Exploding mushroom: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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An '''exploding mushroom''' will create spores that can be tossed at an opponent for plasma or fire damage. The spores do expire if not used. |
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An '''exploding mushroom''' will create a '''spore''' that can be tossed at an opponent for [[Plasma critical table|plasma]] or [[Fire critical table|fire]] damage. The spore will expire if not used. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Mushroom<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your bisque mushroom and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. |
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You get no sense of whether or not the mushroom may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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==Items== |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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;a blue-speckled alabaster mushroom |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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A multitude of pale blue specks cover the smooth, alabaster-hued flesh of the mushroom, along with a layer of fine, white powder. Nearly six inches tall, the fungus rests within a decorative opalescent white pot filled with fragrant loam. Delicate, tawny gills line the underside of the thick mushroom cap, loaded with numerous spores. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="rowgroup" role="rowheader"| EAT |
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| For some reason, you attempt to take a bite out of your bisque mushroom. Just as your teeth begin to close down on the mushroom flesh, the coating of powder tickles your nose. |
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You begin to sneeze uncontrollably! |
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Roundtime: 3 sec. |
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| XXX tries to eat her mushroom, but suddenly breaks out into a sneezing fit. |
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|- |
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! scope="rowgroup" role="rowheader"| LICK |
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| For some reason, you lick your bisque mushroom, coating your tongue in white powder. It doesn't taste very good. |
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| XXX licks her mushroom. Her face wrinkles in disgust. |
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|- |
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! scope="rowgroup" role="rowheader"| PINCH |
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| You give your bisque mushroom a playful pinch, but only manage to get white powder on your fingers. |
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| XXX pinches her mushroom, getting white powder on her fingers. |
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|- |
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! scope="rowgroup" role="rowheader"| POKE |
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| You poke your bisque mushroom on its speckled cap. It doesn't do anything. |
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| XXX pokes her mushroom a few times. |
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|- |
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! scope="rowgroup" role="rowheader"| RUB |
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| You rub your bisque mushroom and the gills underneath its speckled cap flare suddenly... |
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A cloud of pale white powder swirls about your left palm and dissipates, revealing a mottled light brown spore. |
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Roundtime: 10 sec. |
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| XXX rubs her bisque mushroom and the gills underneath the cap flare suddenly... |
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A brief puff of pale white powder appears before XXX. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Spore<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="rowgroup" role="rowheader"| TOSS |
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| You toss your light brown spore onto the ground and it bounces a few feet before skidding to a stop. |
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You throw your light brown spore onto the ground and it bounces a few feet before skidding to a stop. Two waves of deep, crimson flames radiate from the exploding spore and ripple along the ground towards a Mistydeep siren. |
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| XXX tosses her light brown spore onto the ground, which skids a few feet before skidding to a stop. |
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|} |
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==Log== |
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<pre{{log2}}> |
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>throw spore at chi |
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You throw your light brown spore onto the ground and it bounces a few feet before skidding to a stop. A single wave of deep, crimson flames and acrid smoke radiates from the exploding spore and ripples along the ground towards a jungle troll chieftain. |
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A jungle troll chieftain is struck by the wave of fire! |
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... 30 points of damage! |
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Burst of flames to right leg burns skin bright red. |
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The troll chieftain screams in agony as the flames barbecue her flesh! |
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... 40 points of damage! |
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Flames incinerate muscle tissue in neck exposing the trachea. More than you ever wanted to see. |
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The troll chieftain is stunned! |
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Wisps of black smoke swirl around a jungle troll chieftain and she bursts into flame! |
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;a grey-speckled alabaster mushroom |
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The remaining portions of the light brown spore crumble away into a fine golden powder. |
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A multitude of deep grey specks cover the smooth, alabaster-hued flesh of the mushroom, along with a layer of fine, white powder. Nearly six inches tall, the fungus rests within a decorative opalescent white pot filled with fragrant loam. Delicate, tawny gills line the underside of the thick mushroom cap, loaded with numerous spores. |
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Roundtime: 5 sec. |
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The flames surrounding a jungle troll chieftain flare up violently... |
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;a red-speckled alabaster mushroom |
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... 10 points of damage! |
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A multitude of bright red specks cover the smooth, alabaster-hued flesh of the mushroom, along with a layer of fine, white powder. Nearly six inches tall, the fungus rests within a decorative opalescent white pot filled with fragrant loam. Delicate, tawny gills line the underside of the thick mushroom cap, loaded with numerous spores. |
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Minor burns to left arm. That hurts a bit. |
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The troll chieftain moans in pain as the flames singe her skin! |
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... 3 points of damage! |
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Minor burns to right arm. That hurts a bit. |
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==Messaging== |
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<div {{log}}> |
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>throw spore at chi<br> |
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You throw your light brown spore onto the ground and it bounces a few feet before skidding to a stop. A single wave of deep, crimson flames and acrid smoke radiates from the exploding spore and ripples along the ground towards a jungle troll chieftain.<br> |
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A jungle troll chieftain is struck by the wave of fire!<br> |
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... 30 points of damage!<br> |
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Burst of flames to right leg burns skin bright red.<br> |
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The troll chieftain screams in agony as the flames barbecue her flesh!<br> |
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... 40 points of damage!<br> |
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Flames incinerate muscle tissue in neck exposing the trachea. More than you ever wanted to see.<br> |
