Stunning Shout (1008): Difference between revisions
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| dtype = [[Hitpoint]] |
| dtype = [[Hitpoint]] |
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| status = [[Stun]], Disorient |
| status = [[Stun]], Disorient |
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| ctype = Impact or Unbalance |
| ctype = [[Impact critical table|Impact]] or [[Unbalance critical table|Unbalance]] |
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| navigation = {{Bard base navigation}} |
| navigation = {{Bard base navigation}} |
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}} |
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'''Stunning Shout''' is a [[warding]] based spellsong that |
'''Stunning Shout''' is a [[warding]] based spellsong that affects the target in three separate ways. First, it deals damage based on the warding roll. Secondly, it performs a critical effect from either the [[impact critical table|impact]] or [[unbalance critical table|unbalance]] [[critical table]]s. Lastly, it either stuns or disorients the target. A creature that is already stunned will not have the previous stun stack with the resulting stun, but a greater stun will replace the previous stun. Disorientation will result in [[roundtime]] and, possibly, some other ill effects. |
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==Damage Formula== |
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The formula for the initial [[Hitpoint|hitpoint]] damage is: |
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<small> 10 base damage + trunc(([[endroll]] - 100) × .250)) + (EL: Air ranks ÷ 3)</small> |
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===Example=== |
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With a 150 endroll and 15 ranks of air lore: |
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<small>10 + trunc( 50 × .250 ) + ( 15 ÷ 3 lore bonus ) = 27 damage</small> |
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== Lore Benefits == |
== Lore Benefits == |
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* [[Elemental Lore, Air]] |
* Training in [[Elemental Lore, Air]] provides an initial damage bonus of +1 per three lore ranks. |
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== External Links == |
== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1008 Bard Base Spell Circle: Stunning Shout], on Play.net |
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1008 Bard Base Spell Circle: Stunning Shout], on Play.net |
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Revision as of 01:24, 22 February 2012
Stunning Shout is a warding based spellsong that affects the target in three separate ways. First, it deals damage based on the warding roll. Secondly, it performs a critical effect from either the impact or unbalance critical tables. Lastly, it either stuns or disorients the target. A creature that is already stunned will not have the previous stun stack with the resulting stun, but a greater stun will replace the previous stun. Disorientation will result in roundtime and, possibly, some other ill effects.
Damage Formula
The formula for the initial hitpoint damage is:
10 base damage + trunc((endroll - 100) × .250)) + (EL: Air ranks ÷ 3)
Example
With a 150 endroll and 15 ranks of air lore:
10 + trunc( 50 × .250 ) + ( 15 ÷ 3 lore bonus ) = 27 damage
Lore Benefits
- Training in Elemental Lore, Air provides an initial damage bonus of +1 per three lore ranks.
External Links
- Bard Base Spell Circle: Stunning Shout, on Play.net