Water Walking (112): Difference between revisions
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Revision as of 14:06, 31 December 2014
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The Water Walking spell allows a character to walk on water. The most prevalent use is on Maelstrom Bay, in River's Rest where Water Walking will allow you to drag a body across the water's surface, but there are other locations, such as a brackish stream in Vipershroud, that slow a character's movement through the area; this spell alleviates that. Additionally, some magic using classes will cast this spell as dispel fodder, in case a creature or player casts Elemental Dispel (417) or Spirit Dispel (119) on the user in order to reduce her defenses.
A sparkling aquamarine potion can be made through Alchemy with 4 sips of Water Walking.
Locations that use Water Walking
- Maelstrom Bay, River's Rest, including the ability to drag dead bodies across water, because it's magic.
- Marsh Keep, River's Rest
- the Vipershroud on the trail to the Elven Nations
- Locksmehr River Road on the trail to the Elven Nations
- The lake approaching Imaera's Shrine
- Swamp in Upper Trollfang
- Mistydeep River on the way to Sorcerer's Isle outside of Ta'Vaalor
Messaging
- Initial cast
A misty halo surrounds you.
- Wearing off
The misty halo fades from you.
Alchemy Recipes
A sparkling aquamarine potion | |
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Eastern version | Western version |
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External Links
- Minor Spiritual: Water Walking, on Play.net