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Mobility (618): Difference between revisions
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* The spell will protect the user from a [[Combat Maneuver]] (CM) if the maneuver is able to be [[evade]]d. |
* The spell will protect the user from a [[Combat Maneuver]] (CM) if the maneuver is able to be [[evade]]d. |
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The bonus for this spell caps at level and at 100 Ranger Base ranks |
The bonus for this spell caps at level and at 100 Ranger Base ranks. |
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==CML Offense and Defense== |
==CML Offense and Defense== |
Revision as of 12:53, 31 January 2025
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Description
Mobility increases ability to react to many maneuver attacks, providing the equivalent of 20 Dodge ranks, and also providing rangers a bonus to STEALing.
- Training in the Ranger Base spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing.
- The spell will protect the user from a Combat Maneuver (CM) if the maneuver is able to be evaded.
The bonus for this spell caps at level and at 100 Ranger Base ranks.
CML Offense and Defense
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:
Non-rangers will receive a flat +15 bonus while wearing this spell.
Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.
Messaging
- Start
You suddenly feel much more dextrous.
- End
You no longer feel so dextrous.
Resources
- Saved posts
- Ranger Base Spell Circle: Mobility, on Play.net