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An '''Elemental Wave''' is a forceful wave of energy which emanates from its caster. [[CAST (verb)|Casting]] this [[spell]] will cause a disruptive physical pulse to travel throughout the caster's [[room|immediate area]], potentially [[prone|knocking down]] all [[creature]]s and [[character]]s not [[group mechanics|joined]] to the caster. In addition to becoming prone, targets which fail to out-maneuver this pulse are "buffeted" by the waves, and can suffer [[roundtime]]s up to 20 sec, depending upon the severity of their failure. The combination of these two states effectively "pins" its targets down for a period of time, making them vulnerable to follow-up attacks (especially subsequent [[maneuver]] attacks). |
An '''Elemental Wave''' is a forceful wave of energy which emanates from its caster. [[CAST (verb)|Casting]] this [[spell]] will cause a disruptive physical pulse to travel throughout the caster's [[room|immediate area]], potentially [[prone|knocking down]] all [[creature]]s and [[character]]s not [[group mechanics|joined]] to the caster. In addition to becoming prone, targets which fail to out-maneuver this pulse are "buffeted" by the waves, and can suffer [[roundtime]]s up to 20 sec, depending upon the severity of their failure. The combination of these two states effectively "pins" its targets down for a period of time, making them vulnerable to follow-up attacks (especially subsequent [[maneuver]] attacks). |
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Revision as of 11:48, 28 September 2015
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An Elemental Wave is a forceful wave of energy which emanates from its caster. Casting this spell will cause a disruptive physical pulse to travel throughout the caster's immediate area, potentially knocking down all creatures and characters not joined to the caster. In addition to becoming prone, targets which fail to out-maneuver this pulse are "buffeted" by the waves, and can suffer roundtimes up to 20 sec, depending upon the severity of their failure. The combination of these two states effectively "pins" its targets down for a period of time, making them vulnerable to follow-up attacks (especially subsequent maneuver attacks).
The primary success factor of this spell is a level comparison of the caster versus its targets. Minor Elemental ranks are also factored in.
- Creatures in flight, non-corporeal undead, and certain others may be immune to the effects of this magic.
- When subjected to the effects of the spell, the elemental wave pinning you down blocks subsequent waves by others.
Lore Benefits
Elemental Lore, Air
50 ranks of Elemental Lore, Air will turn every cast of Major Elemental Wave into a spherical wave that can affect flying targets, but will not knock them out of the air.
Elemental Lore, Water
Training in Elemental Lore, Water will cause targets to have a reduced maneuver defense based on a linear formula involving skill bonus. The specifics are unknown, but 90 skill (20 ranks) is enough to overcome the defensive bonus provided by the spell Empathic Focus (1109) and continued skill increases further improve this bonus without diminishing returns.
Messaging
- Spell cast description
A hooded figure gestures at you! A wave of dark ethereal ripples moves outward from a hooded figure. You are buffeted by the dark ethereal waves, and knocked to the ground. You are pinned in place, unable to move. Roundtime: 18 sec.
- Followed immediately by a second caster (no additional RT)
A hooded figure gestures at you! A wave of dark ethereal ripples moves outward from a hooded figure. You are buffeted by the dark ethereal waves, but are somewhat shielded by the previous waves.
Alchemy Recipe
A dark translucent crystal |
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