2022 Changelog: Difference between revisions
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|date=07/20/2022 |
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|category=Development |
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|title=Updates to Weakened Armament and Dislodge |
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|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]]. |
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|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757 |
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|date=07/07/2022 |
|date=07/07/2022 |
Revision as of 22:31, 20 July 2022
2022 Changelog is an Official GemStone IV Document, and it is protected from editing.
This is the official GemStone IV Changelog for 2022. Please see the main Changelog category page for the most up-to-date Official Changelog and related resources.
2022 Releases
New releases will be added at the top, but you can sort the table by date or category.
Release Date | Category | Project | Description |
---|---|---|---|
07/20/2022 | Development | Updates to Weakened Armament and Dislodge | Improvements to Weakened Armament status and self-ammo weapon compatibility with CMAN Dislodge. |
07/07/2022 | Development | INVENTORY update | INVENTORY now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos. |
07/04/2022 | World | The Three Fires: Kindling the Flames of Erithi Storytelling | Lore document on erithi storytelling |
06/27/2022 | Development | PSM: Bug Fixes & Divergence | Diverged PSM changes have gone live with some bug fixes and formula adjustments |
06/24/2022 | Development | SPELL MESSAGING update | SPELL now has a MESSAGING option for displaying special spell messaging settings. |
06/21/2022 | Development | TARGET updates | TARGET will now target the creature who created a hazard (like a gas cloud) when targeting the hazard. |
06/15/2022 | Development | Less Ambient Sorcerer Animates | Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn't remove combat related messaging (such as spell preps). |
06/11/2022 | World | Creatures of Eh'lah and Sharath | Official document detailing the creatures around the Dhe'nar cities of Eh'lah and Sharath |
06/10/2022 | World | The Art of Origami | An official lore document on the art of origami across Elanthia. |
06/10/2022 | Event | Rumor Woods | Open from 6/10/2022 to 6/26/2022 |
06/10/2022 | Development | Boss LTE Cap | The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day. There is still bonus fame and treasure for killing such creatures even once the cap is reached. The boss creatures from necrotic jewelry do not count against the cap. |
06/9/2022 | World | Clothing of the Firstborn | Official document detailing Dhe'nar cultural clothing and materials found in Eh'lah and sharath |
06/09/2022 | World | PACE Verb Updates | Targets and roleplaying option expansion. |
06/09/2022 | World | Knitting Updates | Additional patterns, designs, colors, and materials. |
06/2/2022 | World | The Settlement of Eh'lah | Official document detailing the Dhe'nar settlement of Eh'lah |
05/22/2022 | World | The Forgotten Vineyard | A hunting ground with higher level Shan opened in Solhaven. |
05/10/2022 | Development | Item Summary Updates | A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops. |
05/08/2022 | World | The Atoll opening outside of Kraken's Fall | A hunting ground outside of Kraken's Fall. |
05/02/2022 - 05/07/2022 | World | Elven Nations Hinterwild Opening | A mini event to open the Elven Nation's side of the Hinterwilds |
05/02/2022 - 05/06/2022 | World | Flight of the Griffins | Annual Ta'Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat. |
05/06/2022 | World | Gambeson and Legging Conversion | The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots. |
05/05/2022 | World | Elanthia Glassworking | Lore document on glassworking across Elanthia |
05/04/2022 | World | Food Plates | Plates are now a little easier to eat off of. |
04/27/2022 | Development | QSTRIKE UPDATED | ASCENSION, WEAPON, and FEAT are now supported. |
04/25/2022 | Development | Targeting and Attack QoL | Standardizing AIM, targets, and verb parsing for attack verbs |
04/15/20221 | Event | Rings of Lumnis | Open 04/15/2022 through 04/30/2022 |
04/15/20221 | Event | Agora Promenade | Silver-based shopping area at the Isle of Ornath during Rings of Lumnis |
04/15/20221 | Event | Weddings | Automated Wedding System |
04/13/2022 | World | Verb Settings and Styles | Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles. |
04/12/2022 | Development | CMAN LIST WINDOW (and other PSM verbs) | Player System Manager verbs can list skills in a popup window outside of the Story Window. |
04/05/2022 | Development | Eblade Bundle Dispel Bugfix | Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade. |
04/05/2022 | Development | Multi-target Bugfix | An issue causing Empathic Link (1117) to return "Nothing happens." even when targets are found has been fixed. The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly. All affected spells/abilities should now be working properly. |
03/27/2022 | Development | Blinded | The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25. However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded.. |
03/24/2022 | Development | Blind (311) | Blind (311) will now work on creatures that immune to stuns, instead of outright failure. Such creatures will avoid the stun, but still be subject to the new blinded status effect. |
03/24/2022 | World | MHO Wiki | Moved the Official MHO Guide from an offsite website to the wiki. Updated MHO wiki pages. |
03/08/2022 | Development | Soothing Word | Soothing Word (1201) will now remove the Horrify effect from the target. |
02/28/2022 | Development | UCS Flare Info | RECALL & PlayerShops should now display UCS equipment flare info. |
02/16/2022 | Development | Locksmith Toolkits | Toolkits may now hold 100 vials. |
02/13/2022 | Development | Sheer Fear updates | The Sheer Fear mechanics have been updated with different penalties for afflicted players. |
02/11/2022 | Event | Duskruin Arena | Open 2/11/2022 through 2/28/2022 |
02/08/2022 | Development | TITLE update | Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward. |
02/08/2022 | Development | Lockpicking QoL Improvements | Reduced roundtimes for wedge creation and caliper calibration |
02/08/2022 | Development | Player Song Debuff Duration Fix | Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets. |
02/08/2022 | Development | Resist Nature (620) Revision Released | Resist Nature (620) has been updated as a new group buff and permanent service spell. |
02/07/2022 | Development | Undead Cold Resistance | Cold immunity has been removed from a number of undead creatures. |
02/05/2022 | World | Speech & Tone Additions | Addition of a plethora of new SPEECH VERBIAGE and TONE options. |
02/02/2022 | Development | Empaths learn a new trick! | Empaths can now cure Overexertion (POP'd Muscles) |
02/02/2022 | Development | INFO update | Splits stats by normal, ascension, and enhancive |
01/31/2022 | World | Ta'Illistim Warrior Guild More Friendly | The Ta'Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members. |
01/25/2022 | Development | Sweep, Bull Rush, and Shield Trample | Improved Stagger result. |
01/25/2022 | Development | Vault Kick | Reduced roundtime and stamina costs. |
01/18/2022 | Development | TRANSFER Update | Empaths may now gain experience points when healing dead empaths. |
01/18/2022 | Development | Major Bleed Bugfix | Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound. |
01/12/2022 | Development | Graveyard Gate Update | Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22) |
01/11/2022 | Development | PSM AoE scaling changes | Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill. |
01/09/2022 | World | Aradhul Road Skill Checks | The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before. |
01/04/2022 | Development | Old Ta'Faendryl & Teleport Spells | Teleport spells have been updated in Old Ta'Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta'Faendryl Approach]. This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. |
01/01/2022 | Uncategorized | New Year, New Changelog! | Happy New Year! We're just getting started. |