Sounds (607): Difference between revisions

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| number = 607
| number = 607
| mnemonic = SOUNDS
| mnemonic = SOUNDS
| duration = 120 sec, stackable
| duration = 120 sec, stackable (creature targets)<br>60 sec, stackable (character targets)
| type = Attack
| type = Attack
| subtype = Distraction
| subtype = Special
| target = Single target
| target = Single target
| interval = One-shot
| interval = One-shot
| dtype = No damage
| dtype = None
| status = Special
| status = Special
| ctype = No crit
| ctype = None
| cast_rt = 2
| mana_cost = 5
| navigation = {{Ranger base navigation}}
}}
}}
__NOTOC__
<section begin=description /><noinclude>'''Sounds''' creates</noinclude><includeonly>Creates</includeonly> a variety of distracting sounds around a target making it less able to defend itself and imparting a -20 penalty to its [[defensive strength]] (DS).<section end=description /> This spell works without fail against targets up to 15 [[level]]s above the caster. Each additional level of the target beyond the caster a 20% penalty is applied to the failure rate, capping at 20 levels above the caster, when the spell becomes useless.


'''Sounds''' (607) creates distracting sounds all around the target making them less able to defend theirselves. The base penalty to the target is -20 to their defense and works best on targets up to 15 levels above the caster. For every additional level above the caster past 15 levels, there is a 20% failure per level until the target is 20 levels above the caster, at which point it will not work.
Further training in the [[Ranger Base]] circle imparts an additional DS penalty on the target, maximizing at the 70 ranks and a -50 DS penalty. The level of the target can affect this bonus, but the penalty will always be at least -20 to the target's DS with a successful cast.


<div {{prettydiv|margin-right=350px}}><CENTER>{{boldmono|DS penalty <nowiki>=</nowiki> [[trunc]][((Ranger Ranks - 25) &times; (2/3)) + 20], with a minimum penalty of 20}}</CENTER></div>
Training in the [[Ranger Spell Circle]] adds a bonus to this spell, maximizing at the 70th spell level, giving the target a maximum penalty of -50 to its defense. The level of the target can affect this bonus, but the penalty will always be at least -20 to the target's defense on a successful cast.


The spell also inflicts a [[SMRv2]] defense penalty equal to half the DS penalty inflicted.
The target will also suffer a base 10% hindrance to spell casting ability. This percent chance is increased with training in [[Spiritual Lore, Summoning]] by an additional 1% at 1 rank to a maximum additional 13% at 91 ranks.


Furthermore, the target receives a base 10% [[spell hindrance|hindrance]] to its spell casting, which can be increased with training in [[#Lore Benefit|Spiritual Lore, Summoning]]. The spell casting hindrance of this spell is separate from the spell casting hindrance one would suffer from wearing heavier armors.''
Sounds penalizes archers and hurlers while [[AIM]]ing, hindering the chance that they will hit their mark. This spell also hinders those who are attempting to [[DISARM]] traps.


Archers and users of thrown weapons (hurlers) also suffer a penalty to [[aim]]ing, lessening the chance they will hit their mark. Sounds also hinders attempts to disarm traps.
:'''''Note:''' The spell casting hindrance of this spell is separate from the spell casting hindrance one would suffer from wearing heavier armors.''


== Lore Benefit ==
:''Spiritual Lore, Summoning bonus thresholds: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78 and 91''
Training in [[Spiritual Lore, Summoning]] increases the spell-casting hindrance of the target by an additional 1% per seed 1 [[summation]] of ranks.
:{| {{prettytable|1=text-align:center;}}
!align="right"|Spiritual Lore, Summoning ranks||0||1||3||6||10||15||21||28||36
|-
|align="right"|Total spell hindrance imposed||10%||11%||12%||13%||14%||15%||16%||17%||18%
|-
|colspan="10"|
|-
!align="right" colspan="2"|Spiritual Lore, Summoning ranks||45||55||66||78||91||105||120||136
|-
|align="right" colspan="2"|Total spell hindrance imposed||19%||20%||21%||22%||23%||24%||25%||26%
|}


