Zoetic Quill: Difference between revisions

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'''Zoetic Quills''' are scripted, living writing quills. Their messaging varies by number of limbs. They were first sold in [[Bloodriven Village]] in April 2017 in the [[BVShop:Cacographic Critters|Cacographic Critters]] shop.
<table><tr valign="top"><td>
{{TOC limit|2}}
'''Zoetic Quills''' were first sold in [[Bloodriven Village]] in April 2017 in the [[BVShop:Cacographic Critters|Cacographic Critters]] shop. They are scripty quills with messaging that varies by number of limbs.
==Analyze==
==Analyze==
<pre{{log2}}>You analyze your zoetic quill and sense that the creator has provided the following information:
<pre{{log2}}>
You analyze your zoetic quill and sense that the creator has provided the following information:


This is a Zoetic Quill.
This is a Zoetic Quill.
Line 15: Line 14:
You may SHOW it something to feed it. A floriated zoetic quill needs water.
You may SHOW it something to feed it. A floriated zoetic quill needs water.


You get no sense of whether or not the quill may be further lightened.
You get no sense of whether or not the quill may be further lightened.</pre>
</pre>
==Usage==
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->

{| {{verbtable}}
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
|- {{verbtableheader}}
! style="width:5em;"|Style
! scope="col" style="width:5em;"|Status
! scope="col" style="width: 40%"|First
! First
! scope="col" style="width: 40%"|Third
! Third
|-
|-
! scope="row" role="rowheader"|GAZE
!WEAR<br>(when awake)
! scope="row" role="rowheader"|
|The zoetic quill stalks up your arm and across your shoulder. From there it climbs up behind your ear and settles in.||The zoetic quill in XXX's hand stalks up her arm and across her shoulder. From there it climbs up behind her ear and settles in.
| You speak quietly to the zoetic quill, and it raises a forearm in response.
| XXX speaks quietly to her zoetic quill, and it raises a forearm in response.
|-
|-
! scope="row" role="rowheader" rowspan="2"|REMOVE
!WEAR<br>(when asleep)
! scope="row" role="rowheader"|Awake
| You carefully tuck your crimson-vaned quill behind one ear.|| XXX carefully tucks her crimson-vaned quill behind one ear.
| You reach toward your ear. As you do, the quill climbs onto the top of your ear and from there into your hand.
| XXX reaches towards her ear. As she does, the quill climbs onto the top of her ear and from there into her hand.
|-
|-
! scope="row" role="rowheader"|Asleep
!REMOVE<br>(when awake)
| You carefully remove your crimson-vaned quill from behind your ear.
| You reach toward your ear. As you do, the quill climbs onto the top of your ear and from there into your hand.|| XXX reaches towards her ear. As she does, the quill climbs onto the top of her ear and from there into her hand.
| XXX carefully removes her crimson-vaned quill from behind her ear.
|-
|-
! scope="row" role="rowheader" rowspan="2"|RUB
!REMOVE<br>(when asleep)
! scope="row" role="rowheader"|Awake
| You carefully remove your crimson-vaned quill from behind your ear.|| XXX carefully removes her crimson-vaned quill from behind her ear.
|-
!GAZE
| You speak quietly to the zoetic quill, and it raises a forearm in response. || XXX speaks quietly to her zoetic quill, and it raises a forearm in response.
|-
!RUB<br>(putting it to sleep)
| You brush a fingertip along your quill, and it draws its limbs in tight against its rachis and goes entirely rigid and motionless.|| XXX brushes a fingertip along her quill, and it draws its limbs in tight against its rachis and goes entirely rigid and motionless.
| You brush a fingertip along your quill, and it draws its limbs in tight against its rachis and goes entirely rigid and motionless.|| XXX brushes a fingertip along her quill, and it draws its limbs in tight against its rachis and goes entirely rigid and motionless.
|-
|-
! scope="row" role="rowheader"|Asleep
!RUB<br>(waking it up)
| You brush a fingertip along your quill's rachis. As if brought to life, its eyes blink and it flexes its limbs, stretching them a bit. A small ripple runs the length of it.|| XXX brushes a fingertip along her quill's rachis. As if brought to life, its eyes blink and it flexes its limbs, stretching them a bit. A small ripple runs the length of it.
