Basketifier: Difference between revisions

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(Filling in details)
m (Iteminfo update, itemtier updates based on new standards for complex analyzes between different tier unlocks. Verb messaging is still missing, please add to it if you have it!)
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
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A '''basketifier''' is a food basket that allows for the long-term storage of fresh foods. It also makes the food item unlimited. It was sold in the [[Evermore Hollow]] shop, [[EHShop:Preserving_Breads|Preserving Breads]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
A '''Basketifier''' is a food basket that allows for the long-term storage of fresh foods. It also makes the food item unlimited. It was sold in the [[Evermore Hollow]] shop, [[EHShop:Preserving_Breads|Preserving Breads]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
{{TOC limit|2}}


{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= While OTS, the Basketifier can store up to 4 food/drink items inside it, and it can make unlimited copies of those food/drink items stored inside. <!-- Brief explanation of what this tier does, if any. -->
|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!
|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!


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|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PUT
|<!-- First Person View --> {{addmetext}}
! scope="row" role="rowheader"|Style
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|RUB
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|TURN
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= The Basketifier's second tier expands the number of food/drink items it can contain to 8 items total. In addition, it can be {{boldmono|[[PULL]]ed}} to turn the basket into a picnic blanket for serving. <!-- Brief explanation of what this tier does, if any. -->
|analyze=To create a picnic, follow these steps:
|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!

This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them.
It is currently tier 2 of 4, which means it will house 8 food items.
It can store more food items and unlock more functionality at higher tiers, which can be obtained by purchasing certificates in its shop of origin.
To use the basket, simply follow these steps:
1. PUT - use this to add food items to the basket.
2. RUB - use this to prepare a food item for removal.
3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue)

To create a picnic, follow these steps:
1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan.
1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan.
2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state.
2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state.


Alterations:
Alterations:
The basket may be altered freely, but it must remain a basket. It can have a long or show description.
Basket's Blanket: a fringed red and black cloth
Basket's Blanket: a fringed red and black cloth
It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
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|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
! scope="row" role="rowheader"|Style
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|PUSH
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= The Basketifier's third tier expands the number of food/drink items it can contain to 12 items total, and it has the picnic blanket ability. In addition, it can be {{boldmono|[[PROD]]ded}} to turn the basket into a table for serving.<!-- Brief explanation of what this tier does, if any. -->
|analyze=To create a table, follow these steps:
|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!

This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them.
It is currently tier 3 of 4, which means it will house 12 food items.
It can store more food items and unlock more functionality at higher tiers, which can be obtained by purchasing certificates in its shop of origin.
To use the basket, simply follow these steps:
1. PUT - use this to add food items to the basket.
2. RUB - use this to prepare a food item for removal.
3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue)

To create a picnic, follow these steps:
1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan.
2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state.

To create a table, follow these steps:
1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan.
1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan.
2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state.
2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state.


Alterations:
Alterations:
The basket may be altered freely, but it must remain a basket. It can have a long or show description.
Basket's Blanket: a fringed red and black cloth
It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric.
Table Base: a rough oak table
Table Base: a rough oak table
The table must keep the noun table. It may have a long or a show description and needs to be made of wood.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
The table must keep the noun table. It may have a long or a show description and needs to be made of wood.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
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|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PROD
|<!-- First Person View --> {{addmetext}}
! scope="row" role="rowheader"|Style
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|TINKER
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= The Basketifier's fourth tier expands the number of food/drink items it can contain to 24 items total, on top of the the picnic blanket and table abilities. <!-- Brief explanation of what this tier does, if any. -->
|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!
|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!


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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Container <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass= Container <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype= Basket <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom= Basket <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom2= Blanket
|custom3= Table
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
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}}
}}
{{itemverb
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb=PROD <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=PULL
|verb3=PUSH
|verb4=PUT
|verb5=RUB
|verb6=TINKER
|verb7=TURN
}}
}}
</td></tr></table>
</td></tr></table>
==Additional Information==
==Additional Information==
Only fresh, uneaten, un-bespoiled foods will maintain their status when placed into a basket. Any foods that have been {{boldmono|LICK}}ed, had a {{boldmono|DRINK}} of, or partially {{boldmono|EAT}}en will spoil as usual. The merchant, [[Jehckle]], returned foods to their original state as part of her service at Evermore Hollow.
Only fresh, uneaten, un-bespoiled foods will maintain their status when placed into a basket. Any foods that have been {{boldmono|[[LICK]]ed}}, {{boldmono|[[SMELL]]ed}}, had a {{boldmono|[[DRINK]]}} of, or partially {{boldmono|[[EAT]]en}} will spoil as usual. The merchant, [[Jehckle]], returned foods to their original state as part of her service at Evermore Hollow. Food items can be {{boldmono|[[INSPECT]]ed}} to see if they have begun to spoil or not. Unspoiled food items will show as, "It appears to be pristine." When used on food items, [[Consecrate (1604)]] will only reset the food spoiling timer and will not convert the food item to pristine quality.

