Sounds (607): Difference between revisions
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'''Sounds''' creates a variety of distracting |
'''Sounds''' creates a variety of distracting sounds around a target making it less able to defend itself and imparting a -20 penalty to its [[defensive strength]] (DS). This spell works without fail against targets up to 15 [[level]]s above the caster. Each additional level of the target beyond the caster a 20% penalty is applied to the failure rate, capping at 20 levels above the caster, when the spell becomes useless. |
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Ranger Base |
Further training in the [[Ranger Base]] circle imparts an additional DS penalty on the target, maximizing at the 70 ranks and a -50 DS penalty. The level of the target can affect this bonus, but the penalty will always be at least -20 to the target's DS with a successful cast. |
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Furthermore, the target receives a base 10% hindrance to its spell casting, which can be increased with lore training. |
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⚫ | Furthermore, the target receives a base 10% [[spell hindrance|hindrance]] to its spell casting, which can be increased with training in [[#Lore Benefit|Spiritual Lore, Summoning]]. The spell casting hindrance of this spell is separate from the spell casting hindrance one would suffer from wearing heavier armors.'' |
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== Ranger Spell Rank Effects == |
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[[Ranger Base]] spell ranks determine the [[DS]] penalty caused by 607 according to the following formula: |
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== Lore |
== Lore Benefit == |
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Training in [[Spiritual Lore, Summoning]] increases the spell-casting hindrance of the target by an additional 1% per seed 1 [[summation]] of ranks. |
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:{| {{prettytable}} align="center" |
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* Lore bonus thresholds: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78 and 91 |
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!align="right"|Spiritual Lore, Summoning ranks||0||1||3||6||10||15||21||28||36 |
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|- |
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|align="right"|Total spell hindrance imposed||10%||11%||12%||13%||14%||15%||16%||17%||18% |
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|- |
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|colspan="10"| |
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|- |
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!align="right" colspan="2"|Spiritual Lore, Summoning ranks||45||55||66||78||91||105||120||136 |
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|- |
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|align="right" colspan="2"|Total spell hindrance imposed||19%||20%||21%||22%||23%||24%||25%||26% |
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|} |
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==Messaging== |
==Messaging== |
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;1P of Targeted |
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You've been hit! |
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< |
<pre{{log2|margin-right=35%}}> |
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You hear strange noises come from behind and to either side of you. |
You hear strange noises come from behind and to either side of you. |
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</ |
</pre> |
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;Resulting spell hindrance |
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This spell will result in some casts failing. |
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< |
<pre{{log2|margin-right=35%}}> |
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You make a simple motion, quietly invoking the Natural Colors spell...<br> |
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Your spell is ready.<br> |
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Cast Roundtime 3 Seconds. |
Cast Roundtime 3 Seconds. |
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</ |
</pre> |
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;End |
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Spell ending: |
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< |
<pre{{log2|margin-right=35%}}> |
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You no longer hear the strange noises around you. |
You no longer hear the strange noises around you. |
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</ |
</pre> |
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== |
== Resources == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#607 Ranger Base Spell Circle: Sounds], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#607 Ranger Base Spell Circle: Sounds], on Play.net |
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[[category:Ranger Base Spells]] |
Revision as of 21:55, 27 February 2016
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Sounds creates a variety of distracting sounds around a target making it less able to defend itself and imparting a -20 penalty to its defensive strength (DS). This spell works without fail against targets up to 15 levels above the caster. Each additional level of the target beyond the caster a 20% penalty is applied to the failure rate, capping at 20 levels above the caster, when the spell becomes useless.
Further training in the Ranger Base circle imparts an additional DS penalty on the target, maximizing at the 70 ranks and a -50 DS penalty. The level of the target can affect this bonus, but the penalty will always be at least -20 to the target's DS with a successful cast.
Furthermore, the target receives a base 10% hindrance to its spell casting, which can be increased with training in Spiritual Lore, Summoning. The spell casting hindrance of this spell is separate from the spell casting hindrance one would suffer from wearing heavier armors.
Archers and users of thrown weapons (hurlers) also suffer a penalty to aiming, lessening the chance they will hit their mark. Sounds also hinders attempts to disarm traps.
Lore Benefit
Training in Spiritual Lore, Summoning increases the spell-casting hindrance of the target by an additional 1% per seed 1 summation of ranks.
Spiritual Lore, Summoning ranks 0 1 3 6 10 15 21 28 36 Total spell hindrance imposed 10% 11% 12% 13% 14% 15% 16% 17% 18% Spiritual Lore, Summoning ranks 45 55 66 78 91 105 120 136 Total spell hindrance imposed 19% 20% 21% 22% 23% 24% 25% 26%
Messaging
- 1P of Targeted
You hear strange noises come from behind and to either side of you.
- Resulting spell hindrance
You gesture. The droning noises scattered about you cause a lapse in your concentration, causing your spell to fail. Cast Roundtime 3 Seconds.
- End
You no longer hear the strange noises around you.
Resources
- Ranger Base Spell Circle: Sounds, on Play.net