| You brush a fingertip along your quill's rachis. As if brought to life, its eyes blink and it flexes its limbs, stretching them a bit. A small ripple runs the length of it.|| XXX brushes a fingertip along her quill's rachis. As if brought to life, its eyes blink and it flexes its limbs, stretching them a bit. A small ripple runs the length of it.
|-
|-
! scope="row" role="rowheader" rowspan="2"|SHOW
!SHOW
! scope="row" role="rowheader"|Awake
| You show XXX your crimson-vaned quill.|| XXX shows you an oddly shaped crimson-vaned quill, which she is holding in her right hand.
| You show the water to your quill, and the quill leans forward as a thread-thin tendril sprouts from each juncture along its barrel. The tendrils snake gracefully into the water and then swell slightly as water is drawn up through them. After a few moments, the quill settles back, and the tendrils wither to dust and fall away.
| XXX shows the water to his quill, and the quill leans forward as a thread-thin tendril sprouts from each juncture along its barrel. The tendrils snake gracefully into the water and then swell slightly as water is drawn up through them. After a few moments, the quill settles back, and the tendrils wither to dust and fall away.
|-
|-
! scope="row" role="rowheader"|Asleep
!SHOW
| You show XXX your crimson-vaned quill.
| You show the water to your quill, and the quill leans forward as a thread-thin tendril sprouts from each juncture along its barrel. The tendrils snake gracefully into the water and then swell slightly as water is drawn up through them. After a few moments, the quill settles back, and the tendrils wither to dust and fall away.|| XXX shows the water to his quill, and the quill leans forward as a thread-thin tendril sprouts from each juncture along its barrel. The tendrils snake gracefully into the water and then swell slightly as water is drawn up through them. After a few moments, the quill settles back, and the tendrils wither to dust and fall away.
| XXX shows you an oddly shaped crimson-vaned quill, which she is holding in her right hand.
|-
|-
! scope="row" role="rowheader" rowspan="2"|STARE
!STARE<br>(when awake)
! scope="row" role="rowheader"|Awake
| You stare intently at the zoetic quill, and it ceases all movement. If you didn't know otherwise, you'd think you had just rubbed it to render it inanimate.|| XXX stares intently at the zoetic quill, and it ceases all movement.
| You stare intently at the zoetic quill, and it ceases all movement. If you didn't know otherwise, you'd think you had just rubbed it to render it inanimate.|| XXX stares intently at the zoetic quill, and it ceases all movement.
|-
|-
! scope="row" role="rowheader"|Asleep
!STARE<br>(when asleep)
| You stare at your crimson-vaned quill.|| XXX stares at her crimson-vaned quill.
| You stare at your crimson-vaned quill.|| XXX stares at her crimson-vaned quill.
|-
|-
! scope="row" role="rowheader" rowspan="2"|TOUCH
!TOUCH<br>(when held)
! scope="row" role="rowheader"|Held
| You extend your hand and brush the edge of the quill's vane.|| XXX extends her hand and brushes the edge of the quill's vane.
| You extend your hand and brush the edge of the quill's vane.|| XXX extends her hand and brushes the edge of the quill's vane.
|-
|-
! scope="row" role="rowheader"|Worn
!TOUCH<br>(when worn)
| You extend your hand and brush the edge of the quill's vane. As your fingers travel the quill's length, it lifts a forelimb, middle limb, then hind limb to closely follow, grooming its vane in your wake.|| XXX extends her hand and brushes the edge of the quill's vane. As XXX's fingers travel the quill's length, it lifts a forelimb, middle limb, then hind limb to closely follow, grooming its vane in her wake.
| You extend your hand and brush the edge of the quill's vane. As your fingers travel the quill's length, it lifts a forelimb, middle limb, then hind limb to closely follow, grooming its vane in your wake.|| XXX extends her hand and brushes the edge of the quill's vane. As XXX's fingers travel the quill's length, it lifts a forelimb, middle limb, then hind limb to closely follow, grooming its vane in her wake.
