Elemental Strike (415): Difference between revisions
VANKRASN39 (talk | contribs) (I sent this issue to GM Estild and he said it was a bug and fixed it.) |
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| type = Attack |
| type = Attack |
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| subtype = [[Warding]] |
| subtype = [[Warding]] |
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| target = Single |
| target = Single |
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| interval = |
| interval = None |
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| dtype = [[ |
| dtype = [[Health]] |
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| status = None |
| status = None |
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| ctype = |
| ctype = Attuned element |
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| availability = All |
| availability = All |
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| navigation = {{minor elemental navigation}} |
| navigation = {{minor elemental navigation}} |
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'''Elemental Strike''' is a [[warding]]-based spell that inflicts a burst of [[elemental]] energy upon the target, causing immediate [[health point]] damage followed by a [[critical]] of a particular element. |
'''Elemental Strike''' is a [[warding]]-based spell that inflicts a burst of [[elemental]] energy upon the target, causing immediate [[health point]] damage followed by a [[critical]] of a particular element. |
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One who is [[attunement|attuned]] to a particular |
One who is [[attunement|attuned]] to a particular element will produce an Elemental Strike of the selected element. If the caster is not attuned to any element, a random element out of the five will be chosen each time the spell is cast. |
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Possible types of elemental criticals by attunement: |
Possible types of elemental criticals by attunement: |
Revision as of 20:11, 14 July 2017
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Elemental Strike is a warding-based spell that inflicts a burst of elemental energy upon the target, causing immediate health point damage followed by a critical of a particular element.
One who is attuned to a particular element will produce an Elemental Strike of the selected element. If the caster is not attuned to any element, a random element out of the five will be chosen each time the spell is cast.
Possible types of elemental criticals by attunement:
Attunement | Critical |
---|---|
Air | Vacuum |
Earth | Impact |
Fire | Fire |
Water | Cold |
Lightning | Electrical |
Lore Benefit
Training in Elemental Lore, Fire provides a chance to trigger a 2nd elemental strike on a random opponent in the room for an additional cost of 5 mana. The additional strike will not hit the original target. The additional strike will only strike creatures and will never occur if a player casts this spell at another player or if the additional 5 mana is not available.
Elemental Lore, Fire ranks 4 8 13 18 24 30 40 60 80 100 Chance for 2nd strike 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Not all thresholds shown
Messaging
- Additional Elemental Strike
- In the below attack the caster is attuned <random>.
>Incant 415 You trace a simple rune while intoning the mystical phrase for Elemental Strike... Your spell is ready. You gesture at a hill troll. CS: +118 - TD: +55 + CvA: +11 + d100: +85 == +159 Warding failed! You blast a hill troll for 23 points of damage. ... 40 points of damage! Right eye socket explodes in a dazzling array of multi-colored sparks. Shocking death. The hill troll falls to the ground and dies. The deep blue glow leaves a hill troll. A vortex of elemental energy suddenly strikes a hill troll! CS: +118 - TD: +55 + CvA: +11 + d100: +28 == +102 Warding failed! You blast a hill troll for 3 points of damage. ... 15 points of damage! The icy blast tears into the hill troll's stomach! The hill troll is stunned! Cast Roundtime 3 Seconds.