Lullabye (1005): Difference between revisions

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== Resources ==
== Resources ==
*[[Lullabye (1005) (saved post)]]
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1005 Bard Base Spell Circle: Lullabye], on Play.net
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1005 Bard Base Spell Circle: Lullabye], on Play.net

Revision as of 14:01, 1 July 2015

Lullabye (1005)
Mnemonic [LULLABYE]
Duration Instant
Attack Magic - Disabling  
Subtype Warding (hidden), Disabling 
Target(s) Single individual 
Interval One-shot 
State(s) Inflicted Asleep, Drowsy, Slowed
Bard Base Spells
Holding Song (1001) Attack
Vibration Chant (1002) Attack
Fortitude Song (1003) Defensive
Purification Song (1004) Utility
Lullabye (1005) Attack
Song of Luck (1006) Utility
Kai's Triumph Song (1007) Offensive
Stunning Shout (1008) Attack
Sonic Shield Song (1009) Utility
Song of Valor (1010) Defensive
Song of Peace (1011) Utility
Sonic Weapon Song (1012) Utility
Song of Unravelling (1013) Attack
Sonic Armor (1014) Utility
Song of Depression (1015) Attack
Song of Rage (1016) Attack
Song of Noise (1017) Utility
Song of Power (1018) Utility
Song of Mirrors (1019) Defensive
Traveler's Song (1020) Utility
Singing Sword Song (1025) Utility
Song of Sonic Disruption (1030) Attack
Song of Tonis (1035) Defensive
Troubadour's Rally (1040) Utility


Lullabye allows a bard to use the powerful persuasion of his or her singing voice in an attempt to woo a single target, usually a creature to fall asleep. Depending upon the hidden endroll, the target may experience varying degrees of drowsiness, react more slowly than normal, be temporarily immobilized, or fall completely asleep, becoming prone. Undead are completely immune to falling asleep, but may become drowsy or slowed otherwise.

Once Lullabye'd, attacking the target will wake it up from the spellsong's effects.

Note: Lullabye is not renewable and not stackable upon itself.

Messaging

Drowsy

You change your tune slightly, adding the element for Lullabye to your song...

[Spellsong preparation time: 10 seconds]

Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a thyril.

The thyril's eyes flutter slightly, and it appears dazed.

Half Sleep

You change your tune slightly, adding the element for Lullabye to your song...

[Spellsong preparation time: 10 seconds]

Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a thyril.

The thyril relaxes and sits down, entranced by the soothing melody.

Full Sleep

You change your tune slightly, adding the element for Lullabye to your song...

[Spellsong preparation time: 10 seconds] Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a Grimswarm orc raider.

The orc raider falls to the ground in a deep slumber.

Sing Roundtime 3 Seconds.

Resources