Verb:SKIN: Difference between revisions
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(As of 6/24, "knives" and "daggers" yield the same bonus. http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Game%20Systems/view/596) |
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The '''SKIN''' verb is used to extract various valuable and sometimes useful items from creatures throughout Elanthia. Successfully extracting a skin and the value of the skin is determined by a character's training in [[First Aid]] and [[Survival]], the weapon used, whether or not the character is [[KNEEL (verb)|kneeling]], the character's [[dexterity]], and how difficult the creature is to skin. |
The '''SKIN''' verb is used to extract various valuable and sometimes useful items from creatures throughout Elanthia. Successfully extracting a skin and the value of the skin is determined by a character's training in [[First Aid]] and [[Survival]], the weapon used, whether or not the character is [[KNEEL (verb)|kneeling]], the character's [[dexterity]], and how difficult the creature is to skin. [[Dagger]]-based weapons are the preferred skinning tool for most jobs (and yield the same bonus regardless of noun), however some creatures require blunt weapons to skin instead. |
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Revision as of 06:47, 24 June 2020
The SKIN verb is used to extract various valuable and sometimes useful items from creatures throughout Elanthia. Successfully extracting a skin and the value of the skin is determined by a character's training in First Aid and Survival, the weapon used, whether or not the character is kneeling, the character's dexterity, and how difficult the creature is to skin. Dagger-based weapons are the preferred skinning tool for most jobs (and yield the same bonus regardless of noun), however some creatures require blunt weapons to skin instead.
- Usage
>skin USAGE: SKIN {CREATURE} [WITH {WEAPON}] SKIN {CREATURE} LEFT SKIN {CREATURE} RIGHT If no weapon or hand is specified, it will default to any object held in your right hand. TARGET can replace a creature name, and will attempt to skin your current target. EXAMPLE: SKIN KOBOLD WITH LONGSWORD SKIN THIRD ORC SKIN TROLL KING LEFT
Examples of skins with further functions include firethorns, which are obtained from skinning a firethorn shoot[1], and shiny vor'taz horns, which are sometimes obtained while skinning a horned vor'taz[2]. Firethorns heal poison when eaten, while shiny vor'taz horns are imbeddable.
Many different creature skins can be required components when doing Alchemy.
Skin Qualities
The order of skin qualities is: crude, poor, fair, fine, exceptional, outstanding, superb, magnificent.
If "decent shape" is ever seen when appraising skins then the appraise failed.