|-
|-
! scope="row" role="rowheader" rowspan="2"|WEAR
!WHISPER QUILL ANGRY
! scope="row" role="rowheader"|Awake
|The zoetic quill stalks up your arm and across your shoulder. From there it climbs up behind your ear and settles in.
|The zoetic quill in XXX's hand stalks up her arm and across her shoulder. From there it climbs up behind her ear and settles in.
|-
! scope="row" role="rowheader"|Asleep
| You carefully tuck your crimson-vaned quill behind one ear.
| XXX carefully tucks her crimson-vaned quill behind one ear.
|-
! scope="row" role="rowheader" rowspan="6"|WHISPER {QUILL}
! scope="row" role="rowheader"|ANGRY
| Your quill extends all six limbs fully, locking them tight, and a harsh *TICK-TICK-TICK*...*TICK-TICK-TICK*...*TICK-TICK-TICK* emanates from it!|| XXX's quill extends all six limbs fully, locking them tight, and a harsh *TICK-TICK-TICK*...*TICK-TICK-TICK*...*TICK-TICK-TICK* emanates from it!
| Your quill extends all six limbs fully, locking them tight, and a harsh *TICK-TICK-TICK*...*TICK-TICK-TICK*...*TICK-TICK-TICK* emanates from it!|| XXX's quill extends all six limbs fully, locking them tight, and a harsh *TICK-TICK-TICK*...*TICK-TICK-TICK*...*TICK-TICK-TICK* emanates from it!
|-
|-
! scope="row" role="rowheader"|HAPPY
!WHISPER QUILL HAPPY
| The fore limbs of your quill begin to flex rhythmically, and it emits a pleasant hum.|| The fore limbs of XXX's quill begin to flex rhythmically, and it emits a pleasant hum.
| The fore limbs of your quill begin to flex rhythmically, and it emits a pleasant hum.|| The fore limbs of XXX's quill begin to flex rhythmically, and it emits a pleasant hum.
|-
|-
! scope="row" role="rowheader"|SAD
!WHISPER QUILL SAD
| The end of your quill's nib curves downward, and its crimson vane droops noticeably.|| The end of XXX's quill's nib curves downward, and its crimson vane droops noticeably.
| The end of your quill's nib curves downward, and its crimson vane droops noticeably.|| The end of XXX's quill's nib curves downward, and its crimson vane droops noticeably.
|-
|-
! scope="row" role="rowheader"|FIERCE
!WHISPER QUILL FIERCE
| Your quill bends its rachis upward into a U, and a wickedly sharp sting protrudes briefly from its end.|| XXX's quill bends its rachis upward into a U, and a wickedly sharp sting protrudes briefly from its end.
| Your quill bends its rachis upward into a U, and a wickedly sharp sting protrudes briefly from its end.|| XXX's quill bends its rachis upward into a U, and a wickedly sharp sting protrudes briefly from its end.
|-
|-
! scope="row" role="rowheader"|SLEEP
!WHISPER QUILL SLEEP
| Your quill folds its legs comfortably along its rachis and closes its eyes.|| XXX's quill folds its legs comfortably along its rachis and closes its eyes.
| Your quill folds its legs comfortably along its rachis and closes its eyes.|| XXX's quill folds its legs comfortably along its rachis and closes its eyes.
|-
|-
! scope="row" role="rowheader"|WAKEN
!WHISPER QUILL WAKEN
| Your quill blinks and opens its eyes. After flexing each limb in succession, it then runs paired limbs along its vane, smoothing it into place. Finally, it brushes its fore limbs over its eyes and along its nib, making itself as presentable as possible.|| XXX's quill blinks and opens its eyes. After flexing each limb in succession, it then runs paired limbs along its vane, smoothing it into place. Finally, it brushes its fore limbs over its eyes and along its nib, making itself as presentable as possible.
| Your quill blinks and opens its eyes. After flexing each limb in succession, it then runs paired limbs along its vane, smoothing it into place. Finally, it brushes its fore limbs over its eyes and along its nib, making itself as presentable as possible.|| XXX's quill blinks and opens its eyes. After flexing each limb in succession, it then runs paired limbs along its vane, smoothing it into place. Finally, it brushes its fore limbs over its eyes and along its nib, making itself as presentable as possible.
|-
|}
|}