Revision as of 11:05, 8 November 2022

A Basketifier is a food basket that allows for the long-term storage of fresh foods. It also makes the food item unlimited. It was sold in the Evermore Hollow shop, Preserving Breads.

Tier 1

While OTS, the Basketifier can store up to 4 food/drink items inside it, and it can make unlimited copies of those food/drink items stored inside.

Analyze

Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!

This basket is designed to hold food items for you.  It will keep them fresh and unlimited until you decide to remove them.
It is currently tier 1 of 4, which means it will house 4 food items.
It can store more food items and unlock more functionality at higher tiers, which can be obtained by purchasing certificates in its shop of origin.
To use the basket, simply follow these steps:
1. PUT - use this to add food items to the basket.
2. RUB - use this to prepare a food item for removal.
3. TURN - Use this to remove a food item from the basket.  (must be charged with a small statue)

Alterations:
The basket may be altered freely, but it must remain a basket.  It can have a long or show description.

Usage

Verb First Third
PUT This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

The Basketifier's second tier expands the number of food/drink items it can contain to 8 items total. In addition, it can be PULLed to turn the basket into a picnic blanket for serving.

Analyze

To create a picnic, follow these steps:
1. PULL - to pull the blanket out.  This will move all food to the blanket, and the basket will be turned into a trashcan.
2. PUSH - to clean up the picnic.  This will move all food and the blanket back into the basket and return the basket to its natural state.

Alterations:
Basket's Blanket: a fringed red and black cloth
It must maintain a noun of blanket, cloth, tablecloth, or something similar.  It may have a long or a show description and must be made of fabric.

Usage

Verb First Third
PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

The Basketifier's third tier expands the number of food/drink items it can contain to 12 items total, and it has the picnic blanket ability. In addition, it can be PRODded to turn the basket into a table for serving.

Analyze

To create a table, follow these steps:
1. PROD - to set the table out.  This will move all food items onto the table, and the basket will be turned into a trashcan.
2. TINKER - to clean up the table.  This will move all food back into the basket and return the basket to its natural state.

Alterations:
Table Base: a rough oak table
The table must keep the noun table.  It may have a long or a show description and needs to be made of wood.

Usage

Verb First Third
PROD This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TINKER This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 4

The Basketifier's fourth tier expands the number of food/drink items it can contain to 24 items total, on top of the the picnic blanket and table abilities.

Analyze

Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow!

This basket is designed to hold food items for you.  It will keep them fresh and unlimited until you decide to remove them.
It is currently tier 4 of 4, which means it will house 24 food items.
To use the basket, simply follow these steps:
1. PUT - use this to add food items to the basket.
2. RUB - use this to prepare a food item for removal.
3. TURN - Use this to remove a food item from the basket.  (must be charged with a small statue)

To create a picnic, follow these steps:
1. PULL - to pull the blanket out.  This will move all food to the blanket, and the basket will be turned into a trashcan.
2. PUSH - to clean up the picnic.  This will move all food and the blanket back into the basket and return the basket to its natural state.

To create a table, follow these steps:
1. PROD - to set the table out.  This will move all food items onto the table, and the basket will be turned into a trashcan.
2. TINKER - to clean up the table.  This will move all food back into the basket and return the basket to its natural state.

Alterations:
The basket may be altered freely, but it must remain a basket.  It can have a long or show description.
Basket's Blanket: a fringed red and black cloth
It must maintain a noun of blanket, cloth, tablecloth, or something similar.  It may have a long or a show description and must be made of fabric.
Table Base: a rough oak table
The table must keep the noun table.  It may have a long or a show description and needs to be made of wood.
Basketifier Information
Type Mechanical
Item Classification Container
Item(s) Applied to Basket
Alterable Yes
Light/Deep
Customizable Yes
Custom Basket
Blanket
Table
Original Release Venue Evermore Hollow
Original Release Year 2022
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Item Verbs
PROD PULL PUSH PUT
RUB TINKER TURN


Additional Information

Only fresh, uneaten, un-bespoiled foods will maintain their status when placed into a basket. Any foods that have been LICKed, SMELLed, had a DRINK of, or partially EATen will spoil as usual. The merchant, Jehckle, returned foods to their original state as part of her service at Evermore Hollow. Food items can be INSPECTed to see if they have begun to spoil or not. Unspoiled food items will show as, "It appears to be pristine." When used on food items, Consecrate (1604) will only reset the food spoiling timer and will not convert the food item to pristine quality.