Category:Assault skills: Difference between revisions
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[[Category:Weapon Techniques]] |
Revision as of 15:39, 18 July 2021
Assault skills are a skill type managed by the Player System Manager. They are similar to focused MSTRIKE, but the damage is done over multiple rounds. They also apply a buff upon completion, as well as per-round defensive modifications. Assault skills can be stopped using the syntax STOP ASSAULT.
Assaults are learned automatically at certain rank thresholds of the various weapon skills and are natively available to Squares and Semis.
List of Assault Skills
Name | Warrior | Rogue | Monk | Ranger | Bard | Paladin | Weapon Skill | Description |
---|---|---|---|---|---|---|---|---|
Barrage [barrage] | X | X | X | X | X | X | Ranged Weapons | Rapidly fire at a target. |
Flurry [flurry] | X | X | X | X | X | X | Edged Weapons | Rapidly slash a target. |
Fury [fury] | X | X | X | X | X | X | Brawling | Rapidly bash a target. |
Guardant Thrusts [gthrusts] | X | X | X | X | X | X | Polearm Weapons | Rapidly thrust at a target. |
Pummel [pummel] | X | X | X | X | X | X | Blunt Weapons | Rapidly pummel a target. |
Thrash [thrash] | X | X | X | X | X | X | Two-Handed Weapons | Rapidly beat a target. |