | Line 531: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 549: | Line 562: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 580: | Line 593: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 612: | Line 625: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 650: | Line 663: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 689: | Line 702: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 720: | Line 733: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 751: | Line 764: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 782: | Line 795: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
Line 789: | Line 802: | ||
|- |
|- |
||
|style="vertical-align:top;"|<br/> |
|style="vertical-align:top;"|<br/> |
||
Socks are typically slipped onto the feet. Common nouns for socks include: ''socks'', ''stockings''. See more at the [[alteration noun list]]. See [[#11. Feet (Put On)|the put on feet]] inventory slot for shoes. |
|||
{{addmetext}} |
|||
;Notes |
;Notes |
||
* Common nouns for this slot include: ''insert noun''. See more at the [[alteration noun list]]. |
|||
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]]. |
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]]. |
||
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots. |
|||
|style="width:30em;vertical-align:top;"| |
|style="width:30em;vertical-align:top;"| |
||
{| {{prettytable}} |
{| {{prettytable}} |
||
Line 815: | Line 827: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
====22. Hair==== |
====22. Hair==== |
||
Line 823: | Line 834: | ||
|- |
|- |
||
|style="vertical-align:top;"|<br/> |
|style="vertical-align:top;"|<br/> |
||
Items worn in the hair are usually decorative. Common nouns for this slot include: ''barrette'', ''feather'', ''haircomb'', ''hairpin''. See more at the [[alteration noun list]]. |
|||
{{addmetext}} |
|||
;Notes |
;Notes |
||
* Common nouns for this slot include: ''insert noun''. See more at the [[alteration noun list]]. |
|||
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]]. |
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]]. |
||
|style="width:30em;vertical-align:top;"| |
|style="width:30em;vertical-align:top;"| |
||
Line 848: | Line 858: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
====23. Undershirt==== |
====23. Undershirt==== |
||
Line 856: | Line 865: | ||
|- |
|- |
||
|style="vertical-align:top;"|<br/> |
|style="vertical-align:top;"|<br/> |
||
Items in the undershirt slot are typically clothing worn underneath armor. Common nouns for this slot include: ''blouse'', ''chemise'', ''tunic'', ''underdress'', ''undergown''. See more at the [[alteration noun list]]. |
|||
{{addmetext}} |
|||
;Notes |
;Notes |
||
* Common nouns for this slot include: ''insert noun''. See more at the [[alteration noun list]]. |
|||
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]]. |
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]]. |
||
|style="width:30em;vertical-align:top;"| |
|style="width:30em;vertical-align:top;"| |
||
Line 881: | Line 889: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
====24. Leggings==== |
====24. Leggings==== |
||
Line 915: | Line 922: | ||
|} |
|} |
||
|} |
|} |
||
<center><small><i>Return to [[ |
<center><small><i>Return to [[#Inventory slots in detail|inventory slots]] overview.</i></small></center> |
||
{{top}} |
{{top}} |
||
==INVENTORY verb== |
|||
</blockquote> |
|||
{{#section-h:INVENTORY_(verb)|Help}} |
|||
===Inventory Types=== |
|||
<hr/> |
|||
<blockquote> |
|||
* [[Armor]] |
|||
* [[Weapon]] |
|||
* [[Container]]s |
|||
* [[Piercing]] |
|||
* [[Tattoo]] |
|||
</blockquote> |
|||
==Displaying and Concealing Inventory== |
|||
There are many other verbs related to inventory. They can be reviewed in the [[:Category:Inventory system verbs|Inventory system verbs category]] |
|||
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s). |
|||
<pre{{log2}}> |
|||
''>inventory'' |
|||
You are holding an elegant grey mithril falchion in your right hand. |
|||
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots. |
|||
Click <u>INVENTORY HELP</u> for more options. |
|||
</pre> |
|||
<blockquote> |
|||
===SORT verb=== |
|||
<hr/> |
|||
A character's inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}. |
|||
===TUCK and UNTUCK verbs=== |
|||
<hr/> |
|||