==Messaging==
== Extermal Links ==
;1P of Targeted
* http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#607
<pre{{log2|margin-right=35%}}>
You hear strange noises come from behind and to either side of you.
</pre>


;Resulting spell hindrance
[[category:Ranger Base Spells]]
<pre{{log2|margin-right=35%}}>
You gesture.
The droning noises scattered about you cause a lapse in your concentration, causing your spell to fail.
Cast Roundtime 3 Seconds.
</pre>

;End
<pre{{log2|margin-right=35%}}>
You no longer hear the strange noises around you.
</pre>

== Resources ==
*[[Ranger Base/saved posts]]

Latest revision as of 20:02, 1 January 2024

Sounds (607)
Mnemonic [SOUNDS]
Duration 120 sec, stackable (creature targets)
60 sec, stackable (character targets)
Cast Time 2
Mana Cost 5
Attack Magic - Disabling  
Subtype Special 
Target(s) Single target 
Interval One-shot 
State(s) Inflicted Special
Ranger Base Spells
Natural Colors (601) Defensive
Resist Elements (602) Defensive
Wild Entropy (603) Attack
Nature's Bounty (604) Utility
Barkskin (605) Defensive
Phoen's Strength (606) Offensive
Sounds (607) Attack
Camouflage (608) Offensive
Sun Burst (609) Attack
Tangle Weed (610) Attack
Moonbeam (611) Attack
Breeze (612) Utility
Self Control (613) Defensive
Imbue (614) Utility
Call Swarm (615) Attack
Spike Thorn (616) Attack
Sneaking (617) Utility
Mobility (618) Defensive
Mass Calm (619) Attack
Resist Nature (620) Utility
Nature's Touch (625) Defensive
Animal Companion (630) Utility
Nature's Fury (635) Attack
Wall of Thorns (640) Defensive
Assume Aspect (650) Utility


Sounds creates a variety of distracting sounds around a target making it less able to defend itself and imparting a -20 penalty to its defensive strength (DS). This spell works without fail against targets up to 15 levels above the caster. Each additional level of the target beyond the caster a 20% penalty is applied to the failure rate, capping at 20 levels above the caster, when the spell becomes useless.

Further training in the Ranger Base circle imparts an additional DS penalty on the target, maximizing at the 70 ranks and a -50 DS penalty. The level of the target can affect this bonus, but the penalty will always be at least -20 to the target's DS with a successful cast.

DS penalty = trunc[((Ranger Ranks - 25) × (2/3)) + 20], with a minimum penalty of 20

The spell also inflicts a SMRv2 defense penalty equal to half the DS penalty inflicted.

Furthermore, the target receives a base 10% hindrance to its spell casting, which can be increased with training in Spiritual Lore, Summoning. The spell casting hindrance of this spell is separate from the spell casting hindrance one would suffer from wearing heavier armors.

Archers and users of thrown weapons (hurlers) also suffer a penalty to aiming, lessening the chance they will hit their mark. Sounds also hinders attempts to disarm traps.

Lore Benefit

Training in Spiritual Lore, Summoning increases the spell-casting hindrance of the target by an additional 1% per seed 1 summation of ranks.

Spiritual Lore, Summoning ranks 0 1 3 6 10 15 21 28 36
Total spell hindrance imposed 10% 11% 12% 13% 14% 15% 16% 17% 18%
Spiritual Lore, Summoning ranks 45 55 66 78 91 105 120 136
Total spell hindrance imposed 19% 20% 21% 22% 23% 24% 25% 26%

Messaging

1P of Targeted
You hear strange noises come from behind and to either side of you.
Resulting spell hindrance
You gesture.
The droning noises scattered about you cause a lapse in your concentration, causing your spell to fail.
Cast Roundtime 3 Seconds.
End
You no longer hear the strange noises around you.

Resources