Armored Evasion: Difference between revisions
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'''Armored evasion''' adjusts a character's armor so that it is better fitted for dodging attacks by reducing the [[Armor Action Penalty]] by [Rank * (7 - Armor Group)] / 2. Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]]. |
'''Armored evasion''' adjusts a character's armor so that it is better fitted for dodging attacks by reducing the [[Armor Action Penalty]] by [Rank * (7 - Armor Group)] / 2. Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]]. |
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Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation. |
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<noinclude>==</noinclude><includeonly>'''</includeonly>Messaging<includeonly>'''</includeonly><noinclude>==</noinclude> |
<noinclude>==</noinclude><includeonly>'''</includeonly>Messaging<includeonly>'''</includeonly><noinclude>==</noinclude> |
Revision as of 21:53, 6 February 2017
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Armored evasion adjusts a character's armor so that it is better fitted for dodging attacks by reducing the Armor Action Penalty by [Rank * (7 - Armor Group)] / 2. Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.
Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation.
Messaging
- Application
>armor evasion milque You adjust your gold chainmail kirtle, improving its comfort and maneuverability. Roundtime: 5 sec.
- Ending
As you remove your gold chainmail kirtle, it falls out of alignment.