===Item Concealers=== |
|||
<hr/> |
|||
</blockquote> |
|||
==Searching Within Inventory== |
|||
<blockquote> |
|||
===RUMMAGE verb=== |
|||
<hr/> |
|||
</blockquote> |
|||
==Safeguarding Inventory== |
|||
<blockquote> |
|||
===REGISTER verb=== |
|||
<hr/> |
|||
===MARK verb=== |
|||
<hr/> |
|||
</blockquote> |
|||
==Recovering Inventory== |
|||
<blockquote> |
|||
===RECOVER verb=== |
|||
<hr/> |
|||
===Adventurer's Guild=== |
|||
<hr/> |
|||
The [[Adventurer's Guild]] can be used to find lost items. |
|||
</blockquote> |
|||
==INVENTORY verb== |
|||
{{#section-h:INVENTORY_(verb)|Help}} |
|||
== See Also == |
== See Also == |
||
*[[Inventory/saved_posts|Saved posts]] |
*[[Inventory/saved_posts|Saved posts]] |
||
*[[Character guide]] |
*[[Character guide]] |
||
*[[:Category:Inventory system verbs|Inventory system verbs]] |
|||
{{top}} |
|||
===Related Verbs=== |
|||
[[Category:Inventory system verbs|*]] |
|||
*[[INVENTORY]] |
|||
*[[REGISTER]] |
|||
*[[RUMMAGE]] |
|||
*[[MARK]] |
|||
*[[SORT]] |
|||
*[[TUCK]] |
|||
*[[UNTUCK]] |
|||
*[[PLACE]] |
|||
*[[RECOVER]] |
|||
[[Category:Inventory system verbs]] |
|||
[[Category:Character Mechanics]] |
[[Category:Character Mechanics]] |
||
[[Category:Item Mechanics]] |
[[Category:Item Mechanics]] |
Latest revision as of 13:38, 25 August 2024
A character's inventory is comprised of what a character is wearing as well as the items in the containers worn by the character. A character's inventory can be viewed with the INVENTORY verb.
LOOKing at another character will show what they are wearing and holding. PEERing in a mirror will show how your character looks to others.
Individual items can be concealed by TUCKing them. In addition, a character's entire inventory can be changed by a variety of methods, including a shimmer trinket or the spell Shroud of Deception (1212).
Toggle all collapsed content.
Types of inventory
An extensive list of items and items scripts can be found in the Items category, and in the guide Demystifying Unusual Loot.
Inventory slots and item limits
Characters are limited to how much they can wear based on location. Each wearable location has a limited number of item slots, classified as being functional or non-functional. INSPECT an item to determine its classification. Premium subscribers are granted one extra functional and two total slots for several locations as detailed below.
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the GET and GATHER verbs. Players who have found ways around the character item limit are at risk for corruption. In the event a character cannot hold anymore, but inventory total numbers are shown as below 500, an item might be present that counts as more than one item.
Code | Location | Messaging | # Functional | # Total | Premium Functional | Premium Total |
---|---|---|---|---|---|---|
0 | - | Cannot be worn at all | - | - | - | - |
1 | General | put on (pin-worn) | 8 | 20 | 8 | 20 |
2 | Back | put on (as a backpack) | 1 | 2 | 1 | 2 |
3 | Waist | put around (as a belt) | 1 | 3 | 1 | 3 |
4 | Head | put on (as a helm) | 1 | 2 | 1 | 2 |
5 | Shoulder | slung over (as a shield) | 2 | 2 | 2 | 2 |
6 | Shoulders | draped from (as a cloak) | 1 | 2 | 1 | 2 |
7 | Legs | pulled over (as pants) | 1 | 1 | 1 | 1 |
8 | Torso | worked into (as armor) | 1 | 3 | 1 | 3 |
9 | Wrist | attached to (as a bracelet) | 2 | 4 | 3 | 6 |
10 | Finger | slid onto (as a ring) | 2 | 6 | 3 | 8 |
11 | Feet | put on (as boots) | 1 | 1 | 1 | 1 |
12 | Neck | hung around (as necklace) | 3 | 6 | 4 | 8 |
13 | Belt | attached to (as belt pouch) | 3 | 5 | 3 | 5 |
14 | Arms | attached to (as arm greaves) | 1 | 2 | 1 | 2 |
15 | Legs | attached to (as leg greaves) | 1 | 2 | 1 | 2 |
16 | Earlobe | hung from (as a single earring) | 1 | 3 | 2 | 5 |
17 | Earlobes | hung from (as a pair of earrings) | 1 | 3 | 2 | 5 |
18 | Ankle | attached to (as an anklet) | 1 | 3 | 1 | 3 |
19 | Front | put over (as an apron) | 1 | 2 | 1 | 2 |
20 | Hands | slipped over (as gloves) | 1 | 2 | 1 | 2 |
21 | Feet | slip on (as socks) | 1 | 3 | 1 | 3 |
22 | Hair | put in (as barrette) | 1 | 2 | 1 | 2 |
23 | Undershirt | slips into (as gambeson) | 1 | 1 | 1 | 1 |
24 | Leggings | slips into, on your legs (as leggings) | 1 | 1 | 1 | 1 |
Total | 38 | 81 | 43 | 91 |
The chart is arranged in the same order that INVENTORY LOCATION uses.