==Additional Information==
==See Also==
==See Also==
* [[/saved posts|Saved posts]]
* [[/saved posts|Saved posts]]
*[[Feature_Quill|Feature Quill]]
* [[Feature Quill]]
*[[Quill_nib|Quill nib]]
* [[Quill nib]]
*[[Wearable_Quill|Wearable Quill]]
* [[Wearable Quill]]
</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemtype2=Miscellaneous
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= Accessory<!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemtype=Quill <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=No <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|itemclass3=
|itemtype= Quill<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|itemtype2=
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|itemtype3=
|custom=Rachis <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|itemtype4=
|custom2=Vane color
|itemtype5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|itemtype6=
|releasevenue=Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|itemtype7=
|releaseyear=2017 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|itemtype8=
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= Bloodriven Village<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Rachis and vane colors only<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
}}
{{itemverb
{{itemverb
|verb= GAZE<!-- Verbs MUST be capitalized when entered. -->
|verb=GAZE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2= REMOVE
|verb2=REMOVE
|verb3= RUB
|verb3=RUB
|verb4= SHOW
|verb4=SHOW
|verb5= STARE
|verb5=STARE
|verb6= TOUCH
|verb6=TOUCH
|verb7= WEAR
|verb7=WEAR
|verb8= WHISPER
|verb8=WHISPER
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 08:38, 10 March 2026

