Morphing Armor: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Morphing Armor''' first made an appearance at [[Festival of the Fallen]] in [[Ta'Vaalor]] in 2015 by the merchant '''Rikelle'''. In the same vein as [[Grobey shield]]s, armor will morph into a regular chest-worn clothing item, such as a shirt or gown, and can be unlocked to have more than one alteration for the non-armor side. Like Grobey shields, this item counts as two inventory slots when stored in one's locker. |
'''Morphing Armor''' first made an appearance at [[Festival of the Fallen]] in [[Ta'Vaalor]] in 2015 by the merchant '''Rikelle'''. In the same vein as [[Grobey shield]]s, armor will morph into a regular chest-worn clothing item, such as a shirt or gown, and can be unlocked to have more than one alteration for the non-armor side. Like Grobey shields, this item counts as two inventory slots when stored in one's locker. |
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These items should not be confused with previous 'morphing armor', which could become any of the AsGs within an Armor Group (so the 'plate' could be a breastplate, augmented breastplate, half plate, or full plate). |
These items should not be confused with previous 'morphing armor', which could become any of the AsGs within an Armor Group (so the 'plate' could be a breastplate, augmented breastplate, half plate, or full plate). <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your |
You analyze your gray casting leathers and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: |
This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Once, two tiers remaining. |
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The clothing portion of this item has been unlocked. It can morph between ten different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows. |
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The clothing portion of this item has been unlocked. It can morph between two different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows. |
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You can tell that the leathers is as light as it can get. |
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You might be able to have a talented merchant lighten the gray casting leathers for you. |
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</pre> |
</pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= OTS<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Tier Information== |
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|itemsummary= Off the shelf with the verb {{boldmono|TICKLE}} that converts the item from one an armor side to a shirt side, and back again.<!-- Brief explanation of what this tier does, if any. --> |
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{| {{prettytable}} |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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!TIER !!UNLOCKED SIDES |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|TICKLE |
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||1||2 Sides |
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|<!-- First Person View --> Running your fingers over your leather corslet, you locate a small gown-shaped depression. Placing your finger into the depression, you feel your armor shudder and begin to move. A soft *WHIR* accompanies the metallic gnashing of gears as your leather corslet contracts, drawing itself into the depression. With a sharp metallic *CLICK*, the gears reverse direction and push a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves into where your armor once was. |
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|- |
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|<!-- Third Person View --> XXX runs her fingers over the surface of her leather corslet. A soft *WHIR* accompanies the metallic gnashing of gears as her corslet transforms into a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves. |
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||2||4 Sides |
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| |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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||3||6 Sides |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|- |
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|itemsummary= Adds a side. Unlocks the {{boldmono|TURN}} verb, which morphs between shirt sides. <!-- Brief explanation of what this tier does, if any. --> |
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||Auction Quality||10 Sides |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|TURN |
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|<!-- First Person View --> As your fingers graze the edge of your gown, it shimmers slightly and transforms into a gown. |
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|<!-- Third Person View --> XXX touches her fingers along the edge of a gown. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2-3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Adds two shirt sides per unlock; four total at second unlock, six total at third. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Auction-level<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Adds four more shirt sides, for a total of ten. Makes the shirt form weightless. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your <ARMOR> and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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* Auction Quality also becomes weightless in shirt form. |
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This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Auction Quality. |
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==Verb Traps== |
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{| {{prettytable}} |
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The clothing portion of this item has been unlocked. It can morph between ten different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows. |
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!VERB !!FIRST !!THIRD |
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|- |
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|rowspan="2"|'''TICKLE'''|| Running your fingers over your leather corslet, you locate a small gown-shaped depression. Placing your finger into the depression, you feel your armor shudder and begin to move. A soft *WHIR* accompanies the metallic gnashing of gears as your leather corslet contracts, drawing itself into the depression. With a sharp metallic *CLICK*, the gears reverse direction and push a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves into where your armor once was.|| XXX runs her fingers over the surface of her leather corslet. A soft *WHIR* accompanies the metallic gnashing of gears as her corslet transforms into a deep peacock blue flyrsilk gown with detached silver-hemmed pendant sleeves. |
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|- |
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|colspan="2"|''Triggers armor/clothing morph.'' |
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|- |
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|rowspan="2"|'''TURN'''|| As your fingers graze the edge of your gown, it shimmers slightly and transforms into a gown.|| XXX touches her fingers along the edge of a gown. |
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|- |
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|colspan="2"|''Cycles through clothing sides.'' |
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|} |
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You can tell that the leathers is as light as it can get.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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[[Category: Item Scripts]] |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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[[Category: Scripted Items]] |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Armor <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemclass2= Clothing |
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|itemtype= Chestworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= Rikelle<!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Festival of the Fallen<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2015<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 3 and auction-level<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Merchant<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Shirt sides must be the same, either all longs or all shows<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= TICKLE |
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|verb2= TURN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Revision as of 20:09, 29 October 2022
Morphing Armor first made an appearance at Festival of the Fallen in Ta'Vaalor in 2015 by the merchant Rikelle. In the same vein as Grobey shields, armor will morph into a regular chest-worn clothing item, such as a shirt or gown, and can be unlocked to have more than one alteration for the non-armor side. Like Grobey shields, this item counts as two inventory slots when stored in one's locker. These items should not be confused with previous 'morphing armor', which could become any of the AsGs within an Armor Group (so the 'plate' could be a breastplate, augmented breastplate, half plate, or full plate). AnalyzeYou analyze your gray casting leathers and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Once, two tiers remaining. The clothing portion of this item has been unlocked. It can morph between two different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows. You might be able to have a talented merchant lighten the gray casting leathers for you. OTSOff the shelf with the verb TICKLE that converts the item from one an armor side to a shirt side, and back again.Usage
Tier 1Adds a side. Unlocks the TURN verb, which morphs between shirt sides.
Tier 2-3Adds two shirt sides per unlock; four total at second unlock, six total at third.Auction-levelAdds four more shirt sides, for a total of ten. Makes the shirt form weightless.AnalyzeYou analyze your <ARMOR> and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This armor is able to transform from armor into clothing at a simple TICKLE. Both the armor and clothing may be freely altered. The unlocking status of this item is: Auction Quality. The clothing portion of this item has been unlocked. It can morph between ten different looks by TURNing. Please note that the base description (15/15/15) must remain the same for all alterations. Additionally, the alteration type must remain the same as well: Either ALL long descriptions OR ALL shows. You can tell that the leathers is as light as it can get. |
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