Illusion prop: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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An '''illusion prop''' is an item that triggers a number of magical effects ([[elemental magic]], for instance) that surround a [[character]] (e.g. a vortex of scarlet flames) when the item is worn. The effect becomes part of the description when the character is{{boldmono| [[LOOK]]ed }}at, appearing below [[feature]]s, [[Teras ash]] (if applicable), or [[tattoo]]s/[[piercing]]s (if applicable), and above the [[injury|injuries]] section. There is no mechanical benefit provided by an illusion prop's magical effect; it is for aesthetic purposes only. |
An '''illusion prop''' is an item that triggers a number of magical effects ([[elemental magic]], for instance) that surround a [[character]] (e.g. a vortex of scarlet flames) when the item is worn. The effect becomes part of the description when the character is{{boldmono| [[LOOK]]ed }}at, appearing below [[feature]]s, [[Teras ash]] (if applicable), or [[tattoo]]s/[[piercing]]s (if applicable), and above the [[injury|injuries]] section. There is no mechanical benefit provided by an illusion prop's magical effect; it is for aesthetic purposes only. |
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A '''custom illusion prop''' is a rare, [[delayed service]] that must be approved by [[QC]]. Event specifics, the offering GM, and any number of other variables, will determine whether only some or all of the messaging (wear message, remove message, and LOOK description) can be customized. Some releases may have more restrictions than others, and there is no guarantee that all of these options will be available for a single customization. |
A '''custom illusion prop''' is a rare, [[delayed service]] that must be approved by [[QC]]. Event specifics, the offering GM, and any number of other variables, will determine whether only some or all of the messaging (wear message, remove message, and LOOK description) can be customized. Some releases may have more restrictions than others, and there is no guarantee that all of these options will be available for a single customization. |
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Illusion props premiered in 2017 as prizes found in the magical cubes at [[Summit Academy]]. Redeemable '''elemental certificates''' were used for custom props, and other items were used for pre-made props. |
Illusion props premiered in 2017 as prizes found in the magical cubes at [[Summit Academy]]. Redeemable '''elemental certificates''' were used for custom props, and other items were used for pre-made props. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Analyze== |
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You analyze your silver-edged relic and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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The silver-edged relic is an Illusion Prop that will project minor illusions around you when worn. It is set to: |
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Adds "Tiny mist-winged butterflies flutter about her form in a showcase of vibrant colors." before the appearance of your health. |
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You get the distinct impression that the silver-edged relic itself may freely be altered by almost any merchant, but not the illusions that it creates. |
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You get no sense of whether or not the relic may be further lightened. |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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|- |
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! scope="row" role="rowheader"|WEAR |
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|} |
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====Character Description Placement==== |
====Character Description Placement==== |
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<pre{{log2|background=white|border=none}}> |
<pre{{log2|background=white|border=none}}> |
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'''Illusion prop magical effect |
'''Illusion prop magical effect |
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Injuries or "in good shape"</pre> |
Injuries or "in good shape"</pre> |
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</td><td> |
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{{iteminfo |
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==Messaging== |
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|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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''Braces indicate an example of customizable messaging; releases of other props may allow different options for customization. |
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|type2= Feature altering |
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|itemclass= Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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{{boldmono|WEAR}} |
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|itemtype= Jewelry<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= Extra line<!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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{{boldmono|REMOVE}} |
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|custom= Illusion<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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<pre{{log2}}> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Summit Academy <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2017 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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</pre> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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==References== |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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*[http://forum.gsplayers.com/showthread.php?107369-An-elemental-certificate-Design-a-custom-illusion-to-surround-your-character Maags' PC sales thread] |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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[[Category: Scripted Items]] |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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[[Category: Feature Changing Items]] |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= REMOVE |
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|verb2= WEAR<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Revision as of 19:09, 13 November 2022
An illusion prop is an item that triggers a number of magical effects (elemental magic, for instance) that surround a character (e.g. a vortex of scarlet flames) when the item is worn. The effect becomes part of the description when the character is LOOKed at, appearing below features, Teras ash (if applicable), or tattoos/piercings (if applicable), and above the injuries section. There is no mechanical benefit provided by an illusion prop's magical effect; it is for aesthetic purposes only. A custom illusion prop is a rare, delayed service that must be approved by QC. Event specifics, the offering GM, and any number of other variables, will determine whether only some or all of the messaging (wear message, remove message, and LOOK description) can be customized. Some releases may have more restrictions than others, and there is no guarantee that all of these options will be available for a single customization. Illusion props premiered in 2017 as prizes found in the magical cubes at Summit Academy. Redeemable elemental certificates were used for custom props, and other items were used for pre-made props. AnalyzeYou analyze your silver-edged relic and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: The silver-edged relic is an Illusion Prop that will project minor illusions around you when worn. It is set to: Adds "Tiny mist-winged butterflies flutter about her form in a showcase of vibrant colors." before the appearance of your health. You get the distinct impression that the silver-edged relic itself may freely be altered by almost any merchant, but not the illusions that it creates. You get no sense of whether or not the relic may be further lightened. Usage
Character Description PlacementCharacter features Teras ash (if applicable) Tattoo and piercings (if applicable) Illusion prop magical effect Injuries or "in good shape" |
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