Lullabye (1005): Difference between revisions
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== Resources == |
== Resources == |
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*[[Lullabye (1005) (saved post)]] |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1005 Bard Base Spell Circle: Lullabye], on Play.net |
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1005 Bard Base Spell Circle: Lullabye], on Play.net |
Revision as of 14:01, 1 July 2015
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Lullabye allows a bard to use the powerful persuasion of his or her singing voice in an attempt to woo a single target, usually a creature to fall asleep. Depending upon the hidden endroll, the target may experience varying degrees of drowsiness, react more slowly than normal, be temporarily immobilized, or fall completely asleep, becoming prone. Undead are completely immune to falling asleep, but may become drowsy or slowed otherwise.
Once Lullabye'd, attacking the target will wake it up from the spellsong's effects.
Note: Lullabye is not renewable and not stackable upon itself.
Messaging
- Drowsy
You change your tune slightly, adding the element for Lullabye to your song...
[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a thyril.
The thyril's eyes flutter slightly, and it appears dazed.
- Half Sleep
You change your tune slightly, adding the element for Lullabye to your song...
[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a thyril.
The thyril relaxes and sits down, entranced by the soothing melody.
- Full Sleep
You change your tune slightly, adding the element for Lullabye to your song...
[Spellsong preparation time: 10 seconds] Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm orc raider.
The orc raider falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.