>inventory location You are currently wearing: As a pin: a twilight grey owl feather quill tucked behind one ear (non-functional) a bucktoothed furry llama hand-puppet (non-functional) a four-petalled violet sapphire pin (non-functional) a white rabbit fur jacket (functional) a milky white glass lily haloed in glossy dark silk leaves (functional) a black-veined bone toothpick (non-functional) a mink-lined chamois dagger sheath (functional) On your back: a pale violet organza pack (functional) Slung over your shoulder: a blue quartz stone case embossed with a hunting owl (functional) Draped over your shoulders: a veniom-laced spidersilk cloak (functional) Over your chest: some ivory Illistim-styled leathers (functional) Attached to your wrist: a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional) On your feet: a pair of gorgeous blush thigh-boots lined with lustrous mink (functional) Hung around your neck: a colorful clay talisman (functional) a winged blue seed amulet (non-functional) a wispy grey ampoule (functional) Attached to your belt: a hip-slung wand holster (functional) a wool satchel (functional) Put over your front: a pristine ivory satin apron with indigo ties and trim (functional) Slipped over your hands: a pair of luxurious blush mink gloves (functional) Slipped on your feet: some cozy white angora socks with a lavender diamond pattern (functional) (21 items displayed.)
Inventory slots in detail
The inventory system uses specific slots to hold the character's inventory.
- Alongside
- 1. General (Pin)
- 2. Back
- 3. Waist
- 4. Head
- 5. Shoulder (Slung Over)
- 6. Shoulders (Draped From)
- 7. Legs (Pulled Over)
- 8. Torso
- 9. Wrist
- 10. Finger
- 11. Feet (Put On)
- 12. Neck
- 13. Belt
- 14. Arms
- 15. Legs (Attached To)
- 16. Earlobe
- 17. Earlobes
- 18. Ankle
- 19. Front
- 20. Hands
- 21. Feet (Slip On)
- 22. Hair
- 23. Undershirt
- 24. Leggings
Alongside
The alongside (at feet) inventory slot uses PLACE FEET to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the AllMine script, other characters cannot see the item when they LOOK at the room, but they can see the item below the character's inventory when they LOOK at the character. INVENTORY will show items in the alongside slot below the list of other items. While this slot is limited to one item, it can be a container that's usable as if you were wearing it or holding it. Warriors and those casting Call Lightning (125) (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground. By default, having an item placed alongside you will block you from moving rooms and using BERSERK, though you may DRAG an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you. The alongside slot does not reduce encumbrance or affect the 500-item limit, and it has no impact on disarm mechanics and the RECOVER system.
|
|
1. General (Pin)
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items.
|
|
2. Back
The back-worn slot is most commonly used for large containers. Common nouns for back-worn containers include: backpack, bag, haversack, rucksack (see more at the alteration noun list). Other items include back sheaths and costume wings.
|
|
3. Waist
Waist-worn items are typically a form of belt. Common nouns for this slot include: belt, chain, sash. See more at the alteration noun list.
|
|
4. Head
Head-worn items are commonly helms or hats. Common nouns for this slot include: aemikvai, bandana, circlet, crown, earmuffs, greathelm, hat, headband, helm, kerchief, mask, snood. See more at the alteration noun list.
|
|
5. Shoulder (Slung Over)
Items slung over the shoulder are typically shields, satchels, purses, and harnesses. See more options at the alteration noun list.
|
|
6. Shoulders (Draped From)
Items draped from the shoulders are typically a form of cloak, and this slot is commonly referred to as "cloak-worn". Common nouns for cloaks include: cloak, cape, jacket, robe. See more at the alteration noun list.
|
|
7. Legs (Pulled Over)
Items pulled over the legs are typically pants and skirts. Common nouns for this slot include: breeches, kilt, pants, skirt, trousers, wrap-skirt. See more at the alteration noun list.
|
|
8. Torso
The torso-worn slot is commonly referred to as "armor-worn" or "chest-worn", and items are typically a form of armor or clothing like a shirt or gown. Armor names can be found here.