Zoetic Quills are scripted, living writing quills. Their messaging varies by number of limbs. They were first sold in Bloodriven Village in April 2017 in the Cacographic Critters shop.

Analyze

You analyze your zoetic quill and sense that the creator has provided the following information:

This is a Zoetic Quill.
The rachis and vane colors may be customized.  The quill cannot otherwise be altered.
Rachis: tendriled
Vane color: ivory

Available verbs: GAZE, REMOVE, RUB, SHOW, STARE, TOUCH, WEAR, and WHISPER
WHISPER takes additional emotes: ANGRY, HAPPY, SAD, FIERCE, SLEEP, and WAKEN
You may SHOW it something to feed it.  A floriated zoetic quill needs water.

You get no sense of whether or not the quill may be further lightened.

Usage

Verb Status First Third
GAZE You speak quietly to the zoetic quill, and it raises a forearm in response. XXX speaks quietly to her zoetic quill, and it raises a forearm in response.
REMOVE Awake You reach toward your ear. As you do, the quill climbs onto the top of your ear and from there into your hand. XXX reaches towards her ear. As she does, the quill climbs onto the top of her ear and from there into her hand.
Asleep You carefully remove your crimson-vaned quill from behind your ear. XXX carefully removes her crimson-vaned quill from behind her ear.
RUB Awake You brush a fingertip along your quill, and it draws its limbs in tight against its rachis and goes entirely rigid and motionless. XXX brushes a fingertip along her quill, and it draws its limbs in tight against its rachis and goes entirely rigid and motionless.
Asleep You brush a fingertip along your quill's rachis. As if brought to life, its eyes blink and it flexes its limbs, stretching them a bit. A small ripple runs the length of it. XXX brushes a fingertip along her quill's rachis. As if brought to life, its eyes blink and it flexes its limbs, stretching them a bit. A small ripple runs the length of it.
SHOW Awake You show the water to your quill, and the quill leans forward as a thread-thin tendril sprouts from each juncture along its barrel. The tendrils snake gracefully into the water and then swell slightly as water is drawn up through them. After a few moments, the quill settles back, and the tendrils wither to dust and fall away. XXX shows the water to his quill, and the quill leans forward as a thread-thin tendril sprouts from each juncture along its barrel. The tendrils snake gracefully into the water and then swell slightly as water is drawn up through them. After a few moments, the quill settles back, and the tendrils wither to dust and fall away.
Asleep You show XXX your crimson-vaned quill. XXX shows you an oddly shaped crimson-vaned quill, which she is holding in her right hand.
STARE Awake You stare intently at the zoetic quill, and it ceases all movement. If you didn't know otherwise, you'd think you had just rubbed it to render it inanimate. XXX stares intently at the zoetic quill, and it ceases all movement.
Asleep You stare at your crimson-vaned quill. XXX stares at her crimson-vaned quill.
TOUCH Held You extend your hand and brush the edge of the quill's vane. XXX extends her hand and brushes the edge of the quill's vane.
Worn You extend your hand and brush the edge of the quill's vane. As your fingers travel the quill's length, it lifts a forelimb, middle limb, then hind limb to closely follow, grooming its vane in your wake. XXX extends her hand and brushes the edge of the quill's vane. As XXX's fingers travel the quill's length, it lifts a forelimb, middle limb, then hind limb to closely follow, grooming its vane in her wake.
WEAR Awake The zoetic quill stalks up your arm and across your shoulder. From there it climbs up behind your ear and settles in. The zoetic quill in XXX's hand stalks up her arm and across her shoulder. From there it climbs up behind her ear and settles in.
Asleep You carefully tuck your crimson-vaned quill behind one ear. XXX carefully tucks her crimson-vaned quill behind one ear.
WHISPER {QUILL} ANGRY Your quill extends all six limbs fully, locking them tight, and a harsh *TICK-TICK-TICK*...*TICK-TICK-TICK*...*TICK-TICK-TICK* emanates from it! XXX's quill extends all six limbs fully, locking them tight, and a harsh *TICK-TICK-TICK*...*TICK-TICK-TICK*...*TICK-TICK-TICK* emanates from it!
HAPPY The fore limbs of your quill begin to flex rhythmically, and it emits a pleasant hum. The fore limbs of XXX's quill begin to flex rhythmically, and it emits a pleasant hum.
SAD The end of your quill's nib curves downward, and its crimson vane droops noticeably. The end of XXX's quill's nib curves downward, and its crimson vane droops noticeably.
FIERCE Your quill bends its rachis upward into a U, and a wickedly sharp sting protrudes briefly from its end. XXX's quill bends its rachis upward into a U, and a wickedly sharp sting protrudes briefly from its end.
SLEEP Your quill folds its legs comfortably along its rachis and closes its eyes. XXX's quill folds its legs comfortably along its rachis and closes its eyes.
WAKEN Your quill blinks and opens its eyes. After flexing each limb in succession, it then runs paired limbs along its vane, smoothing it into place. Finally, it brushes its fore limbs over its eyes and along its nib, making itself as presentable as possible. XXX's quill blinks and opens its eyes. After flexing each limb in succession, it then runs paired limbs along its vane, smoothing it into place. Finally, it brushes its fore limbs over its eyes and along its nib, making itself as presentable as possible.

See Also

Zoetic Quill Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Quill
Miscellaneous
Alterable No
Light/Deep No
Customizable Yes
Custom Rachis
Vane color
Original Release Venue Duskruin
Original Release Year 2017
Item Verbs
GAZE REMOVE RUB SHOW
STARE TOUCH WEAR WHISPER