Ritual Potion: Difference between revisions
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(Updated to current item templates) |
MOD-GSMOTTE (talk | contribs) m (Changed category from Accessory to Miscellaneous as this is not a worn item. Added corresponding script Goblyn Ritual Dagger to iteminfo template.) |
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{{iteminfo |
{{iteminfo |
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|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= |
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Potion<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|itemtype= Potion<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|corrscript= Goblyn Ritual Dagger<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
Revision as of 08:21, 5 December 2022
This article is a Stub. You can help GSWiki by expanding it. |
Ritual Potions were sold at the Wrong Turn Tavern at Ebon Gate in 2017, 2018, 2019. AnalyzeYou analyze the blood potion and sense that the creator has provided the following information: This blood potion is intended to be a ritualistic potion of some sort. You can try to POUR, TURN, TILT, DRINK, and MEASURE it. Some skilled merchants can alter this potion. It can have a long or a show description, though generally the visible description should match up in some way with its contents. Ideally, the noun is a container (since you are pouring out of it), though in some cases something more generic like "potion" will be acceptable. You should also be explicit with the merchant about what sort of liquid is contained within it. The liquid will always need to make sense within this phrasing: "a circular stain of <liquid descriptor> <liquid noun>" -- and it must be appropriate for pouring out and leaving a visible stain on the ground, such as "blood", "venom," and things of that nature. Note that the <liquid noun> must fit within 15 characters. The <liquid descriptor> can be longer but most merchants will not allow counts to go too far beyond 15. (Currently the liquid is: silver-streaked blood.)
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