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The troll chieftain is stunned!<br> |
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The flames around a jungle troll chieftain continue to burn! |
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The remaining portions of the light brown spore crumble away into a fine golden powder.<br> |
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Roundtime: 5 sec. |
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The flames surrounding a jungle troll chieftain flare up violently... |
The flames surrounding a jungle troll chieftain flare up violently... |
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... 10 points of damage! |
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Minor burns to left arm. That hurts a bit. |
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The troll chieftain |
The troll chieftain howls in agony as the flames dance over her body! |
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... 5 points of damage! |
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Minor burns to back. Looks uncomfortable. |
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The flames around a jungle troll chieftain continue to burn! |
The flames around a jungle troll chieftain continue to burn! |
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</pre> |
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==Loresong== |
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{| {{loresong}} |
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|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
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! Loresong |
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! Reaction |
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|- |
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| The mushroom just sits there in your hand as you sing. |
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Shadows overhwhelm your vision and darkness engulfs you. The surroundings are warm and moist, and you feel secure and comfortable among your many brothers and sisters. All is well, until you are expelled from your haven, sent out into unknown. |
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The flames surrounding a jungle troll chieftain flare up violently...<br> |
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... 10 points of damage!<br> |
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Minor burns to left arm. That hurts a bit.<br> |
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The troll chieftain howls in agony as the flames dance over her body!<br> |
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... 5 points of damage!<br> |
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Minor burns to back. Looks uncomfortable. |
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The disorientation fades away, and you are yourself again. |
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| {{addmetext}} |
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|- |
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| As you continue to sing, the mushroom still doesn't do anything. |
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Suddenly, you feel your corporeal body grow less distinct. Colors and light assault your senses in dizzying whirls and blurs. You feel yourself floating on warm air currents, flying like a downy feather across a vast expanse. Elation fills your being as you dance in the sky. |
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The flames around a jungle troll chieftain continue to burn! |
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</div> |
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The scenery changes back to normal as your song verse ends. |
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==Loresong== |
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| {{addmetext}} |
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"Shadows overwhelm your vision and darkness engulfs you. The surroundings are warm and moist, and you feel secure and comfortable among your many brothers and sisters. All is well, until you are expelled from your haven, sent out into unknown." |
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|- |
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|The melody envelopes the mushroom, but it does not do anything apparent. |
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Your body feels heavy, and you find yourself sinking into moist, loamy earth. The thick, heavy scent of the soil infuses your being with vitality. A whisper of a sound flits at the edge of your awareness, like a contented sigh. |
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"Suddenly, you feel your corporeal body grow less distinct. Colors and light assault your senses in dizzying whirls and blurs. You feel yourself floating on warm air currents, flying like a downy feather across a vast expanse. Elation fills your being as you dance in the sky." |
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You awaken from your vision with the lingering scent of soil. |
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"Your body feels heavy, and you find yourself sinking into moist, loamy earth. The thick, heavy scent of the soil infuses your being with vitality. A whisper of a sound flits at the edge of your awareness, like a contented sigh." |
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|{{addmetext}} |
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|- |
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|You start another verse of your song, focusing on your mushroom. |
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The world shift slowly, transforming into lush woodlands. Heavy footsteps draw near until you feel yourself being lifted from your home. Soft hands cradle you and a soothing voice reassures your frightened spirit. You are set gently down into a pot of rich loam and enter a peaceful slumber, listening to a melodious lullaby. |
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You open your eyes and blink away the fog of sleep to find yourself back to reality. |
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|{{addmetext}} |
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|} |
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</td><td> |
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[[Category:Legendary Items]] |
[[Category:Legendary Items]] |
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[[Category:Ebon Gate Auction 2009]] |
[[Category:Ebon Gate Auction 2009]] |
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{{iteminfo |
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|type= Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Ebon Gate Festival <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2009<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= EAT |
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|verb2= LICK |
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|verb3= PINCH |
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|verb4= POKE |
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|verb5= RUB |
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|verb6= TOSS<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 15:55, 20 November 2022
An exploding mushroom will create a spore that can be tossed at an opponent for plasma or fire damage. The spore will expire if not used. Mushroom
You analyze your bisque mushroom and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the mushroom may be further lightened.
Spore
Log>throw spore at chi You throw your light brown spore onto the ground and it bounces a few feet before skidding to a stop. A single wave of deep, crimson flames and acrid smoke radiates from the exploding spore and ripples along the ground towards a jungle troll chieftain. A jungle troll chieftain is struck by the wave of fire! ... 30 points of damage! Burst of flames to right leg burns skin bright red. The troll chieftain screams in agony as the flames barbecue her flesh! ... 40 points of damage! Flames incinerate muscle tissue in neck exposing the trachea. More than you ever wanted to see. The troll chieftain is stunned! Wisps of black smoke swirl around a jungle troll chieftain and she bursts into flame! The remaining portions of the light brown spore crumble away into a fine golden powder. Roundtime: 5 sec. The flames surrounding a jungle troll chieftain flare up violently... ... 10 points of damage! Minor burns to left arm. That hurts a bit. The troll chieftain moans in pain as the flames singe her skin! ... 3 points of damage! Minor burns to right arm. That hurts a bit. The flames around a jungle troll chieftain continue to burn! The flames surrounding a jungle troll chieftain flare up violently... ... 10 points of damage! Minor burns to left arm. That hurts a bit. The troll chieftain howls in agony as the flames dance over her body! ... 5 points of damage! Minor burns to back. Looks uncomfortable. The flames around a jungle troll chieftain continue to burn! Loresong
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