Spin Attack: Difference between revisions
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{{Player System Manager |
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{{combat maneuver |
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|type = Attack |
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|roundtime = ATTACK-2 |
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|stamina = 15 |
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| cost=15, can POP muscles; see details |
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|requirements = None |
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|attributes = Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus |
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| requirements=None |
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| sq1 = 2 |
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| sq2 = 4 |
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|availablein2 = Guild Skills |
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| sq3 = 6 |
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}} |
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| sq4 = 8 |
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{{PSMcosts |
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| sq5 = 10 |
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| se1 = 3 |
|sq1 = 2|se1 = 3|pu1 = - |
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| se2 = 6 |
|sq2 = 4|se2 = 6 |
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| se3 = 9 |
|sq3 = 6|se3 = 9 |
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| se4 = 12 |
|sq4 = 8|se4 = 12 |
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| se5 = 15 |
|sq5 = 10|se5 = 15 |
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}} |
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| pu1 = -}} |
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{{TOC limit|2}} |
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{{PSMinfo |
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|mechanics = The user of this combat maneuver will see an increase to their [[Attack Strength]] (AS) and [[Dodge]] Skill of +3 per rank for the duration of one attack. Can be used in an unarmed attack by specifying the unarmed attack type (e.g. "cman sattack kick kobold"). |
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|additionalinfo = A Spin Attack is two seconds faster than a traditional attack. |
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This maneuver is also available through the [[Warrior Guild]] as a [[Warrior Tricks|warrior trick]]. |
This maneuver is also available through the [[Warrior Guild]] as a [[Warrior Tricks|warrior trick]]. |
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==[[Stamina]] cost== |
===[[Stamina]] cost=== |
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The minimum stamina cost is 8 and the maximum is 15. Additional stamina costs are determined by the Base Weapon Speed of your attack. Weapon weight is no longer a factor in the stamina cost of this maneuver. |
The minimum stamina cost is 8 and the maximum is 15. Additional stamina costs are determined by the Base Weapon Speed of your attack. Weapon weight is no longer a factor in the stamina cost of this maneuver. |
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==Resources== |
==Resources== |
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*[[List of combat maneuvers by profession]] |
*[[List of combat maneuvers by profession]] |
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}} |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#spinattack Combat Maneuvers List: Spin Attack] on play.net |
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[[Category:Warrior Guild Skills]] |
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Revision as of 20:47, 26 January 2021
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Mechanics
The user of this combat maneuver will see an increase to their Attack Strength (AS) and Dodge Skill of +3 per rank for the duration of one attack. Can be used in an unarmed attack by specifying the unarmed attack type (e.g. "cman sattack kick kobold").Additional Information
A Spin Attack is two seconds faster than a traditional attack.
This maneuver is also available through the Warrior Guild as a warrior trick.
Stamina cost
The minimum stamina cost is 8 and the maximum is 15. Additional stamina costs are determined by the Base Weapon Speed of your attack. Weapon weight is no longer a factor in the stamina cost of this maneuver.
- For weapons with a base speed of 5 or less, a stamina penalty of +2 per second of base speed is applied.
- For weapons with a base speed greater than 5, an escalating penalty of an additional +1 stamina per second over 5 seconds is applied. This additional +1 stamina penalty is applied on top of whatever the previous second's stamina penalty is.
- For two weapon combat, an effective Base Weapon Speed is calculated by taking the primary weapon's base speed, adding half the secondary weapon's base speed (rounded up), and adding 1 to the result.