Wizard Guild: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 24: | Line 24: | ||
* [[Wizard Guild (Wehnimer's Landing)]] |
* [[Wizard Guild (Wehnimer's Landing)]] |
||
* [[Wizard Guild (Ta'Illistim)]] |
|||
* [[Wizard Guild (Ta'Vaalor)]] |
|||
[[Category:Profession Guilds]] |
[[Category:Profession Guilds]] |
Revision as of 16:45, 3 November 2007
The Wizard's Guild is a sanctuary for the further study and training of a wizard, which skills and spells alone cannot provide.
Skills
A cantrip used to produce any common item from a worn container. The item must weigh two pounds or less and may not be scripted (gems and wands are applicable, but food is not).
Comprises three individual guild skills.
Requirements
Wizards level 15 and above can join the guild.
Fees
It costs 4500 silvers to join the guild, and 1500 per month. You may pay up to three months (90 days) in advance.