|
|
9. Wrist
Wrist-worn items are typically a form of bracelet or non-armor bracer. Common nouns for this slot include: armband, bracelet, bracer(s), cuff, vambrace, wristchain. See more at the alteration noun list.
|
|
10. Finger
Finger-worn items are rings. Common nouns for rings include: band, ring, thumb ring. See more at the alteration noun list.
|
|
11. Feet (Put On)
Shoes are worn on the feet, including shoes worn in combat. Common nouns for shoes include: ankle-boots, boots, chopines, footwraps, knee-boots, sabatons, shoes, slippers, snowshoes, thigh-boots. See more at the alteration noun list. See the slip on feet inventory slot for things such as socks.
|
|
12. Neck
Neck-worn items include all forms of necklaces and aventails (armor accessory). Common nouns for necklaces include: amulet, choker, collar, locket, medallion, neckchain, necklace, pendant, periapt, talisman, torc. See more at the alteration noun list.
|
|
13. Belt
Belt-worn items are typically containers or other items attached to the belt (see waist above for where a belt is worn). Common nouns for this slot include: sack, pouch, censer. See more at the alteration noun list.
|
|
14. Arms
Items worn on the arms are most typically arm greaves, an armor accessory. Common nouns for this slot include: arm greaves, armband, vambrace. See more at the alteration noun list.
|
|
15. Legs (Attached To)
Items attached to legs are most typically leg greaves. Common nouns for this slot include: leg greave, sheath, quiver, thigh band. See more at the alteration noun list.
|
|
16. Earlobe
The most common item worn in the earlobe slot is an earring. Pairs of earrings are worn in the earlobes slot. Common nouns for this slot include: earring, earcuff, hoops. See more at the alteration noun list.
|
|
17. Earlobes
The most common items found in the earlobes slot are pairs of earrings. Common nouns for this slot include: earrings, studs. See more at the alteration noun list. A singular earring is worn in the earlobe slot.
|
|
18. Ankle
Anklets are commonly worn on the ankle. Common nouns for this slot include: anklet, cuff, ankle-cuff, sheath. See more at the alteration noun list.
|
|
19. Front
Items worn on the front are typically articles of clothing. Common nouns for this slot include: apron, vest, waistcoat, harness, bandolier. See more at the alteration noun list.
|
|
20. Hands
Gloves are typically worn on the hands, including gloves used in combat. Common nouns for this slot include: gloves, gauntlets, handwraps, handflower. See more at the alteration noun list.
|
|
21. Feet (Slip On)
Socks are typically slipped onto the feet. Common nouns for socks include: socks, stockings. See more at the alteration noun list. See the put on feet inventory slot for shoes.
|
|
22. Hair
Items worn in the hair are usually decorative. Common nouns for this slot include: barrette, feather, haircomb, hairpin. See more at the alteration noun list.
|
|
23. Undershirt
Items in the undershirt slot are typically clothing worn underneath armor. Common nouns for this slot include: blouse, chemise, tunic, underdress, undergown. See more at the alteration noun list.
|
|
24. Leggings
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be functional.
|
|
INVENTORY verb
>inventory help
Usage: INVENTORY [type] - List your held and worn items, optionally of a specific type. INVENTORY NOTUCK - List your worn items with tucked items suppressed. INVENTORY LOCATION - List your items by worn location in head-to-toe order. INVENTORY USAGE [AVAIL|UNAVAIL] - List your usage of worn locations in head-to-toe order, optionally slots still available or unavailable. INVENTORY FULL [type] - List your worn items, including contents of open containers and optionally of a specific type. INVENTORY QUANTITY [type] - Count your non-held items, including contents of open containers and optionally of a specific type. INVENTORY HANDS - List your held items. INVENTORY HANDS FULL [type] - List your held items, including contents of open containers and optionally of a specific type (excl. ALONGSIDE). INVENTORY HANDS QUANTITY [type] - Count your held items, including contents of open containers and optionally of a specific type (excl. ALONGSIDE). INVENTORY PIERCING - List your piercings. INVENTORY TATTOO - List your tattoos. INVENTORY TUCKED - List your tucked items. INVENTORY ENHANCIVE LIST - List your worn enhancive items, including tattoos. INVENTORY ENHANCIVE [ON|OFF] - Show your enhancive status and toggle whether or not your enhancive items provide a benefit and expend charges. Where [type] is one of the following: ARMOR WEAPONS COMBAT CONTAINERS FLUFF REGISTERED ALONGSIDE
There are many other verbs related to inventory. They can be reviewed in the Inventory system verbs category