Cleric Guild: Difference between revisions

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*[[Cleric Guild (Wehnimer's Landing)]] -
*[[Cleric Guild (Wehnimer's Landing)]] -
*[[Cleric Guild (Icemule Trace)]] -
*[[Cleric Guild (Icemule Trace)]] -
*[[Cleric Guild (Solhaven)]] -
*[[Cleric Guild (Solhaven)]] - Through an arched gate at the west end of Bayside Road.
*[[Cleric Guild (River's Rest)]] -
*[[Cleric Guild (River's Rest)]] -
*[[Cleric Guild (Kharam Dzu)]] -
*[[Cleric Guild (Kharam Dzu)]] -
*[[Cleric Guild (Zul Logoth)]] -
*[[Cleric Guild (Zul Logoth)]] -
*[[Cleric Guild (Ta'Illistim)]] -
*[[Cleric Guild (Ta'Illistim)]] -
*[[Cleric Guild (Ta'Vaalor)]] -
*[[Cleric Guild (Ta'Vaalor)]] -


==List of Player Guildmasters==
==List of Player Guildmasters==

Revision as of 11:26, 30 July 2009

The Cleric Guild is the clerics' profession guild.

Cleric Guild Skill List

Alchemy
There are three subskills to Alchemy.
  • General Alchemy
  • Alchemic Potions
  • Alchemic Trinkets
Orisons
This skill is not yet implemented. There will be 13 subskills, about half of which are fluffy. About half of the subskills will have deity specific messaging. Training tasks will be like gambits, with teaching, learning, audience reps, skilled masters tasks, speed reps, and the new transcribe texts from the library task that is going into all the pure guilds.

Locations

The Cleric Guild has structures in the following locations:

List of Player Guildmasters

  • Asarious
  • Curthieus
  • Mikalmas
  • Shadowean
  • Rohese
  • Quildor